fix nil ptr panic

This commit is contained in:
flswld
2023-02-09 01:29:04 +08:00
parent 9d6e95a6b4
commit 867448b80d
3 changed files with 11 additions and 8 deletions

View File

@@ -158,7 +158,7 @@ func (g *GameManager) run() {
}
func (g *GameManager) gameMainLoopD() {
for times := 1; times <= 1000; times++ {
for times := 1; times <= 100000; times++ {
logger.Warn("start game main loop, times: %v", times)
g.gameMainLoop()
logger.Warn("game main loop stop")