优化代码格式

This commit is contained in:
huangxiaolei
2022-12-08 18:23:41 +08:00
parent b836c0f8db
commit 3615ad194a
16 changed files with 720 additions and 727 deletions
+42 -42
View File
@@ -15,9 +15,9 @@ import (
func (g *GameManager) GetShopmallDataReq(player *model.Player, payloadMsg pb.Message) {
logger.LOG.Debug("user get shop mall, uid: %v", player.PlayerID)
// PacketGetShopmallDataRsp
getShopmallDataRsp := new(proto.GetShopmallDataRsp)
getShopmallDataRsp.ShopTypeList = []uint32{900, 1052, 902, 1001, 903}
getShopmallDataRsp := &proto.GetShopmallDataRsp{
ShopTypeList: []uint32{900, 1052, 902, 1001, 903},
}
g.SendMsg(cmd.GetShopmallDataRsp, player.PlayerID, player.ClientSeq, getShopmallDataRsp)
}
@@ -32,39 +32,39 @@ func (g *GameManager) GetShopReq(player *model.Player, payloadMsg pb.Message) {
nextRefreshTime := uint32(time.Now().Add(time.Hour * 24 * 30).Unix())
// PacketGetShopRsp
getShopRsp := new(proto.GetShopRsp)
getShopRsp.Shop = &proto.Shop{
GoodsList: []*proto.ShopGoods{
{
MinLevel: 1,
EndTime: 2051193600,
Hcoin: 160,
GoodsId: 102001,
NextRefreshTime: nextRefreshTime,
MaxLevel: 99,
BeginTime: 1575129600,
GoodsItem: &proto.ItemParam{
ItemId: 223,
Count: 1,
},
},
{
MinLevel: 1,
EndTime: 2051193600,
Hcoin: 160,
GoodsId: 102002,
NextRefreshTime: nextRefreshTime,
MaxLevel: 99,
BeginTime: 1575129600,
GoodsItem: &proto.ItemParam{
ItemId: 224,
Count: 1,
getShopRsp := &proto.GetShopRsp{
Shop: &proto.Shop{
GoodsList: []*proto.ShopGoods{
{
MinLevel: 1,
EndTime: 2051193600,
Hcoin: 160,
GoodsId: 102001,
NextRefreshTime: nextRefreshTime,
MaxLevel: 99,
BeginTime: 1575129600,
GoodsItem: &proto.ItemParam{
ItemId: 223,
Count: 1,
},
},
{
MinLevel: 1,
EndTime: 2051193600,
Hcoin: 160,
GoodsId: 102002,
NextRefreshTime: nextRefreshTime,
MaxLevel: 99,
BeginTime: 1575129600,
GoodsItem: &proto.ItemParam{
ItemId: 224,
Count: 1,
},
},
},
NextRefreshTime: nextRefreshTime,
ShopType: 1001,
},
NextRefreshTime: nextRefreshTime,
ShopType: 1001,
}
g.SendMsg(cmd.GetShopRsp, player.PlayerID, player.ClientSeq, getShopRsp)
}
@@ -94,11 +94,11 @@ func (g *GameManager) BuyGoodsReq(player *model.Player, payloadMsg pb.Message) {
}}, true, constant.ActionReasonConst.Shop)
req.Goods.BoughtNum = player.GetItemCount(buyItemId)
// PacketBuyGoodsRsp
buyGoodsRsp := new(proto.BuyGoodsRsp)
buyGoodsRsp.ShopType = req.ShopType
buyGoodsRsp.BuyCount = req.BuyCount
buyGoodsRsp.GoodsList = []*proto.ShopGoods{req.Goods}
buyGoodsRsp := &proto.BuyGoodsRsp{
ShopType: req.ShopType,
BuyCount: req.BuyCount,
GoodsList: []*proto.ShopGoods{req.Goods},
}
g.SendMsg(cmd.BuyGoodsRsp, player.PlayerID, player.ClientSeq, buyGoodsRsp)
}
@@ -123,9 +123,9 @@ func (g *GameManager) McoinExchangeHcoinReq(player *model.Player, payloadMsg pb.
ChangeCount: count,
}}, false, 0)
// PacketMcoinExchangeHcoinRsp
mcoinExchangeHcoinRsp := new(proto.McoinExchangeHcoinRsp)
mcoinExchangeHcoinRsp.Hcoin = req.Hcoin
mcoinExchangeHcoinRsp.McoinCost = req.McoinCost
mcoinExchangeHcoinRsp := &proto.McoinExchangeHcoinRsp{
Hcoin: req.Hcoin,
McoinCost: req.McoinCost,
}
g.SendMsg(cmd.McoinExchangeHcoinRsp, player.PlayerID, player.ClientSeq, mcoinExchangeHcoinRsp)
}