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场景LUA触发器
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@@ -63,7 +63,7 @@ func (g *GameManager) GCGStartChallenge(player *model.Player) {
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g.PacketGCGGameBriefDataNotify(player, proto.GCGGameBusinessType_GCG_GAME_GUIDE_GROUP, game))
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// 玩家进入GCG界面
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g.TeleportPlayer(player, constant.EnterReasonDungeonEnter, 79999, new(model.Vector), new(model.Vector), 2162)
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g.TeleportPlayer(player, uint16(proto.EnterReason_ENTER_REASON_DUNGEON_ENTER), 79999, new(model.Vector), new(model.Vector), 2162)
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}
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// GCGAskDuelReq GCG决斗请求
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