技能开始耐力消耗

This commit is contained in:
UnKownOwO
2022-12-13 20:08:19 +08:00
parent 662b058327
commit 5dd722d389
5 changed files with 52 additions and 28 deletions

View File

@@ -243,7 +243,7 @@ func (t *TickManager) onTick200MilliSecond(now int64) {
// 耐力消耗
for _, world := range WORLD_MANAGER.worldMap {
for _, player := range world.playerMap {
GAME_MANAGER.StaminaHandler(player)
GAME_MANAGER.SustainStaminaHandler(player)
}
}
}