mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-03-01 00:35:36 +08:00
耐力表、武器切换、无效角色修复
This commit is contained in:
+20
-16
@@ -16,26 +16,30 @@ func (g *GameManager) GCGLogin(player *model.Player) {
|
||||
// player.Pos.X = 8.974
|
||||
// player.Pos.Y = 0
|
||||
// player.Pos.Z = 9.373
|
||||
// GCG基础信息
|
||||
g.SendMsg(cmd.GCGBasicDataNotify, player.PlayerID, player.ClientSeq, g.PacketGCGBasicDataNotify(player))
|
||||
// GCG等级挑战解锁
|
||||
g.SendMsg(cmd.GCGLevelChallengeNotify, player.PlayerID, player.ClientSeq, g.PacketGCGLevelChallengeNotify(player))
|
||||
// GCG禁止的卡牌
|
||||
g.SendMsg(cmd.GCGDSBanCardNotify, player.PlayerID, player.ClientSeq, g.PacketGCGDSBanCardNotify(player))
|
||||
// GCG解锁或拥有的内容
|
||||
g.SendMsg(cmd.GCGDSDataNotify, player.PlayerID, player.ClientSeq, g.PacketGCGDSDataNotify(player))
|
||||
// GCG酒馆挑战数据
|
||||
g.SendMsg(cmd.GCGTCTavernChallengeDataNotify, player.PlayerID, player.ClientSeq, g.PacketGCGTCTavernChallengeDataNotify(player))
|
||||
|
||||
// GCG目前可能有点问题先不发送
|
||||
// 以后再慢慢搞
|
||||
|
||||
// // GCG基础信息
|
||||
// g.SendMsg(cmd.GCGBasicDataNotify, player.PlayerID, player.ClientSeq, g.PacketGCGBasicDataNotify(player))
|
||||
// // GCG等级挑战解锁
|
||||
// g.SendMsg(cmd.GCGLevelChallengeNotify, player.PlayerID, player.ClientSeq, g.PacketGCGLevelChallengeNotify(player))
|
||||
// // GCG禁止的卡牌
|
||||
// g.SendMsg(cmd.GCGDSBanCardNotify, player.PlayerID, player.ClientSeq, g.PacketGCGDSBanCardNotify(player))
|
||||
// // GCG解锁或拥有的内容
|
||||
// g.SendMsg(cmd.GCGDSDataNotify, player.PlayerID, player.ClientSeq, g.PacketGCGDSDataNotify(player))
|
||||
// // GCG酒馆挑战数据
|
||||
// g.SendMsg(cmd.GCGTCTavernChallengeDataNotify, player.PlayerID, player.ClientSeq, g.PacketGCGTCTavernChallengeDataNotify(player))
|
||||
}
|
||||
|
||||
// GCGTavernInit GCG酒馆初始化
|
||||
func (g *GameManager) GCGTavernInit(player *model.Player) {
|
||||
if player.SceneId == 1076 {
|
||||
// GCG酒馆信息通知
|
||||
g.SendMsg(cmd.GCGTCTavernInfoNotify, player.PlayerID, player.ClientSeq, g.PacketGCGTCTavernInfoNotify(player))
|
||||
// GCG酒馆NPC信息通知
|
||||
g.SendMsg(cmd.GCGTavernNpcInfoNotify, player.PlayerID, player.ClientSeq, g.PacketGCGTavernNpcInfoNotify(player))
|
||||
}
|
||||
// if player.SceneId == 1076 {
|
||||
// // GCG酒馆信息通知
|
||||
// g.SendMsg(cmd.GCGTCTavernInfoNotify, player.PlayerID, player.ClientSeq, g.PacketGCGTCTavernInfoNotify(player))
|
||||
// // GCG酒馆NPC信息通知
|
||||
// g.SendMsg(cmd.GCGTavernNpcInfoNotify, player.PlayerID, player.ClientSeq, g.PacketGCGTavernNpcInfoNotify(player))
|
||||
// }
|
||||
}
|
||||
|
||||
// GCGStartChallenge GCG开始挑战
|
||||
|
||||
Reference in New Issue
Block a user