格式化代码

This commit is contained in:
huangxiaolei
2022-12-19 13:40:04 +08:00
parent f773ba8df7
commit 58b2df2bc6
92 changed files with 682 additions and 626 deletions

View File

@@ -49,7 +49,7 @@ func (p *Player) InitAllAvatar() {
func (p *Player) InitAvatar(avatar *Avatar) {
avatarDataConfig, ok := gdc.CONF.AvatarDataMap[int32(avatar.AvatarId)]
if !ok {
logger.LOG.Error("avatarDataConfig error, avatarId: %v", avatar.AvatarId)
logger.Error("avatarDataConfig error, avatarId: %v", avatar.AvatarId)
return
}
// 角色战斗属性
@@ -91,7 +91,7 @@ func (p *Player) GetAvatarIdByGuid(guid uint64) uint32 {
func (p *Player) AddAvatar(avatarId uint32) {
avatarDataConfig, ok := gdc.CONF.AvatarDataMap[int32(avatarId)]
if !ok {
logger.LOG.Error("avatarDataConfig error, avatarId: %v", avatarId)
logger.Error("avatarDataConfig error, avatarId: %v", avatarId)
return
}
skillDepotId := int32(0)
@@ -105,7 +105,7 @@ func (p *Player) AddAvatar(avatarId uint32) {
}
avatarSkillDepotDataConfig, ok := gdc.CONF.AvatarSkillDepotDataMap[skillDepotId]
if !ok {
logger.LOG.Error("avatarSkillDepotDataConfig error, skillDepotId: %v", skillDepotId)
logger.Error("avatarSkillDepotDataConfig error, skillDepotId: %v", skillDepotId)
return
}
avatar := &Avatar{