mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-03-01 00:35:36 +08:00
优化ability转发
This commit is contained in:
@@ -135,6 +135,7 @@ func (w *World) CreateScene(sceneId uint32) *Scene {
|
||||
gameTime: 18 * 60,
|
||||
attackQueue: alg.NewRAQueue[*Attack](1000),
|
||||
createTime: time.Now().UnixMilli(),
|
||||
meeoIndex: 0,
|
||||
}
|
||||
w.sceneMap[sceneId] = scene
|
||||
return scene
|
||||
@@ -169,6 +170,7 @@ type Scene struct {
|
||||
gameTime uint32
|
||||
attackQueue *alg.RAQueue[*Attack]
|
||||
createTime int64
|
||||
meeoIndex uint32
|
||||
}
|
||||
|
||||
type AvatarEntity struct {
|
||||
|
||||
Reference in New Issue
Block a user