客户端协议代理功能

This commit is contained in:
flswld
2022-12-25 06:33:57 +08:00
parent e96e9e3d3c
commit 9feeb4eafa
14 changed files with 312 additions and 61 deletions
+8 -3
View File
@@ -5,6 +5,7 @@ import (
"time"
"hk4e/common/constant"
"hk4e/common/utils"
"hk4e/gdconf"
"hk4e/gs/model"
"hk4e/pkg/endec"
@@ -21,9 +22,13 @@ func (g *GameManager) HandleAbilityStamina(player *model.Player, entry *proto.Ab
case proto.AbilityInvokeArgument_ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA:
// 大剑重击 或 持续技能 耐力消耗
costStamina := new(proto.AbilityMixinCostStamina)
err := pb.Unmarshal(entry.AbilityData, costStamina)
if err != nil {
logger.Error("unmarshal ability data err: %v", err)
clientProtoObj := g.GetClientProtoObjByName("AbilityMixinCostStamina")
if clientProtoObj == nil {
logger.Error("get client proto obj is nil")
return
}
ok := utils.UnmarshalProtoObj(costStamina, clientProtoObj, entry.AbilityData)
if !ok {
return
}
// 处理持续耐力消耗