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refactor
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@@ -1,14 +1,16 @@
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package game
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import (
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pb "google.golang.org/protobuf/proto"
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"strconv"
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gdc "hk4e/gs/config"
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"hk4e/gs/constant"
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"hk4e/gs/model"
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"hk4e/logger"
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"hk4e/pkg/logger"
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"hk4e/protocol/cmd"
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"hk4e/protocol/proto"
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"strconv"
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pb "google.golang.org/protobuf/proto"
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)
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func (g *GameManager) SceneTransToPointReq(player *model.Player, payloadMsg pb.Message) {
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