优化代码

This commit is contained in:
flswld
2023-03-03 17:02:25 +08:00
parent ea7a071d2a
commit 42b66453fb
19 changed files with 44 additions and 98 deletions
-3
View File
@@ -13,7 +13,6 @@ import (
// SetEquipLockStateReq 设置装备上锁状态请求
func (g *GameManager) SetEquipLockStateReq(player *model.Player, payloadMsg pb.Message) {
logger.Debug("user set equip lock, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.SetEquipLockStateReq)
// 获取目标装备
@@ -49,7 +48,6 @@ func (g *GameManager) SetEquipLockStateReq(player *model.Player, payloadMsg pb.M
// TakeoffEquipReq 装备卸下请求
func (g *GameManager) TakeoffEquipReq(player *model.Player, payloadMsg pb.Message) {
logger.Debug("user take off equip, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.TakeoffEquipReq)
// 获取目标角色
@@ -84,7 +82,6 @@ func (g *GameManager) TakeoffEquipReq(player *model.Player, payloadMsg pb.Messag
// WearEquipReq 穿戴装备请求
func (g *GameManager) WearEquipReq(player *model.Player, payloadMsg pb.Message) {
logger.Debug("user wear equip, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.WearEquipReq)
// 获取目标角色