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系统架构层面流量控制功能完善
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@@ -42,6 +42,8 @@ var COMMAND_MANAGER *CommandManager = nil
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var GCG_MANAGER *GCGManager = nil
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var MESSAGE_QUEUE *mq.MessageQueue
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var ONLINE_PLAYER_NUM int32 = 0 // 当前在线玩家数
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var SELF *model.Player
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type GameManager struct {
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@@ -235,6 +237,7 @@ func (g *GameManager) gameMainLoop() {
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COMMAND_MANAGER.HandleCommand(command)
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end := time.Now().UnixNano()
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commandCost += end - start
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logger.Info("run gm cmd cost: %v ns", commandCost)
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}
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}
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}
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