实现主线任务[异常的权柄]

This commit is contained in:
flswld
2023-03-31 16:03:29 +08:00
parent 6c494835ad
commit 901397a04e
10 changed files with 551 additions and 32 deletions

View File

@@ -11,6 +11,11 @@ type QuestCond struct {
Count int32
}
type QuestExec struct {
Type int32
Param []string
}
// QuestData 任务配置表
type QuestData struct {
QuestId int32 `csv:"子任务ID"`
@@ -51,23 +56,52 @@ type QuestData struct {
FailCondCompose int32 `csv:"[失败条件]组合,omitempty"`
FailCondType1 int32 `csv:"[失败条件]1类型,omitempty"`
FailCondType1Param1 int32 `csv:"[失败条件]1参数1,omitempty"`
FailCondType1Param2 int32 `csv:"[失败条件]1参数2,omitempty"`
FailCondType1ComplexParam string `csv:"[失败条件]1复杂参数,omitempty"`
FailCondType1Count int32 `csv:"[失败条件]1次数,omitempty"`
FailCondType2 int32 `csv:"[失败条件]2类型,omitempty"`
FailCondType2Param1 int32 `csv:"[失败条件]2参数1,omitempty"`
FailCondType2Param2 int32 `csv:"[失败条件]2参数2,omitempty"`
FailCondType2ComplexParam string `csv:"[失败条件]2复杂参数,omitempty"`
FailCondType2Count int32 `csv:"[失败条件]2次数,omitempty"`
FailCondType3 int32 `csv:"[失败条件]3类型,omitempty"`
FailCondType3Param1 int32 `csv:"[失败条件]3参数1,omitempty"`
FailCondType3Param2 int32 `csv:"[失败条件]3参数2,omitempty"`
FailCondType3ComplexParam string `csv:"[失败条件]3复杂参数,omitempty"`
FailCondType3Count int32 `csv:"[失败条件]3次数,omitempty"`
// 执行
ExecType1 int32 `csv:"[执行]1类型,omitempty"`
ExecType1Param1 string `csv:"[执行]1参数1,omitempty"`
ExecType1Param2 string `csv:"[执行]1参数2,omitempty"`
ExecType2 int32 `csv:"[执行]2类型,omitempty"`
ExecType2Param1 string `csv:"[执行]2参数1,omitempty"`
ExecType2Param2 string `csv:"[执行]2参数2,omitempty"`
ExecType3 int32 `csv:"[执行]3类型,omitempty"`
ExecType3Param1 string `csv:"[执行]3参数1,omitempty"`
ExecType3Param2 string `csv:"[执行]3参数2,omitempty"`
ExecType4 int32 `csv:"[执行]4类型,omitempty"`
ExecType4Param1 string `csv:"[执行]4参数1,omitempty"`
ExecType4Param2 string `csv:"[执行]4参数2,omitempty"`
// 失败执行
FailExecType1 int32 `csv:"[失败执行]1类型,omitempty"`
FailExecType1Param1 string `csv:"[失败执行]1参数1,omitempty"`
FailExecType1Param2 string `csv:"[失败执行]1参数2,omitempty"`
FailExecType2 int32 `csv:"[失败执行]2类型,omitempty"`
FailExecType2Param1 string `csv:"[失败执行]2参数1,omitempty"`
FailExecType2Param2 string `csv:"[失败执行]2参数2,omitempty"`
FailExecType3 int32 `csv:"[失败执行]3类型,omitempty"`
FailExecType3Param1 string `csv:"[失败执行]3参数1,omitempty"`
FailExecType3Param2 string `csv:"[失败执行]3参数2,omitempty"`
// 开始执行
StartExecType1 int32 `csv:"[开始执行]1类型,omitempty"`
StartExecType1Param1 string `csv:"[开始执行]1参数1,omitempty"`
StartExecType1Param2 string `csv:"[开始执行]1参数2,omitempty"`
StartExecType2 int32 `csv:"[开始执行]2类型,omitempty"`
StartExecType2Param1 string `csv:"[开始执行]2参数1,omitempty"`
StartExecType2Param2 string `csv:"[开始执行]2参数2,omitempty"`
StartExecType3 int32 `csv:"[开始执行]3类型,omitempty"`
StartExecType3Param1 string `csv:"[开始执行]3参数1,omitempty"`
StartExecType3Param2 string `csv:"[开始执行]3参数2,omitempty"`
AcceptCondList []*QuestCond // 领取条件
FinishCondList []*QuestCond // 完成条件
FailCondList []*QuestCond // 失败条件
ExecList []*QuestExec // 执行
FailExecList []*QuestExec // 失败执行
StartExecList []*QuestExec // 开始执行
}
func (g *GameDataConfig) loadQuestData() {
@@ -175,6 +209,167 @@ func (g *GameDataConfig) loadQuestData() {
})
}
// 失败条件
questData.FailCondList = make([]*QuestCond, 0)
if questData.FailCondType1 != 0 {
paramList := make([]int32, 0)
if questData.FailCondType1Param1 != 0 {
paramList = append(paramList, questData.FailCondType1Param1)
}
questData.FailCondList = append(questData.FailCondList, &QuestCond{
Type: questData.FailCondType1,
Param: paramList,
ComplexParam: questData.FailCondType1ComplexParam,
Count: questData.FailCondType1Count,
})
}
if questData.FailCondType2 != 0 {
paramList := make([]int32, 0)
if questData.FailCondType2Param1 != 0 {
paramList = append(paramList, questData.FailCondType2Param1)
}
questData.FailCondList = append(questData.FailCondList, &QuestCond{
Type: questData.FailCondType2,
Param: paramList,
ComplexParam: questData.FailCondType2ComplexParam,
Count: questData.FailCondType2Count,
})
}
// 执行
questData.ExecList = make([]*QuestExec, 0)
if questData.ExecType1 != 0 {
paramList := make([]string, 0)
if questData.ExecType1Param1 != "" {
paramList = append(paramList, questData.ExecType1Param1)
}
if questData.ExecType1Param2 != "" {
paramList = append(paramList, questData.ExecType1Param2)
}
questData.ExecList = append(questData.ExecList, &QuestExec{
Type: questData.ExecType1,
Param: paramList,
})
}
if questData.ExecType2 != 0 {
paramList := make([]string, 0)
if questData.ExecType2Param1 != "" {
paramList = append(paramList, questData.ExecType2Param1)
}
if questData.ExecType2Param2 != "" {
paramList = append(paramList, questData.ExecType2Param2)
}
questData.ExecList = append(questData.ExecList, &QuestExec{
Type: questData.ExecType2,
Param: paramList,
})
}
if questData.ExecType3 != 0 {
paramList := make([]string, 0)
if questData.ExecType3Param1 != "" {
paramList = append(paramList, questData.ExecType3Param1)
}
if questData.ExecType3Param2 != "" {
paramList = append(paramList, questData.ExecType3Param2)
}
questData.ExecList = append(questData.ExecList, &QuestExec{
Type: questData.ExecType3,
Param: paramList,
})
}
if questData.ExecType4 != 0 {
paramList := make([]string, 0)
if questData.ExecType4Param1 != "" {
paramList = append(paramList, questData.ExecType4Param1)
}
if questData.ExecType4Param2 != "" {
paramList = append(paramList, questData.ExecType4Param2)
}
questData.ExecList = append(questData.ExecList, &QuestExec{
Type: questData.ExecType4,
Param: paramList,
})
}
// 失败执行
questData.FailExecList = make([]*QuestExec, 0)
if questData.FailExecType1 != 0 {
paramList := make([]string, 0)
if questData.FailExecType1Param1 != "" {
paramList = append(paramList, questData.FailExecType1Param1)
}
if questData.FailExecType1Param2 != "" {
paramList = append(paramList, questData.FailExecType1Param2)
}
questData.FailExecList = append(questData.FailExecList, &QuestExec{
Type: questData.FailExecType1,
Param: paramList,
})
}
if questData.FailExecType2 != 0 {
paramList := make([]string, 0)
if questData.FailExecType2Param1 != "" {
paramList = append(paramList, questData.FailExecType2Param1)
}
if questData.FailExecType2Param2 != "" {
paramList = append(paramList, questData.FailExecType2Param2)
}
questData.FailExecList = append(questData.FailExecList, &QuestExec{
Type: questData.FailExecType2,
Param: paramList,
})
}
if questData.FailExecType3 != 0 {
paramList := make([]string, 0)
if questData.FailExecType3Param1 != "" {
paramList = append(paramList, questData.FailExecType3Param1)
}
if questData.FailExecType3Param2 != "" {
paramList = append(paramList, questData.FailExecType3Param2)
}
questData.FailExecList = append(questData.FailExecList, &QuestExec{
Type: questData.FailExecType3,
Param: paramList,
})
}
// 开始执行
questData.StartExecList = make([]*QuestExec, 0)
if questData.StartExecType1 != 0 {
paramList := make([]string, 0)
if questData.StartExecType1Param1 != "" {
paramList = append(paramList, questData.StartExecType1Param1)
}
if questData.StartExecType1Param2 != "" {
paramList = append(paramList, questData.StartExecType1Param2)
}
questData.StartExecList = append(questData.StartExecList, &QuestExec{
Type: questData.StartExecType1,
Param: paramList,
})
}
if questData.StartExecType2 != 0 {
paramList := make([]string, 0)
if questData.StartExecType2Param1 != "" {
paramList = append(paramList, questData.StartExecType2Param1)
}
if questData.StartExecType2Param2 != "" {
paramList = append(paramList, questData.StartExecType2Param2)
}
questData.StartExecList = append(questData.StartExecList, &QuestExec{
Type: questData.StartExecType2,
Param: paramList,
})
}
if questData.StartExecType3 != 0 {
paramList := make([]string, 0)
if questData.StartExecType3Param1 != "" {
paramList = append(paramList, questData.StartExecType3Param1)
}
if questData.StartExecType3Param2 != "" {
paramList = append(paramList, questData.StartExecType3Param2)
}
questData.StartExecList = append(questData.StartExecList, &QuestExec{
Type: questData.StartExecType3,
Param: paramList,
})
}
g.QuestDataMap[questData.QuestId] = questData
}
}