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fix nil ptr panic
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@@ -346,10 +346,10 @@ func (t *TickManager) onTickSecond(now int64) {
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}
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}
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}
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// GCG游戏Tick
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for _, game := range GCG_MANAGER.gameMap {
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game.onTick()
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}
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// // GCG游戏Tick
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// for _, game := range GCG_MANAGER.gameMap {
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// game.onTick()
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// }
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}
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func (t *TickManager) onTick200MilliSecond(now int64) {
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