mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-23 14:32:27 +08:00
客户端协议代理功能
This commit is contained in:
@@ -141,7 +141,7 @@ func (g *GameManager) JoinPlayerSceneReq(player *model.Player, payloadMsg pb.Mes
|
||||
|
||||
g.SendMsg(cmd.LeaveWorldNotify, player.PlayerID, player.ClientSeq, new(proto.LeaveWorldNotify))
|
||||
|
||||
g.LoginNotify(player.PlayerID, player, 0)
|
||||
// g.LoginNotify(player.PlayerID, player, 0)
|
||||
|
||||
if hostPlayer.SceneLoadState == model.SceneEnterDone {
|
||||
delete(hostWorld.waitEnterPlayerMap, player.PlayerID)
|
||||
|
||||
Reference in New Issue
Block a user