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新增任务触发条件
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@@ -79,7 +79,7 @@ func (g *Game) SceneRegionTriggerCheck(player *model.Player, scene *Scene, oldPo
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}
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for _, triggerDataConfig := range gdconf.GetTriggerDataMap() {
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if triggerDataConfig.TriggerName == triggerConfig.Name {
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g.TriggerQuest(player, constant.QUEST_FINISH_COND_TYPE_TRIGGER_FIRE, triggerDataConfig.TriggerId)
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g.TriggerQuest(player, constant.QUEST_FINISH_COND_TYPE_TRIGGER_FIRE, "", triggerDataConfig.TriggerId)
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}
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}
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}
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