修复一些小问题

This commit is contained in:
UnKownOwO
2022-11-24 11:56:37 +08:00
parent 01bcaa0309
commit 6dd7cb3f43
3088 changed files with 26 additions and 91314 deletions

View File

@@ -34,6 +34,9 @@ func (r *RouteManager) doRoute(cmdId uint16, userId uint32, clientSeq uint32, pa
}
player := r.gameManager.userManager.GetOnlineUser(userId)
if player == nil {
// 当gs重启后玩家并未退出gate 会持续触发nil
r.gameManager.ReconnectPlayer(userId)
logger.LOG.Error("player is nil, uid: %v", userId)
return
}

View File

@@ -363,7 +363,10 @@ func (g *GameManager) CreatePlayer(userId uint32, nickName string, mainCharAvata
// 添加选定的主角
player.AddAvatar(mainCharAvatarId)
// 添加初始武器
avatarDataConfig := gdc.CONF.AvatarDataMap[int32(mainCharAvatarId)]
avatarDataConfig, ok := gdc.CONF.AvatarDataMap[int32(mainCharAvatarId)]
if !ok {
logger.LOG.Error("avatarDataConfig error, mainCharAvatarId: %v", mainCharAvatarId)
}
weaponId := uint64(g.snowflake.GenId())
player.AddWeapon(uint32(avatarDataConfig.InitialWeapon), weaponId)
// 角色装上初始武器

View File

@@ -89,7 +89,7 @@ func (g *GameManager) MarkMapReq(player *model.Player, payloadMsg pb.Message) {
posYInt, err := strconv.ParseInt(req.Mark.Name, 10, 64)
if err != nil {
logger.LOG.Error("parse pos y error: %v", err)
posYInt = 0
posYInt = 300
}
// 传送玩家