格式化代码

This commit is contained in:
huangxiaolei
2022-12-19 13:40:04 +08:00
parent f773ba8df7
commit 58b2df2bc6
92 changed files with 682 additions and 626 deletions

View File

@@ -31,20 +31,20 @@ func (g *GameManager) GetAllAvatarDataConfig() map[int32]*gdc.AvatarData {
func (g *GameManager) AddUserAvatar(userId uint32, avatarId uint32) {
player := USER_MANAGER.GetOnlineUser(userId)
if player == nil {
logger.LOG.Error("player is nil, uid: %v", userId)
logger.Error("player is nil, uid: %v", userId)
return
}
player.AddAvatar(avatarId)
avatar := player.AvatarMap[avatarId]
if avatar == nil {
logger.LOG.Error("avatar is nil, avatarId", avatarId)
logger.Error("avatar is nil, avatarId", avatarId)
return
}
// 添加初始武器
avatarDataConfig, ok := gdc.CONF.AvatarDataMap[int32(avatarId)]
if !ok {
logger.LOG.Error("config is nil, itemId: %v", avatarId)
logger.Error("config is nil, itemId: %v", avatarId)
return
}
weaponId := g.AddUserWeapon(player.PlayerID, uint32(avatarDataConfig.InitialWeapon))
@@ -62,7 +62,7 @@ func (g *GameManager) AddUserAvatar(userId uint32, avatarId uint32) {
}
func (g *GameManager) WearEquipReq(player *model.Player, payloadMsg pb.Message) {
logger.LOG.Debug("user wear equip, uid: %v", player.PlayerID)
logger.Debug("user wear equip, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.WearEquipReq)
avatarGuid := req.AvatarGuid
equipGuid := req.EquipGuid
@@ -80,7 +80,7 @@ func (g *GameManager) WearEquipReq(player *model.Player, payloadMsg pb.Message)
func (g *GameManager) WearUserAvatarEquip(userId uint32, avatarId uint32, weaponId uint64) {
player := USER_MANAGER.GetOnlineUser(userId)
if player == nil {
logger.LOG.Error("player is nil, uid: %v", userId)
logger.Error("player is nil, uid: %v", userId)
return
}
avatar := player.AvatarMap[avatarId]
@@ -127,7 +127,7 @@ func (g *GameManager) WearUserAvatarEquip(userId uint32, avatarId uint32, weapon
}
func (g *GameManager) AvatarChangeCostumeReq(player *model.Player, payloadMsg pb.Message) {
logger.LOG.Debug("user change avatar costume, uid: %v", player.PlayerID)
logger.Debug("user change avatar costume, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.AvatarChangeCostumeReq)
avatarGuid := req.AvatarGuid
costumeId := req.CostumeId
@@ -165,7 +165,7 @@ func (g *GameManager) AvatarChangeCostumeReq(player *model.Player, payloadMsg pb
}
func (g *GameManager) AvatarWearFlycloakReq(player *model.Player, payloadMsg pb.Message) {
logger.LOG.Debug("user change avatar fly cloak, uid: %v", player.PlayerID)
logger.Debug("user change avatar fly cloak, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.AvatarWearFlycloakReq)
avatarGuid := req.AvatarGuid
flycloakId := req.FlycloakId
@@ -236,7 +236,7 @@ func (g *GameManager) PacketAvatarEquipTakeOffNotify(avatar *model.Avatar, weapo
func (g *GameManager) UpdateUserAvatarFightProp(userId uint32, avatarId uint32) {
player := USER_MANAGER.GetOnlineUser(userId)
if player == nil {
logger.LOG.Error("player is nil, uid: %v", userId)
logger.Error("player is nil, uid: %v", userId)
return
}
avatar := player.AvatarMap[avatarId]
@@ -249,9 +249,9 @@ func (g *GameManager) UpdateUserAvatarFightProp(userId uint32, avatarId uint32)
func (g *GameManager) PacketAvatarInfo(avatar *model.Avatar) *proto.AvatarInfo {
isFocus := false
//if avatar.AvatarId == 10000005 || avatar.AvatarId == 10000007 {
// if avatar.AvatarId == 10000005 || avatar.AvatarId == 10000007 {
// isFocus = true
//}
// }
pbAvatar := &proto.AvatarInfo{
IsFocus: isFocus,
AvatarId: avatar.AvatarId,