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修改聊天和登录信息的数据库结构
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@@ -203,7 +203,7 @@ func (w *WorldManager) IsAiWorld(world *World) bool {
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}
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func (w *WorldManager) IsRobotWorld(world *World) bool {
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return world.owner.PlayerID < 100000000
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return world.owner.PlayerID < PlayerBaseUid
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}
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func (w *WorldManager) IsBigWorld(world *World) bool {
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