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重击体力消耗
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@@ -9,10 +9,11 @@ import (
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// 角色技能配置表
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type AvatarSkillData struct {
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AvatarSkillId int32 `csv:"AvatarSkillId"` // ID
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CostStamina int32 `csv:"CostStamina,omitempty"` // 消耗体力
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CostElemType int32 `csv:"CostElemType,omitempty"` // 消耗能量类型
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CostElemVal int32 `csv:"CostElemVal,omitempty"` // 消耗能量值
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AvatarSkillId int32 `csv:"AvatarSkillId"` // ID
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AbilityName string `csv:"AbilityName,omitempty"` // Ability名称
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CostStamina int32 `csv:"CostStamina,omitempty"` // 消耗体力
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CostElemType int32 `csv:"CostElemType,omitempty"` // 消耗能量类型
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CostElemVal int32 `csv:"CostElemVal,omitempty"` // 消耗能量值
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}
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func (g *GameDataConfig) loadAvatarSkillData() {
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