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多人世界队伍
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@@ -256,7 +256,7 @@ func (u *UserManager) SaveUser() {
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playerMapTemp[k] = v
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}
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u.playerMapLock.RUnlock()
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logger.LOG.Info("copy user map finish")
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logger.LOG.Info("copyLocalTeamToWorld user map finish")
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insertList := make([]*model.Player, 0)
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deleteList := make([]uint32, 0)
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updateList := make([]*model.Player, 0)
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