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优化代码
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@@ -13,7 +13,6 @@ import (
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// SetEquipLockStateReq 设置装备上锁状态请求
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func (g *GameManager) SetEquipLockStateReq(player *model.Player, payloadMsg pb.Message) {
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logger.Debug("user set equip lock, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.SetEquipLockStateReq)
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// 获取目标装备
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@@ -49,7 +48,6 @@ func (g *GameManager) SetEquipLockStateReq(player *model.Player, payloadMsg pb.M
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// TakeoffEquipReq 装备卸下请求
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func (g *GameManager) TakeoffEquipReq(player *model.Player, payloadMsg pb.Message) {
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logger.Debug("user take off equip, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.TakeoffEquipReq)
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// 获取目标角色
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@@ -84,7 +82,6 @@ func (g *GameManager) TakeoffEquipReq(player *model.Player, payloadMsg pb.Messag
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// WearEquipReq 穿戴装备请求
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func (g *GameManager) WearEquipReq(player *model.Player, payloadMsg pb.Message) {
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logger.Debug("user wear equip, uid: %v", player.PlayerID)
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req := payloadMsg.(*proto.WearEquipReq)
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// 获取目标角色
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