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格式化代码
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@@ -12,7 +12,7 @@ import (
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)
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func (g *GameManager) PullRecentChatReq(player *model.Player, payloadMsg pb.Message) {
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logger.LOG.Debug("user pull recent chat, uid: %v", player.PlayerID)
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logger.Debug("user pull recent chat, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.PullRecentChatReq)
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// 经研究发现 原神现网环境 客户端仅拉取最新的5条未读聊天消息 所以人太多的话小姐姐不回你消息是有原因的
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// 因此 阿米你这样做真的合适吗 不过现在代码到了我手上我想怎么写就怎么写 我才不会重蹈覆辙
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@@ -52,7 +52,7 @@ func (g *GameManager) PullRecentChatReq(player *model.Player, payloadMsg pb.Mess
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}
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func (g *GameManager) PullPrivateChatReq(player *model.Player, payloadMsg pb.Message) {
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logger.LOG.Debug("user pull private chat, uid: %v", player.PlayerID)
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logger.Debug("user pull private chat, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.PullPrivateChatReq)
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targetUid := req.TargetUid
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pullNum := req.PullNum
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@@ -132,7 +132,7 @@ func (g *GameManager) SendPrivateChat(player, targetPlayer *model.Player, conten
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}
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func (g *GameManager) PrivateChatReq(player *model.Player, payloadMsg pb.Message) {
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logger.LOG.Debug("user send private chat, uid: %v", player.PlayerID)
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logger.Debug("user send private chat, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.PrivateChatReq)
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targetUid := req.TargetUid
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content := req.Content
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@@ -171,7 +171,7 @@ func (g *GameManager) PrivateChatReq(player *model.Player, payloadMsg pb.Message
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}
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func (g *GameManager) ReadPrivateChatReq(player *model.Player, payloadMsg pb.Message) {
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logger.LOG.Debug("user read private chat, uid: %v", player.PlayerID)
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logger.Debug("user read private chat, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.ReadPrivateChatReq)
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targetUid := req.TargetUid
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@@ -189,7 +189,7 @@ func (g *GameManager) ReadPrivateChatReq(player *model.Player, payloadMsg pb.Mes
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}
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func (g *GameManager) PlayerChatReq(player *model.Player, payloadMsg pb.Message) {
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logger.LOG.Debug("user multiplayer chat, uid: %v", player.PlayerID)
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logger.Debug("user multiplayer chat, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.PlayerChatReq)
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channelId := req.ChannelId
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chatInfo := req.ChatInfo
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