格式化代码

This commit is contained in:
huangxiaolei
2022-12-19 13:40:04 +08:00
parent f773ba8df7
commit 58b2df2bc6
92 changed files with 682 additions and 626 deletions

View File

@@ -30,31 +30,31 @@ func (g *GameDataConfig) loadGadgetData() {
for _, fileName := range fileNameList {
fileData, err := os.ReadFile(g.excelBinPrefix + fileName)
if err != nil {
logger.LOG.Error("open file error: %v", err)
logger.Error("open file error: %v", err)
continue
}
list := make([]map[string]any, 0)
err = json.Unmarshal(fileData, &list)
if err != nil {
logger.LOG.Error("parse file error: %v", err)
logger.Error("parse file error: %v", err)
continue
}
for _, v := range list {
i, err := json.Marshal(v)
if err != nil {
logger.LOG.Error("parse file error: %v", err)
logger.Error("parse file error: %v", err)
continue
}
gadgetData := new(GadgetData)
err = json.Unmarshal(i, gadgetData)
if err != nil {
logger.LOG.Error("parse file error: %v", err)
logger.Error("parse file error: %v", err)
continue
}
g.GadgetDataMap[gadgetData.Id] = gadgetData
}
}
logger.LOG.Info("load %v GadgetData", len(g.GadgetDataMap))
logger.Info("load %v GadgetData", len(g.GadgetDataMap))
for _, v := range g.GadgetDataMap {
v.TypeX = constant.EntityTypeConst.STRING_MAP[v.Type]
}