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修改日志模块
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@@ -73,7 +73,7 @@ func (g *GameManager) Stop() {
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LOCAL_EVENT_MANAGER.localEventChan <- &LocalEvent{
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EventId: RunUserCopyAndSave,
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}
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time.Sleep(time.Second * 5)
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time.Sleep(time.Second * 3)
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//g.worldManager.worldStatic.SaveTerrain()
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}
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