init commit

This commit is contained in:
flswld
2022-11-20 15:38:00 +08:00
parent eda2b643b9
commit 3efed3defe
5834 changed files with 636508 additions and 0 deletions

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package forward
import (
"flswld.com/common/config"
"flswld.com/gate-hk4e-api/gm"
"flswld.com/gate-hk4e-api/proto"
"flswld.com/logger"
"gate-hk4e/dao"
"gate-hk4e/kcp"
"gate-hk4e/net"
"gate-hk4e/region"
"io/ioutil"
"runtime"
"sync"
"time"
)
const (
ConnWaitToken = iota
ConnWaitLogin
ConnAlive
ConnClose
)
type ClientHeadMeta struct {
seq uint32
}
type ForwardManager struct {
dao *dao.Dao
protoMsgInput chan *net.ProtoMsg
protoMsgOutput chan *net.ProtoMsg
netMsgInput chan *proto.NetMsg
netMsgOutput chan *proto.NetMsg
// 玩家登录相关
connStateMap map[uint64]uint8
connStateMapLock sync.RWMutex
// kcpConv -> userID
convUserIdMap map[uint64]uint32
convUserIdMapLock sync.RWMutex
// userID -> kcpConv
userIdConvMap map[uint32]uint64
userIdConvMapLock sync.RWMutex
// kcpConv -> ipAddr
convAddrMap map[uint64]string
convAddrMapLock sync.RWMutex
// kcpConv -> headMeta
convHeadMetaMap map[uint64]*ClientHeadMeta
convHeadMetaMapLock sync.RWMutex
secretKeyBuffer []byte
kcpEventInput chan *net.KcpEvent
kcpEventOutput chan *net.KcpEvent
regionCurr *proto.QueryCurrRegionHttpRsp
signRsaKey []byte
encRsaKeyMap map[string][]byte
}
func NewForwardManager(dao *dao.Dao,
protoMsgInput chan *net.ProtoMsg, protoMsgOutput chan *net.ProtoMsg,
kcpEventInput chan *net.KcpEvent, kcpEventOutput chan *net.KcpEvent,
netMsgInput chan *proto.NetMsg, netMsgOutput chan *proto.NetMsg) (r *ForwardManager) {
r = new(ForwardManager)
r.dao = dao
r.protoMsgInput = protoMsgInput
r.protoMsgOutput = protoMsgOutput
r.netMsgInput = netMsgInput
r.netMsgOutput = netMsgOutput
r.connStateMap = make(map[uint64]uint8)
r.convUserIdMap = make(map[uint64]uint32)
r.userIdConvMap = make(map[uint32]uint64)
r.convAddrMap = make(map[uint64]string)
r.convHeadMetaMap = make(map[uint64]*ClientHeadMeta)
r.kcpEventInput = kcpEventInput
r.kcpEventOutput = kcpEventOutput
return r
}
func (f *ForwardManager) getHeadMsg(clientSeq uint32) (headMsg *proto.PacketHead) {
headMsg = new(proto.PacketHead)
if clientSeq != 0 {
headMsg.ClientSequenceId = clientSeq
headMsg.SentMs = uint64(time.Now().UnixMilli())
}
return headMsg
}
func (f *ForwardManager) kcpEventHandle() {
for {
event := <-f.kcpEventOutput
logger.LOG.Info("rpc manager recv event, ConvId: %v, EventId: %v", event.ConvId, event.EventId)
switch event.EventId {
case net.KcpPacketSendNotify:
// 发包通知
// 关闭发包监听
f.kcpEventInput <- &net.KcpEvent{
ConvId: event.ConvId,
EventId: net.KcpPacketSendListen,
EventMessage: "Disable",
}
// 登录成功 通知GS初始化相关数据
userId, exist := f.getUserIdByConvId(event.ConvId)
if !exist {
logger.LOG.Error("can not find userId by convId")
continue
}
headMeta, exist := f.getHeadMetaByConvId(event.ConvId)
if !exist {
logger.LOG.Error("can not find client head metadata by convId")
continue
}
netMsg := new(proto.NetMsg)
netMsg.UserId = userId
netMsg.EventId = proto.UserLoginNotify
netMsg.ClientSeq = headMeta.seq
f.netMsgInput <- netMsg
logger.LOG.Info("send to gs user login ok, ConvId: %v, UserId: %v", event.ConvId, netMsg.UserId)
case net.KcpConnCloseNotify:
// 连接断开通知
userId, exist := f.getUserIdByConvId(event.ConvId)
if !exist {
logger.LOG.Error("can not find userId by convId")
continue
}
if f.getConnState(event.ConvId) == ConnAlive {
// 通知GS玩家下线
netMsg := new(proto.NetMsg)
netMsg.UserId = userId
netMsg.EventId = proto.UserOfflineNotify
f.netMsgInput <- netMsg
logger.LOG.Info("send to gs user offline, ConvId: %v, UserId: %v", event.ConvId, netMsg.UserId)
}
// 删除各种map数据
f.deleteConnState(event.ConvId)
f.deleteUserIdByConvId(event.ConvId)
currConvId, currExist := f.getConvIdByUserId(userId)
if currExist && currConvId == event.ConvId {
// 防止误删顶号的新连接数据
f.deleteConvIdByUserId(userId)
}
f.deleteAddrByConvId(event.ConvId)
f.deleteHeadMetaByConvId(event.ConvId)
case net.KcpConnEstNotify:
// 连接建立通知
addr, ok := event.EventMessage.(string)
if !ok {
logger.LOG.Error("event KcpConnEstNotify msg type error")
continue
}
f.setAddrByConvId(event.ConvId, addr)
case net.KcpConnRttNotify:
// 客户端往返时延通知
rtt, ok := event.EventMessage.(int32)
if !ok {
logger.LOG.Error("event KcpConnRttNotify msg type error")
continue
}
// 通知GS玩家客户端往返时延
userId, exist := f.getUserIdByConvId(event.ConvId)
if !exist {
logger.LOG.Error("can not find userId by convId")
continue
}
netMsg := new(proto.NetMsg)
netMsg.UserId = userId
netMsg.EventId = proto.ClientRttNotify
netMsg.ClientRtt = uint32(rtt)
f.netMsgInput <- netMsg
case net.KcpConnAddrChangeNotify:
// 客户端网络地址改变通知
f.convAddrMapLock.Lock()
_, exist := f.convAddrMap[event.ConvId]
if !exist {
f.convAddrMapLock.Unlock()
logger.LOG.Error("conn addr change but conn can not be found")
continue
}
addr := event.EventMessage.(string)
f.convAddrMap[event.ConvId] = addr
f.convAddrMapLock.Unlock()
}
}
}
func (f *ForwardManager) Start() {
// 读取密钥相关文件
var err error = nil
f.secretKeyBuffer, err = ioutil.ReadFile("static/secretKeyBuffer.bin")
if err != nil {
logger.LOG.Error("open secretKeyBuffer.bin error")
return
}
f.signRsaKey, f.encRsaKeyMap, _ = region.LoadRsaKey()
// region
regionCurr, _ := region.InitRegion(config.CONF.Hk4e.KcpAddr, config.CONF.Hk4e.KcpPort)
f.regionCurr = regionCurr
// kcp事件监听
go f.kcpEventHandle()
go f.recvNetMsgFromGameServer()
// 接收客户端消息
cpuCoreNum := runtime.NumCPU()
for i := 0; i < cpuCoreNum*10; i++ {
go f.sendNetMsgToGameServer()
}
}
// 发送消息到GS
func (f *ForwardManager) sendNetMsgToGameServer() {
for {
protoMsg := <-f.protoMsgOutput
if protoMsg.HeadMessage == nil {
logger.LOG.Error("recv null head msg: %v", protoMsg)
}
f.setHeadMetaByConvId(protoMsg.ConvId, &ClientHeadMeta{
seq: protoMsg.HeadMessage.ClientSequenceId,
})
connState := f.getConnState(protoMsg.ConvId)
// gate本地处理的请求
switch protoMsg.ApiId {
case proto.ApiGetPlayerTokenReq:
// 获取玩家token请求
if connState != ConnWaitToken {
continue
}
getPlayerTokenReq := protoMsg.PayloadMessage.(*proto.GetPlayerTokenReq)
getPlayerTokenRsp := f.getPlayerToken(protoMsg.ConvId, getPlayerTokenReq)
if getPlayerTokenRsp == nil {
continue
}
// 改变解密密钥
f.kcpEventInput <- &net.KcpEvent{
ConvId: protoMsg.ConvId,
EventId: net.KcpXorKeyChange,
EventMessage: "DEC",
}
// 返回数据到客户端
resp := new(net.ProtoMsg)
resp.ConvId = protoMsg.ConvId
resp.ApiId = proto.ApiGetPlayerTokenRsp
resp.HeadMessage = f.getHeadMsg(protoMsg.HeadMessage.ClientSequenceId)
resp.PayloadMessage = getPlayerTokenRsp
f.protoMsgInput <- resp
case proto.ApiPlayerLoginReq:
// 玩家登录请求
if connState != ConnWaitLogin {
continue
}
playerLoginReq := protoMsg.PayloadMessage.(*proto.PlayerLoginReq)
playerLoginRsp := f.playerLogin(protoMsg.ConvId, playerLoginReq)
if playerLoginRsp == nil {
continue
}
// 改变加密密钥
f.kcpEventInput <- &net.KcpEvent{
ConvId: protoMsg.ConvId,
EventId: net.KcpXorKeyChange,
EventMessage: "ENC",
}
// 开启发包监听
f.kcpEventInput <- &net.KcpEvent{
ConvId: protoMsg.ConvId,
EventId: net.KcpPacketSendListen,
EventMessage: "Enable",
}
go func() {
// 保证kcp事件已成功生效
time.Sleep(time.Millisecond * 50)
// 返回数据到客户端
resp := new(net.ProtoMsg)
resp.ConvId = protoMsg.ConvId
resp.ApiId = proto.ApiPlayerLoginRsp
resp.HeadMessage = f.getHeadMsg(protoMsg.HeadMessage.ClientSequenceId)
resp.PayloadMessage = playerLoginRsp
f.protoMsgInput <- resp
}()
case proto.ApiSetPlayerBornDataReq:
// 玩家注册请求
if connState != ConnAlive {
continue
}
userId, exist := f.getUserIdByConvId(protoMsg.ConvId)
if !exist {
logger.LOG.Error("can not find userId by convId")
continue
}
netMsg := new(proto.NetMsg)
netMsg.UserId = userId
netMsg.EventId = proto.UserRegNotify
netMsg.ApiId = proto.ApiSetPlayerBornDataReq
netMsg.ClientSeq = protoMsg.HeadMessage.ClientSequenceId
netMsg.PayloadMessage = protoMsg.PayloadMessage
f.netMsgInput <- netMsg
case proto.ApiPlayerForceExitRsp:
// 玩家退出游戏请求
if connState != ConnAlive {
continue
}
userId, exist := f.getUserIdByConvId(protoMsg.ConvId)
if !exist {
logger.LOG.Error("can not find userId by convId")
continue
}
f.setConnState(protoMsg.ConvId, ConnClose)
info := new(gm.KickPlayerInfo)
info.UserId = userId
info.Reason = uint32(kcp.EnetServerKick)
f.KickPlayer(info)
case proto.ApiPingReq:
// ping请求
if connState != ConnAlive {
continue
}
pingReq := protoMsg.PayloadMessage.(*proto.PingReq)
logger.LOG.Debug("user ping req, data: %v", pingReq.String())
// 返回数据到客户端
// TODO 记录客户端最后一次ping时间做超时下线处理
pingRsp := new(proto.PingRsp)
pingRsp.ClientTime = pingReq.ClientTime
resp := new(net.ProtoMsg)
resp.ConvId = protoMsg.ConvId
resp.ApiId = proto.ApiPingRsp
resp.HeadMessage = f.getHeadMsg(protoMsg.HeadMessage.ClientSequenceId)
resp.PayloadMessage = pingRsp
f.protoMsgInput <- resp
// 通知GS玩家客户端的本地时钟
userId, exist := f.getUserIdByConvId(protoMsg.ConvId)
if !exist {
logger.LOG.Error("can not find userId by convId")
continue
}
netMsg := new(proto.NetMsg)
netMsg.UserId = userId
netMsg.EventId = proto.ClientTimeNotify
netMsg.ClientTime = pingReq.ClientTime
f.netMsgInput <- netMsg
default:
// 转发到GS
// 未登录禁止访问GS
if connState != ConnAlive {
continue
}
netMsg := new(proto.NetMsg)
userId, exist := f.getUserIdByConvId(protoMsg.ConvId)
if exist {
netMsg.UserId = userId
} else {
logger.LOG.Error("can not find userId by convId")
continue
}
netMsg.EventId = proto.NormalMsg
netMsg.ApiId = protoMsg.ApiId
netMsg.ClientSeq = protoMsg.HeadMessage.ClientSequenceId
netMsg.PayloadMessage = protoMsg.PayloadMessage
f.netMsgInput <- netMsg
}
}
}
// 从GS接收消息
func (f *ForwardManager) recvNetMsgFromGameServer() {
for {
netMsg := <-f.netMsgOutput
convId, exist := f.getConvIdByUserId(netMsg.UserId)
if !exist {
logger.LOG.Error("can not find convId by userId")
continue
}
if netMsg.EventId == proto.NormalMsg {
protoMsg := new(net.ProtoMsg)
protoMsg.ConvId = convId
protoMsg.ApiId = netMsg.ApiId
protoMsg.HeadMessage = f.getHeadMsg(netMsg.ClientSeq)
protoMsg.PayloadMessage = netMsg.PayloadMessage
f.protoMsgInput <- protoMsg
continue
} else {
logger.LOG.Error("recv unknown event from game server, event id: %v", netMsg.EventId)
continue
}
}
}
func (f *ForwardManager) getConnState(convId uint64) uint8 {
f.connStateMapLock.RLock()
connState, connStateExist := f.connStateMap[convId]
f.connStateMapLock.RUnlock()
if !connStateExist {
connState = ConnWaitToken
f.connStateMapLock.Lock()
f.connStateMap[convId] = ConnWaitToken
f.connStateMapLock.Unlock()
}
return connState
}
func (f *ForwardManager) setConnState(convId uint64, state uint8) {
f.connStateMapLock.Lock()
f.connStateMap[convId] = state
f.connStateMapLock.Unlock()
}
func (f *ForwardManager) deleteConnState(convId uint64) {
f.connStateMapLock.Lock()
delete(f.connStateMap, convId)
f.connStateMapLock.Unlock()
}
func (f *ForwardManager) getUserIdByConvId(convId uint64) (userId uint32, exist bool) {
f.convUserIdMapLock.RLock()
userId, exist = f.convUserIdMap[convId]
f.convUserIdMapLock.RUnlock()
return userId, exist
}
func (f *ForwardManager) setUserIdByConvId(convId uint64, userId uint32) {
f.convUserIdMapLock.Lock()
f.convUserIdMap[convId] = userId
f.convUserIdMapLock.Unlock()
}
func (f *ForwardManager) deleteUserIdByConvId(convId uint64) {
f.convUserIdMapLock.Lock()
delete(f.convUserIdMap, convId)
f.convUserIdMapLock.Unlock()
}
func (f *ForwardManager) getConvIdByUserId(userId uint32) (convId uint64, exist bool) {
f.userIdConvMapLock.RLock()
convId, exist = f.userIdConvMap[userId]
f.userIdConvMapLock.RUnlock()
return convId, exist
}
func (f *ForwardManager) setConvIdByUserId(userId uint32, convId uint64) {
f.userIdConvMapLock.Lock()
f.userIdConvMap[userId] = convId
f.userIdConvMapLock.Unlock()
}
func (f *ForwardManager) deleteConvIdByUserId(userId uint32) {
f.userIdConvMapLock.Lock()
delete(f.userIdConvMap, userId)
f.userIdConvMapLock.Unlock()
}
func (f *ForwardManager) getAddrByConvId(convId uint64) (addr string, exist bool) {
f.convAddrMapLock.RLock()
addr, exist = f.convAddrMap[convId]
f.convAddrMapLock.RUnlock()
return addr, exist
}
func (f *ForwardManager) setAddrByConvId(convId uint64, addr string) {
f.convAddrMapLock.Lock()
f.convAddrMap[convId] = addr
f.convAddrMapLock.Unlock()
}
func (f *ForwardManager) deleteAddrByConvId(convId uint64) {
f.convAddrMapLock.Lock()
delete(f.convAddrMap, convId)
f.convAddrMapLock.Unlock()
}
func (f *ForwardManager) getHeadMetaByConvId(convId uint64) (headMeta *ClientHeadMeta, exist bool) {
f.convHeadMetaMapLock.RLock()
headMeta, exist = f.convHeadMetaMap[convId]
f.convHeadMetaMapLock.RUnlock()
return headMeta, exist
}
func (f *ForwardManager) setHeadMetaByConvId(convId uint64, headMeta *ClientHeadMeta) {
f.convHeadMetaMapLock.Lock()
f.convHeadMetaMap[convId] = headMeta
f.convHeadMetaMapLock.Unlock()
}
func (f *ForwardManager) deleteHeadMetaByConvId(convId uint64) {
f.convHeadMetaMapLock.Lock()
delete(f.convHeadMetaMap, convId)
f.convHeadMetaMapLock.Unlock()
}
// 改变网关开放状态
func (f *ForwardManager) ChangeGateOpenState(isOpen bool) bool {
f.kcpEventInput <- &net.KcpEvent{
EventId: net.KcpGateOpenState,
EventMessage: isOpen,
}
logger.LOG.Info("change gate open state to: %v", isOpen)
return true
}
// 剔除玩家下线
func (f *ForwardManager) KickPlayer(info *gm.KickPlayerInfo) bool {
if info == nil {
return false
}
convId, exist := f.getConvIdByUserId(info.UserId)
if !exist {
return false
}
f.kcpEventInput <- &net.KcpEvent{
ConvId: convId,
EventId: net.KcpConnForceClose,
EventMessage: info.Reason,
}
return true
}
// 获取网关在线玩家信息
func (f *ForwardManager) GetOnlineUser(uid uint32) (list *gm.OnlineUserList) {
list = &gm.OnlineUserList{
UserList: make([]*gm.OnlineUserInfo, 0),
}
if uid == 0 {
// 获取全部玩家
f.convUserIdMapLock.RLock()
f.convAddrMapLock.RLock()
for convId, userId := range f.convUserIdMap {
addr := f.convAddrMap[convId]
info := &gm.OnlineUserInfo{
Uid: userId,
ConvId: convId,
Addr: addr,
}
list.UserList = append(list.UserList, info)
}
f.convAddrMapLock.RUnlock()
f.convUserIdMapLock.RUnlock()
} else {
// 获取指定uid玩家
convId, exist := f.getConvIdByUserId(uid)
if !exist {
return list
}
addr, exist := f.getAddrByConvId(convId)
if !exist {
return list
}
info := &gm.OnlineUserInfo{
Uid: uid,
ConvId: convId,
Addr: addr,
}
list.UserList = append(list.UserList, info)
}
return list
}
// 用户密码改变
func (f *ForwardManager) UserPasswordChange(uid uint32) bool {
// dispatch登录态失效
_, err := f.dao.UpdateAccountFieldByFieldName("uid", uid, "token", "")
if err != nil {
return false
}
// 游戏内登录态失效
account, err := f.dao.QueryAccountByField("uid", uid)
if err != nil {
return false
}
if account == nil {
return false
}
convId, exist := f.getConvIdByUserId(uint32(account.PlayerID))
if !exist {
return true
}
f.kcpEventInput <- &net.KcpEvent{
ConvId: convId,
EventId: net.KcpConnForceClose,
EventMessage: uint32(kcp.EnetAccountPasswordChange),
}
return true
}
// 封号
func (f *ForwardManager) ForbidUser(info *gm.ForbidUserInfo) bool {
if info == nil {
return false
}
// 写入账号封禁信息
_, err := f.dao.UpdateAccountFieldByFieldName("uid", info.UserId, "forbid", true)
if err != nil {
return false
}
_, err = f.dao.UpdateAccountFieldByFieldName("uid", info.UserId, "forbidEndTime", info.ForbidEndTime)
if err != nil {
return false
}
// 游戏强制下线
account, err := f.dao.QueryAccountByField("uid", info.UserId)
if err != nil {
return false
}
if account == nil {
return false
}
convId, exist := f.getConvIdByUserId(uint32(account.PlayerID))
if !exist {
return true
}
f.kcpEventInput <- &net.KcpEvent{
ConvId: convId,
EventId: net.KcpConnForceClose,
EventMessage: uint32(kcp.EnetServerKillClient),
}
return true
}
// 解封
func (f *ForwardManager) UnForbidUser(uid uint32) bool {
// 解除账号封禁
_, err := f.dao.UpdateAccountFieldByFieldName("uid", uid, "forbid", false)
if err != nil {
return false
}
return true
}

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package forward
import (
"bytes"
"encoding/base64"
"encoding/binary"
"flswld.com/common/utils/endec"
"flswld.com/gate-hk4e-api/proto"
"flswld.com/logger"
"gate-hk4e/kcp"
"gate-hk4e/net"
"strconv"
"strings"
"time"
)
func (f *ForwardManager) getPlayerToken(convId uint64, req *proto.GetPlayerTokenReq) (rsp *proto.GetPlayerTokenRsp) {
uidStr := req.AccountUid
uid, err := strconv.ParseInt(uidStr, 10, 64)
if err != nil {
logger.LOG.Error("parse uid error: %v", err)
return nil
}
account, err := f.dao.QueryAccountByField("uid", uid)
if err != nil {
logger.LOG.Error("query account error: %v", err)
return nil
}
if account == nil {
logger.LOG.Error("account is nil")
return nil
}
if account.ComboToken != req.AccountToken {
logger.LOG.Error("token error")
return nil
}
// comboToken验证成功
if account.Forbid {
if account.ForbidEndTime > uint64(time.Now().Unix()) {
// 封号通知
rsp = new(proto.GetPlayerTokenRsp)
rsp.Uid = uint32(account.PlayerID)
rsp.IsProficientPlayer = true
rsp.Retcode = 21
rsp.Msg = "FORBID_CHEATING_PLUGINS"
//rsp.BlackUidEndTime = 2051193600 // 2035-01-01 00:00:00
rsp.BlackUidEndTime = uint32(account.ForbidEndTime)
rsp.RegPlatform = 3
rsp.CountryCode = "US"
addr, exist := f.getAddrByConvId(convId)
if !exist {
logger.LOG.Error("can not find addr by convId")
return nil
}
split := strings.Split(addr, ":")
rsp.ClientIpStr = split[0]
return rsp
} else {
account.Forbid = false
_, err := f.dao.UpdateAccountFieldByFieldName("uid", account.Uid, "forbid", false)
if err != nil {
logger.LOG.Error("update db error: %v", err)
return nil
}
}
}
oldConvId, oldExist := f.getConvIdByUserId(uint32(account.PlayerID))
if oldExist {
// 顶号
f.kcpEventInput <- &net.KcpEvent{
ConvId: oldConvId,
EventId: net.KcpConnForceClose,
EventMessage: uint32(kcp.EnetServerRelogin),
}
}
f.setUserIdByConvId(convId, uint32(account.PlayerID))
f.setConvIdByUserId(uint32(account.PlayerID), convId)
f.setConnState(convId, ConnWaitLogin)
// 返回响应
rsp = new(proto.GetPlayerTokenRsp)
rsp.Uid = uint32(account.PlayerID)
rsp.Token = account.ComboToken
rsp.AccountType = 1
// TODO 要确定一下新注册的号这个值该返回什么
rsp.IsProficientPlayer = true
rsp.SecretKeySeed = 11468049314633205968
rsp.SecurityCmdBuffer = f.secretKeyBuffer
rsp.PlatformType = 3
rsp.ChannelId = 1
rsp.CountryCode = "US"
rsp.ClientVersionRandomKey = "c25-314dd05b0b5f"
rsp.RegPlatform = 3
addr, exist := f.getAddrByConvId(convId)
if !exist {
logger.LOG.Error("can not find addr by convId")
return nil
}
split := strings.Split(addr, ":")
rsp.ClientIpStr = split[0]
if req.GetKeyId() != 0 {
// pre check
logger.LOG.Debug("do hk4e 2.8 rsa logic")
keyId := strconv.Itoa(int(req.GetKeyId()))
encPubPrivKey, exist := f.encRsaKeyMap[keyId]
if !exist {
logger.LOG.Error("can not found key id: %v", keyId)
return
}
pubKey, err := endec.RsaParsePubKeyByPrivKey(encPubPrivKey)
if err != nil {
logger.LOG.Error("parse rsa pub key error: %v", err)
return nil
}
signPrivkey, err := endec.RsaParsePrivKey(f.signRsaKey)
if err != nil {
logger.LOG.Error("parse rsa priv key error: %v", err)
return nil
}
clientSeedBase64 := req.GetClientSeed()
clientSeedEnc, err := base64.StdEncoding.DecodeString(clientSeedBase64)
if err != nil {
logger.LOG.Error("parse client seed base64 error: %v", err)
return nil
}
// create error rsp info
clientSeedEncCopy := make([]byte, len(clientSeedEnc))
copy(clientSeedEncCopy, clientSeedEnc)
endec.Xor(clientSeedEncCopy, []byte{0x9f, 0x26, 0xb2, 0x17, 0x61, 0x5f, 0xc8, 0x00})
rsp.EncryptedSeed = base64.StdEncoding.EncodeToString(clientSeedEncCopy)
rsp.SeedSignature = "bm90aGluZyBoZXJl"
// do
clientSeed, err := endec.RsaDecrypt(clientSeedEnc, signPrivkey)
if err != nil {
logger.LOG.Error("rsa dec error: %v", err)
return rsp
}
clientSeedUint64 := uint64(0)
err = binary.Read(bytes.NewReader(clientSeed), binary.BigEndian, &clientSeedUint64)
if err != nil {
logger.LOG.Error("parse client seed to uint64 error: %v", err)
return rsp
}
seedUint64 := uint64(11468049314633205968) ^ clientSeedUint64
seedBuf := new(bytes.Buffer)
err = binary.Write(seedBuf, binary.BigEndian, seedUint64)
if err != nil {
logger.LOG.Error("conv seed uint64 to bytes error: %v", err)
return rsp
}
seed := seedBuf.Bytes()
seedEnc, err := endec.RsaEncrypt(seed, pubKey)
if err != nil {
logger.LOG.Error("rsa enc error: %v", err)
return rsp
}
seedSign, err := endec.RsaSign(seed, signPrivkey)
if err != nil {
logger.LOG.Error("rsa sign error: %v", err)
return rsp
}
rsp.EncryptedSeed = base64.StdEncoding.EncodeToString(seedEnc)
rsp.SeedSignature = base64.StdEncoding.EncodeToString(seedSign)
}
return rsp
}
func (f *ForwardManager) playerLogin(convId uint64, req *proto.PlayerLoginReq) (rsp *proto.PlayerLoginRsp) {
userId, exist := f.getUserIdByConvId(convId)
if !exist {
logger.LOG.Error("can not find userId by convId")
return nil
}
account, err := f.dao.QueryAccountByField("playerID", userId)
if err != nil {
logger.LOG.Error("query account error: %v", err)
return nil
}
if account == nil {
logger.LOG.Error("account is nil")
return nil
}
if account.ComboToken != req.Token {
logger.LOG.Error("token error")
return nil
}
// comboToken验证成功
f.setConnState(convId, ConnAlive)
// 返回响应
rsp = new(proto.PlayerLoginRsp)
rsp.IsUseAbilityHash = true
rsp.AbilityHashCode = 1844674
rsp.GameBiz = "hk4e_global"
rsp.ClientDataVersion = f.regionCurr.RegionInfo.ClientDataVersion
rsp.ClientSilenceDataVersion = f.regionCurr.RegionInfo.ClientSilenceDataVersion
rsp.ClientMd5 = f.regionCurr.RegionInfo.ClientDataMd5
rsp.ClientSilenceMd5 = f.regionCurr.RegionInfo.ClientSilenceDataMd5
rsp.ResVersionConfig = f.regionCurr.RegionInfo.ResVersionConfig
rsp.ClientVersionSuffix = f.regionCurr.RegionInfo.ClientVersionSuffix
rsp.ClientSilenceVersionSuffix = f.regionCurr.RegionInfo.ClientSilenceVersionSuffix
rsp.IsScOpen = false
rsp.RegisterCps = "mihoyo"
rsp.CountryCode = "US"
return rsp
}