mirror of
https://github.com/FlourishingWorld/hk4e.git
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refactor
This commit is contained in:
366
protocol/proto/GCGPlayerField.pb.go
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366
protocol/proto/GCGPlayerField.pb.go
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@@ -0,0 +1,366 @@
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// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.26.0
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// protoc v3.14.0
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// source: GCGPlayerField.proto
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package proto
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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type GCGPlayerField struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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ModifyZoneMap map[uint32]*GCGZone `protobuf:"bytes,2,rep,name=modify_zone_map,json=modifyZoneMap,proto3" json:"modify_zone_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
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CurWaitingIndex uint32 `protobuf:"varint,383,opt,name=cur_waiting_index,json=curWaitingIndex,proto3" json:"cur_waiting_index,omitempty"`
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SummonZone *GCGZone `protobuf:"bytes,1,opt,name=summon_zone,json=summonZone,proto3" json:"summon_zone,omitempty"`
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FieldShowId uint32 `protobuf:"varint,8,opt,name=field_show_id,json=fieldShowId,proto3" json:"field_show_id,omitempty"`
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CardBackShowId uint32 `protobuf:"varint,12,opt,name=card_back_show_id,json=cardBackShowId,proto3" json:"card_back_show_id,omitempty"`
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DiceCount uint32 `protobuf:"varint,3,opt,name=dice_count,json=diceCount,proto3" json:"dice_count,omitempty"`
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ControllerId uint32 `protobuf:"varint,10,opt,name=controller_id,json=controllerId,proto3" json:"controller_id,omitempty"`
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OnStageZone *GCGZone `protobuf:"bytes,14,opt,name=on_stage_zone,json=onStageZone,proto3" json:"on_stage_zone,omitempty"`
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IsPassed bool `protobuf:"varint,7,opt,name=is_passed,json=isPassed,proto3" json:"is_passed,omitempty"`
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CharacterZone *GCGZone `protobuf:"bytes,5,opt,name=character_zone,json=characterZone,proto3" json:"character_zone,omitempty"`
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OnStageCharacterGuid uint32 `protobuf:"varint,6,opt,name=on_stage_character_guid,json=onStageCharacterGuid,proto3" json:"on_stage_character_guid,omitempty"`
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AssistZone *GCGZone `protobuf:"bytes,15,opt,name=assist_zone,json=assistZone,proto3" json:"assist_zone,omitempty"`
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DeckCardNum uint32 `protobuf:"varint,13,opt,name=deck_card_num,json=deckCardNum,proto3" json:"deck_card_num,omitempty"`
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DiceSideList []GCGDiceSideType `protobuf:"varint,11,rep,packed,name=dice_side_list,json=diceSideList,proto3,enum=proto.GCGDiceSideType" json:"dice_side_list,omitempty"`
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HandZone *GCGZone `protobuf:"bytes,9,opt,name=hand_zone,json=handZone,proto3" json:"hand_zone,omitempty"`
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IntentionList []*GCGPVEIntention `protobuf:"bytes,1192,rep,name=intention_list,json=intentionList,proto3" json:"intention_list,omitempty"`
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WaitingList []*GCGWaitingCharacter `protobuf:"bytes,4,rep,name=waiting_list,json=waitingList,proto3" json:"waiting_list,omitempty"`
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}
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func (x *GCGPlayerField) Reset() {
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*x = GCGPlayerField{}
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if protoimpl.UnsafeEnabled {
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mi := &file_GCGPlayerField_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *GCGPlayerField) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*GCGPlayerField) ProtoMessage() {}
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func (x *GCGPlayerField) ProtoReflect() protoreflect.Message {
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mi := &file_GCGPlayerField_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use GCGPlayerField.ProtoReflect.Descriptor instead.
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func (*GCGPlayerField) Descriptor() ([]byte, []int) {
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return file_GCGPlayerField_proto_rawDescGZIP(), []int{0}
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}
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func (x *GCGPlayerField) GetModifyZoneMap() map[uint32]*GCGZone {
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if x != nil {
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return x.ModifyZoneMap
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}
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return nil
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}
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func (x *GCGPlayerField) GetCurWaitingIndex() uint32 {
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if x != nil {
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return x.CurWaitingIndex
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}
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return 0
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}
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func (x *GCGPlayerField) GetSummonZone() *GCGZone {
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if x != nil {
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return x.SummonZone
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}
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return nil
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}
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func (x *GCGPlayerField) GetFieldShowId() uint32 {
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if x != nil {
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return x.FieldShowId
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}
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return 0
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}
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func (x *GCGPlayerField) GetCardBackShowId() uint32 {
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if x != nil {
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return x.CardBackShowId
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}
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return 0
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}
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func (x *GCGPlayerField) GetDiceCount() uint32 {
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if x != nil {
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return x.DiceCount
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}
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return 0
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}
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func (x *GCGPlayerField) GetControllerId() uint32 {
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if x != nil {
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return x.ControllerId
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}
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return 0
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}
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func (x *GCGPlayerField) GetOnStageZone() *GCGZone {
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if x != nil {
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return x.OnStageZone
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}
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return nil
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}
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func (x *GCGPlayerField) GetIsPassed() bool {
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if x != nil {
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return x.IsPassed
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}
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return false
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}
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func (x *GCGPlayerField) GetCharacterZone() *GCGZone {
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if x != nil {
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return x.CharacterZone
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}
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return nil
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}
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func (x *GCGPlayerField) GetOnStageCharacterGuid() uint32 {
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if x != nil {
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return x.OnStageCharacterGuid
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}
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return 0
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}
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func (x *GCGPlayerField) GetAssistZone() *GCGZone {
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if x != nil {
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return x.AssistZone
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}
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return nil
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}
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func (x *GCGPlayerField) GetDeckCardNum() uint32 {
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if x != nil {
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return x.DeckCardNum
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}
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return 0
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}
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func (x *GCGPlayerField) GetDiceSideList() []GCGDiceSideType {
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if x != nil {
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return x.DiceSideList
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}
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return nil
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}
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func (x *GCGPlayerField) GetHandZone() *GCGZone {
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if x != nil {
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return x.HandZone
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}
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return nil
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}
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func (x *GCGPlayerField) GetIntentionList() []*GCGPVEIntention {
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if x != nil {
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return x.IntentionList
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}
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return nil
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}
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func (x *GCGPlayerField) GetWaitingList() []*GCGWaitingCharacter {
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if x != nil {
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return x.WaitingList
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}
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return nil
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}
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var File_GCGPlayerField_proto protoreflect.FileDescriptor
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var file_GCGPlayerField_proto_rawDesc = []byte{
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0x74, 0x65, 0x6e, 0x74, 0x69, 0x6f, 0x6e, 0x5f, 0x6c, 0x69, 0x73, 0x74, 0x18, 0xa8, 0x09, 0x20,
|
||||
0x03, 0x28, 0x0b, 0x32, 0x16, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x2e, 0x47, 0x43, 0x47, 0x50,
|
||||
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|
||||
0x65, 0x6e, 0x74, 0x69, 0x6f, 0x6e, 0x4c, 0x69, 0x73, 0x74, 0x12, 0x3d, 0x0a, 0x0c, 0x77, 0x61,
|
||||
0x69, 0x74, 0x69, 0x6e, 0x67, 0x5f, 0x6c, 0x69, 0x73, 0x74, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b,
|
||||
0x32, 0x1a, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x2e, 0x47, 0x43, 0x47, 0x57, 0x61, 0x69, 0x74,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x79, 0x12, 0x24, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b,
|
||||
0x32, 0x0e, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x2e, 0x47, 0x43, 0x47, 0x5a, 0x6f, 0x6e, 0x65,
|
||||
0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x0a, 0x5a, 0x08, 0x2e,
|
||||
0x2f, 0x3b, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
file_GCGPlayerField_proto_rawDescOnce sync.Once
|
||||
file_GCGPlayerField_proto_rawDescData = file_GCGPlayerField_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_GCGPlayerField_proto_rawDescGZIP() []byte {
|
||||
file_GCGPlayerField_proto_rawDescOnce.Do(func() {
|
||||
file_GCGPlayerField_proto_rawDescData = protoimpl.X.CompressGZIP(file_GCGPlayerField_proto_rawDescData)
|
||||
})
|
||||
return file_GCGPlayerField_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_GCGPlayerField_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
|
||||
var file_GCGPlayerField_proto_goTypes = []interface{}{
|
||||
(*GCGPlayerField)(nil), // 0: proto.GCGPlayerField
|
||||
nil, // 1: proto.GCGPlayerField.ModifyZoneMapEntry
|
||||
(*GCGZone)(nil), // 2: proto.GCGZone
|
||||
(GCGDiceSideType)(0), // 3: proto.GCGDiceSideType
|
||||
(*GCGPVEIntention)(nil), // 4: proto.GCGPVEIntention
|
||||
(*GCGWaitingCharacter)(nil), // 5: proto.GCGWaitingCharacter
|
||||
}
|
||||
var file_GCGPlayerField_proto_depIdxs = []int32{
|
||||
1, // 0: proto.GCGPlayerField.modify_zone_map:type_name -> proto.GCGPlayerField.ModifyZoneMapEntry
|
||||
2, // 1: proto.GCGPlayerField.summon_zone:type_name -> proto.GCGZone
|
||||
2, // 2: proto.GCGPlayerField.on_stage_zone:type_name -> proto.GCGZone
|
||||
2, // 3: proto.GCGPlayerField.character_zone:type_name -> proto.GCGZone
|
||||
2, // 4: proto.GCGPlayerField.assist_zone:type_name -> proto.GCGZone
|
||||
3, // 5: proto.GCGPlayerField.dice_side_list:type_name -> proto.GCGDiceSideType
|
||||
2, // 6: proto.GCGPlayerField.hand_zone:type_name -> proto.GCGZone
|
||||
4, // 7: proto.GCGPlayerField.intention_list:type_name -> proto.GCGPVEIntention
|
||||
5, // 8: proto.GCGPlayerField.waiting_list:type_name -> proto.GCGWaitingCharacter
|
||||
2, // 9: proto.GCGPlayerField.ModifyZoneMapEntry.value:type_name -> proto.GCGZone
|
||||
10, // [10:10] is the sub-list for method output_type
|
||||
10, // [10:10] is the sub-list for method input_type
|
||||
10, // [10:10] is the sub-list for extension type_name
|
||||
10, // [10:10] is the sub-list for extension extendee
|
||||
0, // [0:10] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_GCGPlayerField_proto_init() }
|
||||
func file_GCGPlayerField_proto_init() {
|
||||
if File_GCGPlayerField_proto != nil {
|
||||
return
|
||||
}
|
||||
file_GCGDiceSideType_proto_init()
|
||||
file_GCGPVEIntention_proto_init()
|
||||
file_GCGWaitingCharacter_proto_init()
|
||||
file_GCGZone_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_GCGPlayerField_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*GCGPlayerField); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_GCGPlayerField_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 2,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_GCGPlayerField_proto_goTypes,
|
||||
DependencyIndexes: file_GCGPlayerField_proto_depIdxs,
|
||||
MessageInfos: file_GCGPlayerField_proto_msgTypes,
|
||||
}.Build()
|
||||
File_GCGPlayerField_proto = out.File
|
||||
file_GCGPlayerField_proto_rawDesc = nil
|
||||
file_GCGPlayerField_proto_goTypes = nil
|
||||
file_GCGPlayerField_proto_depIdxs = nil
|
||||
}
|
||||
Reference in New Issue
Block a user