角色技能耐力表完善

This commit is contained in:
UnKownOwO
2022-12-21 21:09:49 +08:00
parent 998c388306
commit 954e5814e2
3 changed files with 14 additions and 14 deletions

View File

@@ -250,8 +250,8 @@ func (t *TickManager) onTickSecond(now int64) {
player.SafePos.Z = player.Pos.Z
}
}
// 刷怪
if !world.IsBigWorld() && world.owner.SceneLoadState == model.SceneEnterDone {
// 刷怪
scene := world.GetSceneById(3)
monsterEntityCount := 0
for _, entity := range scene.entityMap {