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场景LUA触发器
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@@ -167,5 +167,7 @@ func (l *LocalEventManager) LocalEventHandle(localEvent *LocalEvent) {
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}()
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case ReloadGameDataConfigFinish:
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gdconf.ReplaceGameDataConfig()
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// TODO 参考更表一样改成异步加载
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WORLD_MANAGER.LoadSceneBlockAoiMap()
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}
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}
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