场景LUA触发器

This commit is contained in:
flswld
2023-03-02 19:32:29 +08:00
parent a7b3f41839
commit 58b98f189d
45 changed files with 1044 additions and 878 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ import (
func (g *GameManager) GetAllReliquaryDataConfig() map[int32]*gdconf.ItemData {
allReliquaryDataConfig := make(map[int32]*gdconf.ItemData)
for itemId, itemData := range gdconf.GetItemDataMap() {
if uint16(itemData.Type) != constant.ITEM_TYPE_RELIQUARY {
if itemData.Type != constant.ITEM_TYPE_RELIQUARY {
continue
}
if (itemId >= 20002 && itemId <= 20004) ||