优化代码

This commit is contained in:
flswld
2023-03-03 17:02:25 +08:00
parent ea7a071d2a
commit 42b66453fb
19 changed files with 44 additions and 98 deletions
-3
View File
@@ -71,7 +71,6 @@ func (g *GameManager) AddUserAvatar(userId uint32, avatarId uint32) {
// AvatarPromoteGetRewardReq 角色突破获取奖励请求
func (g *GameManager) AvatarPromoteGetRewardReq(player *model.Player, payloadMsg pb.Message) {
logger.Debug("user promote get reward, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.AvatarPromoteGetRewardReq)
// 是否拥有角色
avatar, ok := player.GameObjectGuidMap[req.AvatarGuid].(*model.Avatar)
@@ -122,7 +121,6 @@ func (g *GameManager) AvatarPromoteGetRewardReq(player *model.Player, payloadMsg
// AvatarPromoteReq 角色突破请求
func (g *GameManager) AvatarPromoteReq(player *model.Player, payloadMsg pb.Message) {
logger.Debug("user promote, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.AvatarPromoteReq)
// 是否拥有角色
avatar, ok := player.GameObjectGuidMap[req.Guid].(*model.Avatar)
@@ -209,7 +207,6 @@ func (g *GameManager) AvatarPromoteReq(player *model.Player, payloadMsg pb.Messa
// AvatarUpgradeReq 角色升级请求
func (g *GameManager) AvatarUpgradeReq(player *model.Player, payloadMsg pb.Message) {
logger.Debug("user upgrade, uid: %v", player.PlayerID)
req := payloadMsg.(*proto.AvatarUpgradeReq)
// 是否拥有角色
avatar, ok := player.GameObjectGuidMap[req.AvatarGuid].(*model.Avatar)