格式化代码

This commit is contained in:
flswld
2023-05-22 00:39:02 +08:00
parent f851ad1692
commit 3100e8b147
115 changed files with 38550 additions and 38546 deletions

View File

@@ -3,46 +3,46 @@ syntax = "proto3";
package proto_log;
enum AntiCheatActionType {
ANTI_CHEAT_ACTION_NONE = 0;
ANTI_CHEAT_ACTION_AI_HASH = 1;
ANTI_CHEAT_ACTION_MTP = 2;
ANTI_CHEAT_ACTION_CHECKSUM_INVALID = 3;
ANTI_CHEAT_SKILL_CD_WRONG = 4;
ANTI_CHEAT_ACTION_MOVE_SPEED_OVER_LIMIT = 5;
ANTI_CHEAT_ACTION_ANTI_OFFLINE_RESULT = 6;
ANTI_CHEAT_ACTION_ELITE_MONSTER_ABNORMAL_DIE = 7;
ANTI_CHEAT_ACTION_ABILITY_HASH = 8;
ANTI_CHEAT_ACTION_EQUIP_AFFIX_CD_WRONG = 9;
ANTI_CHEAT_ACTION_REPORT = 10;
ANTI_CHEAT_ACTION_SEGMENT_CRC_CHECK_FAIL = 11;
ANTI_CHEAT_ACTION_MONSTER_DIE = 12;
ANTI_CHEAT_ACTION_USE_NOT_ALLOWED_SKILL = 13;
ANTI_CHEAT_ACTION_CLIENT_SPEED_UP_TIME = 14;
ANTI_CHEAT_ACTION_COMBAT_HASH = 15;
ANTI_CHEAT_ACTION_GADGET_INTERACT_BEYOND_DISTANCE = 16;
ANTI_CHEAT_ACTION_SAFE_FLOAT_EXCEPTION = 17;
ANTI_CHEAT_ACTION_ENVIRONMENT_ERROR = 18;
ANTI_CHEAT_ACTION_SCENE_TIME_MOVE_SPEED_OVER_LIMIT = 20;
ANTI_CHEAT_ACTION_DAMAGE_OVER_LIMIT = 21;
ANTI_CHEAT_ACTION_CLIENT_REPORT_MOVE_SPEED_OVER_LIMIT = 22;
ANTI_CHEAT_ACTION_AVATAR_EXCEL_HASH = 23;
ANTI_CHEAT_ACTION_CLIENT_LOADING_COSTUME_VERIFICATION = 24;
ANTI_CHEAT_ACTION_QIANDAOGUA_CHECK_FAIL = 25;
ANTI_CHEAT_ACTION_MOUSE_MACRO_CLIENT_REPORT = 26;
ANTI_CHEAT_ACTION_CLIENT_TICK_TIME_CHECK_FAIL = 27;
ANTI_CHEAT_ACTION_CLIENT_SGV_CHECK_FAIL = 28;
ANTI_CHEAT_ACTION_STAMINA_CHECK_FAIL = 29;
ANTI_CHEAT_ACTION_CLIENT_FIGHT_REPORT = 30;
ANTI_CHEAT_ACTION_CLIENT_PROTO_ERROR = 31;
ANTI_CHEAT_ACTION_UNION_EXCEED_FREQ = 32;
ANTI_CHEAT_ACTION_RELIQUARY_UPGRADE_ERROR = 33;
ANTI_CHEAT_ACTION_PACKET_COST_TIME_EXCEED_LIMIT = 34;
ANTI_CHEAT_ACTION_RECV_PACKET_FREQ_EXCEED_LIMIT = 35;
ANTI_CHEAT_ACTION_SINGLE_PACKET_FREQ_EXCEED_LIMIT = 36;
ANTI_CHEAT_ACTION_GADGET_INTERACT_BEYOND_CHECK_DISTANCE = 37;
ANTI_CHEAT_ACTION_LUA_SHELL_CLIENT_NOTIFY_TIMEOUT = 38;
ANTI_CHEAT_ACTION_PACKET_COST_TIME_PERCENT_EXCEED_LIMIT = 39;
ANTI_CHEAT_ACTION_SECURITY_LIBRARY_MD5_ERROR = 40;
ANTI_CHEAT_ACTION_AVATAR_ATTACK_AVATAR_DAMAGE = 41;
ANTI_CHEAT_ACTION_FORBID_LOGIN = 42;
ANTI_CHEAT_ACTION_NONE = 0;
ANTI_CHEAT_ACTION_AI_HASH = 1;
ANTI_CHEAT_ACTION_MTP = 2;
ANTI_CHEAT_ACTION_CHECKSUM_INVALID = 3;
ANTI_CHEAT_SKILL_CD_WRONG = 4;
ANTI_CHEAT_ACTION_MOVE_SPEED_OVER_LIMIT = 5;
ANTI_CHEAT_ACTION_ANTI_OFFLINE_RESULT = 6;
ANTI_CHEAT_ACTION_ELITE_MONSTER_ABNORMAL_DIE = 7;
ANTI_CHEAT_ACTION_ABILITY_HASH = 8;
ANTI_CHEAT_ACTION_EQUIP_AFFIX_CD_WRONG = 9;
ANTI_CHEAT_ACTION_REPORT = 10;
ANTI_CHEAT_ACTION_SEGMENT_CRC_CHECK_FAIL = 11;
ANTI_CHEAT_ACTION_MONSTER_DIE = 12;
ANTI_CHEAT_ACTION_USE_NOT_ALLOWED_SKILL = 13;
ANTI_CHEAT_ACTION_CLIENT_SPEED_UP_TIME = 14;
ANTI_CHEAT_ACTION_COMBAT_HASH = 15;
ANTI_CHEAT_ACTION_GADGET_INTERACT_BEYOND_DISTANCE = 16;
ANTI_CHEAT_ACTION_SAFE_FLOAT_EXCEPTION = 17;
ANTI_CHEAT_ACTION_ENVIRONMENT_ERROR = 18;
ANTI_CHEAT_ACTION_SCENE_TIME_MOVE_SPEED_OVER_LIMIT = 20;
ANTI_CHEAT_ACTION_DAMAGE_OVER_LIMIT = 21;
ANTI_CHEAT_ACTION_CLIENT_REPORT_MOVE_SPEED_OVER_LIMIT = 22;
ANTI_CHEAT_ACTION_AVATAR_EXCEL_HASH = 23;
ANTI_CHEAT_ACTION_CLIENT_LOADING_COSTUME_VERIFICATION = 24;
ANTI_CHEAT_ACTION_QIANDAOGUA_CHECK_FAIL = 25;
ANTI_CHEAT_ACTION_MOUSE_MACRO_CLIENT_REPORT = 26;
ANTI_CHEAT_ACTION_CLIENT_TICK_TIME_CHECK_FAIL = 27;
ANTI_CHEAT_ACTION_CLIENT_SGV_CHECK_FAIL = 28;
ANTI_CHEAT_ACTION_STAMINA_CHECK_FAIL = 29;
ANTI_CHEAT_ACTION_CLIENT_FIGHT_REPORT = 30;
ANTI_CHEAT_ACTION_CLIENT_PROTO_ERROR = 31;
ANTI_CHEAT_ACTION_UNION_EXCEED_FREQ = 32;
ANTI_CHEAT_ACTION_RELIQUARY_UPGRADE_ERROR = 33;
ANTI_CHEAT_ACTION_PACKET_COST_TIME_EXCEED_LIMIT = 34;
ANTI_CHEAT_ACTION_RECV_PACKET_FREQ_EXCEED_LIMIT = 35;
ANTI_CHEAT_ACTION_SINGLE_PACKET_FREQ_EXCEED_LIMIT = 36;
ANTI_CHEAT_ACTION_GADGET_INTERACT_BEYOND_CHECK_DISTANCE = 37;
ANTI_CHEAT_ACTION_LUA_SHELL_CLIENT_NOTIFY_TIMEOUT = 38;
ANTI_CHEAT_ACTION_PACKET_COST_TIME_PERCENT_EXCEED_LIMIT = 39;
ANTI_CHEAT_ACTION_SECURITY_LIBRARY_MD5_ERROR = 40;
ANTI_CHEAT_ACTION_AVATAR_ATTACK_AVATAR_DAMAGE = 41;
ANTI_CHEAT_ACTION_FORBID_LOGIN = 42;
}

View File

@@ -5,458 +5,458 @@ package proto_log;
import "server_only/log/player/player_body_custom.proto";
enum AntiOfflineResultType {
ANTI_OFFLINE_RESULT_NONE = 0;
ANTI_OFFLINE_RESULT_SUCC = 1;
ANTI_OFFLINE_RESULT_EMPTY = 2;
ANTI_OFFLINE_RESULT_DECRYPT_FAIL = 3;
ANTI_OFFLINE_RESULT_VERIFY_FAIL = 4;
ANTI_OFFLINE_RESULT_NONE = 0;
ANTI_OFFLINE_RESULT_SUCC = 1;
ANTI_OFFLINE_RESULT_EMPTY = 2;
ANTI_OFFLINE_RESULT_DECRYPT_FAIL = 3;
ANTI_OFFLINE_RESULT_VERIFY_FAIL = 4;
}
enum ForbidLoginReason {
FORBID_LOGIN_NONE = 0;
FORBID_LOGIN_CHECKSUM = 1;
FORBID_LOGIN_ANTI_OFFLINE = 2;
FORBID_LOGIN_ENVIRONMENT_ERROR_CODE = 3;
FORBID_LOGIN_SECURITY_LIBRARY = 4;
FORBID_LOGIN_NONE = 0;
FORBID_LOGIN_CHECKSUM = 1;
FORBID_LOGIN_ANTI_OFFLINE = 2;
FORBID_LOGIN_ENVIRONMENT_ERROR_CODE = 3;
FORBID_LOGIN_SECURITY_LIBRARY = 4;
}
message SecurityChannelLog {
uint32 uid = 1;
int32 ret = 2;
uint64 expect_salt = 3;
uint64 actual_salt = 4;
string trans_no = 5;
string report = 6;
uint32 uid = 1;
int32 ret = 2;
uint64 expect_salt = 3;
uint64 actual_salt = 4;
string trans_no = 5;
string report = 6;
}
message AntiCheatBodyAIHash {
uint32 monster_id = 1;
int32 client_hash_value = 2;
int32 server_hash_value = 3;
uint32 monster_id = 1;
int32 client_hash_value = 2;
int32 server_hash_value = 3;
}
message AntiCheatBodyMTP {
string report_type = 1;
uint32 report_value = 2;
string report_type = 1;
uint32 report_value = 2;
}
message AntiCheatBodyChecksumInvalid {
string system_version = 1;
string device_uuid = 2;
string cloud_client_ip = 3;
string platform = 4;
uint32 account_type = 5;
string client_version = 6;
string device_name = 7;
string checksum = 8;
uint32 channel_id = 9;
uint32 sub_channel_id = 10;
string system_version = 1;
string device_uuid = 2;
string cloud_client_ip = 3;
string platform = 4;
uint32 account_type = 5;
string client_version = 6;
string device_name = 7;
string checksum = 8;
uint32 channel_id = 9;
uint32 sub_channel_id = 10;
}
message AntiCheatBodySkillCdWrong {
uint32 avatar_id = 1;
uint32 skill_id = 2;
float skill_cd = 3;
float skill_pass_time = 4;
uint32 max_charge_count = 5;
uint32 cd_list_len = 6;
string ability_name = 7;
string modifier_name = 8;
EntityLog source_entity = 9;
EntityLog target_entity = 10;
uint32 from_player_uid = 11;
uint32 avatar_id = 1;
uint32 skill_id = 2;
float skill_cd = 3;
float skill_pass_time = 4;
uint32 max_charge_count = 5;
uint32 cd_list_len = 6;
string ability_name = 7;
string modifier_name = 8;
EntityLog source_entity = 9;
EntityLog target_entity = 10;
uint32 from_player_uid = 11;
}
message AntiCheatBodyMoveSpeedOverLimit {
enum MoveType {
MOVE_NORMAL = 0;
MOVE_DASH = 1;
MOVE_SWIM = 2;
MOVE_FLY = 3;
MOVE_POWER_FLY = 4;
MOVE_SKIFF_DASH = 5;
MOVE_SKIFF_POWER_DASH = 6;
}
enum MoveType {
MOVE_NORMAL = 0;
MOVE_DASH = 1;
MOVE_SWIM = 2;
MOVE_FLY = 3;
MOVE_POWER_FLY = 4;
MOVE_SKIFF_DASH = 5;
MOVE_SKIFF_POWER_DASH = 6;
}
uint32 avatar_id = 1;
uint32 move_type = 2;
float move_speed = 3;
float move_speed_limit = 4;
float pre_x = 5;
float pre_y = 6;
float pre_z = 7;
float cur_x = 8;
float cur_y = 9;
float cur_z = 10;
uint32 is_only_record_move_count = 11;
uint32 last_refresh_force_move_time = 12;
uint32 force_drag_move_count = 13;
uint32 total_move_count = 14;
uint32 is_kicked_out = 15;
uint32 is_draged_back = 16;
uint32 motion_state = 17;
uint32 record_time = 18;
uint32 record_count = 19;
uint32 avatar_id = 1;
uint32 move_type = 2;
float move_speed = 3;
float move_speed_limit = 4;
float pre_x = 5;
float pre_y = 6;
float pre_z = 7;
float cur_x = 8;
float cur_y = 9;
float cur_z = 10;
uint32 is_only_record_move_count = 11;
uint32 last_refresh_force_move_time = 12;
uint32 force_drag_move_count = 13;
uint32 total_move_count = 14;
uint32 is_kicked_out = 15;
uint32 is_draged_back = 16;
uint32 motion_state = 17;
uint32 record_time = 18;
uint32 record_count = 19;
}
message AntiCheatBodySceneTimeMoveSpeedOverLimit {
uint32 avatar_id = 1;
float move_speed = 2;
float move_speed_limit = 3;
float pre_x = 4;
float pre_y = 5;
float pre_z = 6;
float cur_x = 7;
float cur_y = 8;
float cur_z = 9;
uint32 is_kicked_out = 10;
uint32 is_draged_back = 11;
uint32 motion_state = 12;
uint32 record_scene_time = 13;
uint32 record_time = 14;
uint32 record_count = 15;
uint32 avatar_id = 1;
float move_speed = 2;
float move_speed_limit = 3;
float pre_x = 4;
float pre_y = 5;
float pre_z = 6;
float cur_x = 7;
float cur_y = 8;
float cur_z = 9;
uint32 is_kicked_out = 10;
uint32 is_draged_back = 11;
uint32 motion_state = 12;
uint32 record_scene_time = 13;
uint32 record_time = 14;
uint32 record_count = 15;
}
message AntiCheatBodyAntiOfflineResult {
uint32 result_type = 1;
int32 check_result = 2;
int32 verify_result = 3;
uint32 old_security_level = 4;
uint32 cur_security_level = 5;
uint32 succ_num = 6;
uint32 empty_num = 7;
uint32 decrypt_fail_num = 8;
uint32 verify_fail_num = 9;
uint32 cur_succ_num = 10;
uint32 cur_fail_num = 11;
uint32 account_type = 12;
string account_uid = 13;
uint32 platform_type = 14;
string client_version = 15;
string system_version = 16;
string device_name = 17;
string device_uuid = 18;
uint32 is_editor = 19;
uint32 language_type = 20;
string platform = 21;
string device_info = 22;
uint32 is_guest = 23;
uint32 cloud_client_ip = 24;
string online_id = 25;
string player_login_req_str = 26;
string get_player_token_rsp_str = 27;
uint32 is_in_whitelist = 28;
string psn_id = 29;
uint32 result_type = 1;
int32 check_result = 2;
int32 verify_result = 3;
uint32 old_security_level = 4;
uint32 cur_security_level = 5;
uint32 succ_num = 6;
uint32 empty_num = 7;
uint32 decrypt_fail_num = 8;
uint32 verify_fail_num = 9;
uint32 cur_succ_num = 10;
uint32 cur_fail_num = 11;
uint32 account_type = 12;
string account_uid = 13;
uint32 platform_type = 14;
string client_version = 15;
string system_version = 16;
string device_name = 17;
string device_uuid = 18;
uint32 is_editor = 19;
uint32 language_type = 20;
string platform = 21;
string device_info = 22;
uint32 is_guest = 23;
uint32 cloud_client_ip = 24;
string online_id = 25;
string player_login_req_str = 26;
string get_player_token_rsp_str = 27;
uint32 is_in_whitelist = 28;
string psn_id = 29;
}
message AntiCheatBodyEliteMonsterAbnormalDie {
uint32 scene_id = 1;
EntityLog monster_log = 2;
uint32 reason = 3;
string combat_transaction = 4;
uint32 scene_id = 1;
EntityLog monster_log = 2;
uint32 reason = 3;
string combat_transaction = 4;
}
message AntiCheatBodyAbilityHash {
uint32 entity_type = 1;
uint32 id = 2;
uint32 group_id = 3;
uint32 config_id = 4;
int32 client_hash_value = 5;
int32 server_hash_value = 6;
repeated string ability_name_list = 7;
int32 prev_server_hash_value = 8;
uint32 entity_id = 9;
uint32 job_id = 10;
uint32 entity_type = 1;
uint32 id = 2;
uint32 group_id = 3;
uint32 config_id = 4;
int32 client_hash_value = 5;
int32 server_hash_value = 6;
repeated string ability_name_list = 7;
int32 prev_server_hash_value = 8;
uint32 entity_id = 9;
uint32 job_id = 10;
}
message AntiCheatBodyEquipAffixCdWrong {
uint32 avatar_id = 1;
uint32 affix_id = 2;
uint32 affix_cd = 3;
uint32 affix_pass_time = 4;
uint32 avatar_id = 1;
uint32 affix_id = 2;
uint32 affix_cd = 3;
uint32 affix_pass_time = 4;
}
message AntiCheatBodyPlayerReport {
uint32 target_uid = 1;
uint32 report_type = 2;
string report_reason = 3;
uint32 reporter_language = 4;
uint32 target_home_module_id = 5;
string target_home_module_name = 6;
uint32 target_uid = 1;
uint32 report_type = 2;
string report_reason = 3;
uint32 reporter_language = 4;
uint32 target_home_module_id = 5;
string target_home_module_name = 6;
}
message AntiCheatBodySegmentCrcCheckFail {
uint32 crc_module_type = 1;
uint32 offset = 2;
uint32 size = 3;
string crc = 4;
string client_version = 6;
uint32 channel_id = 7;
uint32 sub_channel_id = 8;
uint32 crc_module_type = 1;
uint32 offset = 2;
uint32 size = 3;
string crc = 4;
string client_version = 6;
uint32 channel_id = 7;
uint32 sub_channel_id = 8;
}
message AntiCheatBodyMonsterDie {
uint32 scene_id = 1;
EntityLog monster_log = 2;
uint32 reason = 3;
repeated uint32 forbid_die_types = 4;
string combat_transaction = 5;
uint32 scene_id = 1;
EntityLog monster_log = 2;
uint32 reason = 3;
repeated uint32 forbid_die_types = 4;
string combat_transaction = 5;
}
message AntiCheatBodyUseNotAllowedSkill {
uint32 avatar_id = 1;
uint32 skill_id = 2;
uint32 last_used_skill_id = 3;
string ability_name = 4;
string modifier_name = 5;
EntityLog source_entity = 6;
EntityLog target_entity = 7;
uint32 from_player_uid = 8;
uint32 avatar_id = 1;
uint32 skill_id = 2;
uint32 last_used_skill_id = 3;
string ability_name = 4;
string modifier_name = 5;
EntityLog source_entity = 6;
EntityLog target_entity = 7;
uint32 from_player_uid = 8;
}
message AntiCheatBodyClientSpeedUpTime {
uint64 last_sent_ms = 1;
float last_unity_engine_time = 2;
uint64 sent_ms = 3;
float unity_engine_time = 4;
float timescale = 5;
float timescale_limit = 6;
uint64 last_sent_ms = 1;
float last_unity_engine_time = 2;
uint64 sent_ms = 3;
float unity_engine_time = 4;
float timescale = 5;
float timescale_limit = 6;
}
message AntiCheatBodyCombatHash {
EntityLog entity_log = 1;
int32 client_hash_value = 2;
int32 server_hash_value = 3;
EntityLog entity_log = 1;
int32 client_hash_value = 2;
int32 server_hash_value = 3;
}
message AntiCheatBodyGadgetInteractBeyondDistance {
EntityLog gadget_entity = 1;
uint32 avatar_id = 2;
PositionLog avatar_position = 3;
uint32 gadget_entity_id = 4;
uint32 op_type = 5;
uint32 resin_cost_type = 6;
float distance = 7;
float check_distance = 8;
uint32 record_time = 9;
uint32 record_count = 10;
EntityLog gadget_entity = 1;
uint32 avatar_id = 2;
PositionLog avatar_position = 3;
uint32 gadget_entity_id = 4;
uint32 op_type = 5;
uint32 resin_cost_type = 6;
float distance = 7;
float check_distance = 8;
uint32 record_time = 9;
uint32 record_count = 10;
}
message AntiCheatBodySafeFloatException {
string report_type = 1;
string report_value = 2;
string report_type = 1;
string report_value = 2;
}
message AntiCheatBodyEnvironmentError {
string code_str = 1;
bool is_kick = 2;
string player_login_req_str = 3;
string code_str = 1;
bool is_kick = 2;
string player_login_req_str = 3;
}
message AntiCheatBodyDamageOverLimit {
AttackEntityLog attack_entity = 1;
AttackEntityLog defense_entity = 2;
string attack_tag = 3;
string ability_name = 4;
string modifier_name = 5;
float damage_percentage = 6;
float damage_percentage_ratio = 7;
float damage_extra = 8;
float damage = 9;
float critical_hurt = 10;
float amplify_ratio = 11;
AttackEntityLog attack_entity = 1;
AttackEntityLog defense_entity = 2;
string attack_tag = 3;
string ability_name = 4;
string modifier_name = 5;
float damage_percentage = 6;
float damage_percentage_ratio = 7;
float damage_extra = 8;
float damage = 9;
float critical_hurt = 10;
float amplify_ratio = 11;
}
message BriefMotionLog {
uint32 brief_motion_state = 1;
uint32 brief_speed = 2;
uint32 brief_motion_state = 1;
uint32 brief_speed = 2;
}
message AntiCheatBodyClientReportMoveSpeedOverLimit {
repeated BriefMotionLog brief_motion_list = 1;
PositionLog pos = 2;
uint32 motion_state = 3;
repeated uint32 brief_motion_state_list = 4;
repeated uint32 brief_speed_list = 5;
uint32 brief_motion_state = 6;
uint32 brief_speed = 7;
uint32 brief_acc = 8;
repeated BriefMotionLog brief_motion_list = 1;
PositionLog pos = 2;
uint32 motion_state = 3;
repeated uint32 brief_motion_state_list = 4;
repeated uint32 brief_speed_list = 5;
uint32 brief_motion_state = 6;
uint32 brief_speed = 7;
uint32 brief_acc = 8;
}
message AntiCheatBodyAvatarExcelHash {
uint32 avatar_id = 1;
string hash_str = 2;
int32 server_hash = 3;
int32 client_hash = 4;
uint32 avatar_id = 1;
string hash_str = 2;
int32 server_hash = 3;
int32 client_hash = 4;
}
message AntiCheatBodyClientLoadingCostumeVerification {
uint32 uid = 1;
uint64 guid = 2;
uint32 avatar_type = 3;
uint32 avatar_id = 4;
uint32 costume_id = 5;
uint32 cur_costume_id = 6;
bool is_has_costume = 7;
uint64 prefab_hash = 8;
uint64 server_hash = 9;
uint32 uid = 1;
uint64 guid = 2;
uint32 avatar_type = 3;
uint32 avatar_id = 4;
uint32 costume_id = 5;
uint32 cur_costume_id = 6;
bool is_has_costume = 7;
uint64 prefab_hash = 8;
uint64 server_hash = 9;
}
message AntiCheatBodyQiandaoguaCheckFail {
uint32 attack_count = 1;
uint32 frame_num = 2;
uint32 attack_id = 3;
EntityLog source_entity = 4;
EntityLog target_entity = 5;
uint32 gadget_damage_action_idx = 7;
string anim_event_id = 8;
string ability_name = 9;
string modifier_name = 10;
int32 local_id = 11;
string attack_tag = 12;
EntityLog ability_owner = 13;
uint32 attack_count = 1;
uint32 frame_num = 2;
uint32 attack_id = 3;
EntityLog source_entity = 4;
EntityLog target_entity = 5;
uint32 gadget_damage_action_idx = 7;
string anim_event_id = 8;
string ability_name = 9;
string modifier_name = 10;
int32 local_id = 11;
string attack_tag = 12;
EntityLog ability_owner = 13;
}
message AntiCheatBodyMouseMacroClientReport {
uint32 param = 1;
uint32 param = 1;
}
message AntiCheatBodyClientTickTimeCheckFail {
uint64 pivot_client_time = 1;
uint64 pivot_unix_time = 2;
uint64 client_total_tick_time = 3;
uint64 unix_time = 4;
uint64 total_tick_max_delay_time = 5;
int64 delta_server_time = 6;
int64 delta_client_time = 7;
uint64 pivot_client_time = 1;
uint64 pivot_unix_time = 2;
uint64 client_total_tick_time = 3;
uint64 unix_time = 4;
uint64 total_tick_max_delay_time = 5;
int64 delta_server_time = 6;
int64 delta_client_time = 7;
}
message AntiCheatBodyClientSgvCheckFail {
EntityLog entity_log = 1;
uint32 entity_id = 2;
string sgv = 3;
uint32 last_enable_time = 4;
uint32 timeout_seconds = 5;
EntityLog entity_log = 1;
uint32 entity_id = 2;
string sgv = 3;
uint32 last_enable_time = 4;
uint32 timeout_seconds = 5;
}
message AntiCheatBodyStaminaCheckFail {
EntityLog entity_log = 1;
int32 stamina = 2;
uint32 change_type = 3;
uint32 motion_state = 4;
uint32 skill_id = 5;
string ability_name = 6;
string modifier_name = 7;
int32 local_id = 8;
uint32 prop_change_reason = 9;
EntityLog entity_log = 1;
int32 stamina = 2;
uint32 change_type = 3;
uint32 motion_state = 4;
uint32 skill_id = 5;
string ability_name = 6;
string modifier_name = 7;
int32 local_id = 8;
uint32 prop_change_reason = 9;
}
message AntiCheatBodyClientFightReport {
uint32 cheat_type = 1;
uint32 cheat_count = 2;
uint32 cheat_type = 1;
uint32 cheat_count = 2;
}
message AntiCheatBodyClientProtoError {
uint32 proto_error_type = 1;
uint32 proto_error_type = 1;
}
message AntiCheatBodyUnionExceedFreq {
uint32 union_notify_freq = 1;
uint32 combat_notify_freq = 2;
uint32 sub_total_union_freq = 3;
uint32 cheat_count = 4;
bool is_kick = 5;
uint32 union_notify_freq = 1;
uint32 combat_notify_freq = 2;
uint32 sub_total_union_freq = 3;
uint32 cheat_count = 4;
bool is_kick = 5;
}
message AntiCheatBodyReliquaryUpgradeError {
uint64 guid = 1;
uint32 item_id = 2;
uint32 level = 3;
uint64 guid = 1;
uint32 item_id = 2;
uint32 level = 3;
}
message AntiCheatBodyPacketCostTimeExceedLimit {
uint32 cmd_id = 1;
string cmd_name = 2;
int32 retcode = 3;
uint32 packet_cost_time_us = 4;
uint32 cost_time_limit_us = 5;
uint32 cmd_id = 1;
string cmd_name = 2;
int32 retcode = 3;
uint32 packet_cost_time_us = 4;
uint32 cost_time_limit_us = 5;
}
message PacketCountInfoLog {
uint32 cmd_id = 1;
string cmd_name = 2;
uint32 cmd_count = 3;
uint32 cmd_id = 1;
string cmd_name = 2;
uint32 cmd_count = 3;
}
message AntiCheatBodyRecvPacketFreqExceedLimit {
uint32 packet_count = 1;
uint32 time_interval_ms = 2;
repeated PacketCountInfoLog packet_list = 3;
uint32 packet_recv_max_count = 4;
uint32 packet_recv_check_interval_ms = 5;
uint32 packet_count = 1;
uint32 time_interval_ms = 2;
repeated PacketCountInfoLog packet_list = 3;
uint32 packet_recv_max_count = 4;
uint32 packet_recv_check_interval_ms = 5;
}
message AntiCheatBodySinglePacketFreqExceedLimit {
uint32 cmd_id = 1;
string cmd_name = 2;
uint32 packet_count = 3;
uint32 time_interval_ms = 4;
float config_freq_limit = 5;
uint32 cmd_id = 1;
string cmd_name = 2;
uint32 packet_count = 3;
uint32 time_interval_ms = 4;
float config_freq_limit = 5;
}
message AntiCheatBodyGadgetInteractBeyondCheckDistance {
float min_distance = 1;
float max_distance = 2;
float check_distance = 3;
uint32 record_time = 4;
uint32 record_count = 5;
float min_distance = 1;
float max_distance = 2;
float check_distance = 3;
uint32 record_time = 4;
uint32 record_count = 5;
}
message AntiCheatBodyLuaShellClientNotifyTimeout {
uint32 use_type = 1;
uint32 lua_shell_id = 2;
bool is_kick = 3;
string check_json_key = 4;
uint32 use_type = 1;
uint32 lua_shell_id = 2;
bool is_kick = 3;
string check_json_key = 4;
}
message AntiCheatBodyPacketCostTimePercentExceedLimit {
uint64 check_interval_ms = 1;
uint64 config_check_interval_ms = 2;
uint64 config_cost_time_percent = 3;
uint64 accumulate_packet_cost_time_ms = 4;
uint32 config_is_enable_kick = 5;
uint32 config_kick_time_percent = 6;
bool is_kick = 7;
uint32 trigger_kick_count = 8;
uint64 check_interval_ms = 1;
uint64 config_check_interval_ms = 2;
uint64 config_cost_time_percent = 3;
uint64 accumulate_packet_cost_time_ms = 4;
uint32 config_is_enable_kick = 5;
uint32 config_kick_time_percent = 6;
bool is_kick = 7;
uint32 trigger_kick_count = 8;
}
message AntiCheatBodySecurityLibraryMd5Error {
enum CheckResultType {
RESULT_NONE = 0;
RESULT_INVALID_VERSION = 1;
RESULT_VERSION_DISABLED = 2;
RESULT_INVALID_MD5 = 3;
}
enum CheckResultType {
RESULT_NONE = 0;
RESULT_INVALID_VERSION = 1;
RESULT_VERSION_DISABLED = 2;
RESULT_INVALID_MD5 = 3;
}
int32 check_result = 1;
bool is_kick = 2;
string report_version_str = 3;
string report_md5_str = 4;
int32 check_result = 1;
bool is_kick = 2;
string report_version_str = 3;
string report_md5_str = 4;
}
message AntiCheatBodyAvatarAttackAvatarDamage {
AttackEntityLog attack_entity = 1;
AttackEntityLog defense_entity = 2;
string attack_tag = 3;
string ability_name = 4;
string modifier_name = 5;
uint32 target_type = 6;
string anim_event_id = 7;
float client_damage = 8;
float ori_server_damage = 9;
float final_server_damage = 10;
AttackEntityLog attack_entity = 1;
AttackEntityLog defense_entity = 2;
string attack_tag = 3;
string ability_name = 4;
string modifier_name = 5;
uint32 target_type = 6;
string anim_event_id = 7;
float client_damage = 8;
float ori_server_damage = 9;
float final_server_damage = 10;
}
message AntiCheatBodyForbidLogin {
uint32 reason = 1;
uint32 reason = 1;
}

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@@ -3,16 +3,16 @@ syntax = "proto3";
package proto_log;
message AntiCheatLogHead {
string time = 1;
uint32 action_id = 2;
string region_name = 3;
string game_version = 4;
uint32 uid = 5;
uint32 level = 6;
uint64 vip_point = 7;
uint32 vip_level = 8;
bool is_in_mp = 9;
repeated uint32 mp_teammate_list = 10;
uint32 scene_id = 11;
uint32 tag = 12;
string time = 1;
uint32 action_id = 2;
string region_name = 3;
string game_version = 4;
uint32 uid = 5;
uint32 level = 6;
uint64 vip_point = 7;
uint32 vip_level = 8;
bool is_in_mp = 9;
repeated uint32 mp_teammate_list = 10;
uint32 scene_id = 11;
uint32 tag = 12;
}

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@@ -3,8 +3,8 @@ syntax = "proto3";
package proto_log;
enum GCGStatActionType {
GCG_STAT_ACTION_NONE = 0;
GCG_STAT_ACTION_DUEL_START = 1;
GCG_STAT_ACTION_DUEL_END = 2;
GCG_STAT_ACTION_DUEL_REPLAY = 3;
GCG_STAT_ACTION_NONE = 0;
GCG_STAT_ACTION_DUEL_START = 1;
GCG_STAT_ACTION_DUEL_END = 2;
GCG_STAT_ACTION_DUEL_REPLAY = 3;
}

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@@ -3,71 +3,71 @@ syntax = "proto3";
package proto_log;
enum GCGOperationType {
GCG_OPERATION_TYPE_NONE = 0;
GCG_OPERATION_TYPE_DRAW = 1;
GCG_OPERATION_TYPE_REDRAW = 2;
GCG_OPERATION_TYPE_SELECT_ON_STAGE = 3;
GCG_OPERATION_TYPE_ROLL = 4;
GCG_OPERATION_TYPE_PLAY_CARD = 5;
GCG_OPERATION_TYPE_ATTACK = 6;
GCG_OPERATION_TYPE_REBOOT = 7;
GCG_OPERATION_TYPE_PASS = 8;
GCG_OPERATION_TYPE_REACTION = 9;
GCG_OPERATION_TYPE_NONE = 0;
GCG_OPERATION_TYPE_DRAW = 1;
GCG_OPERATION_TYPE_REDRAW = 2;
GCG_OPERATION_TYPE_SELECT_ON_STAGE = 3;
GCG_OPERATION_TYPE_ROLL = 4;
GCG_OPERATION_TYPE_PLAY_CARD = 5;
GCG_OPERATION_TYPE_ATTACK = 6;
GCG_OPERATION_TYPE_REBOOT = 7;
GCG_OPERATION_TYPE_PASS = 8;
GCG_OPERATION_TYPE_REACTION = 9;
}
message GCGLogBodyDuelStart {
uint32 type = 1;
uint32 level_id = 2;
uint32 type = 1;
uint32 level_id = 2;
}
message GCGUseTime {
uint32 round = 1;
uint32 use_time = 2;
uint32 round = 1;
uint32 use_time = 2;
}
message GCGControllerInfo {
uint32 uid = 1;
uint32 controller_id = 2;
uint32 level = 3;
uint32 mmr = 4;
uint32 uid = 1;
uint32 controller_id = 2;
uint32 level = 3;
uint32 mmr = 4;
}
message GCGControllerDeckInfo {
uint32 controller_id = 1;
repeated uint32 card_id_list = 2;
uint32 controller_id = 1;
repeated uint32 card_id_list = 2;
}
message GCGCharacterInfo {
uint32 card_id = 1;
uint32 hp = 2;
uint32 card_id = 1;
uint32 hp = 2;
}
message GCGControllerCharactersInfo {
uint32 controller_id = 1;
repeated GCGCharacterInfo character_info_list = 2;
uint32 controller_id = 1;
repeated GCGCharacterInfo character_info_list = 2;
}
message GCGOperationData {
uint32 operation_type = 1;
uint32 controller_id = 2;
uint32 round = 3;
uint32 param1 = 4;
repeated uint32 paramlist = 5;
uint32 operation_type = 1;
uint32 controller_id = 2;
uint32 round = 3;
uint32 param1 = 4;
repeated uint32 paramlist = 5;
}
message GCGLogBodyDuelEnd {
uint32 type = 1;
uint32 level_id = 2;
uint32 total_use_time = 3;
repeated GCGUseTime use_time_list = 4;
uint32 winner = 5;
uint32 reason = 6;
repeated GCGControllerInfo controller_info_list = 7;
repeated GCGControllerDeckInfo controller_deck_info_list = 8;
repeated GCGControllerCharactersInfo controller_character_info_map = 9;
repeated GCGOperationData operation_data_list = 10;
uint32 type = 1;
uint32 level_id = 2;
uint32 total_use_time = 3;
repeated GCGUseTime use_time_list = 4;
uint32 winner = 5;
uint32 reason = 6;
repeated GCGControllerInfo controller_info_list = 7;
repeated GCGControllerDeckInfo controller_deck_info_list = 8;
repeated GCGControllerCharactersInfo controller_character_info_map = 9;
repeated GCGOperationData operation_data_list = 10;
}
message GCGLogBodyDuelReplay {
string replay_json_str = 1;
string replay_json_str = 1;
}

View File

@@ -3,10 +3,10 @@ syntax = "proto3";
package proto_log;
message GCGLogHead {
string time = 1;
string trans_no = 2;
uint32 action_id = 3;
string action_name = 4;
uint32 sub_action_id = 5;
string sub_action_name = 6;
string time = 1;
string trans_no = 2;
uint32 action_id = 3;
string action_name = 4;
uint32 sub_action_id = 5;
string sub_action_name = 6;
}

View File

@@ -3,6 +3,6 @@ syntax = "proto3";
package proto_log;
enum MailActionType {
MAIL_ACTION_NONE = 0;
MAIL_ACTION_COMMON = 1;
MAIL_ACTION_NONE = 0;
MAIL_ACTION_COMMON = 1;
}

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@@ -3,77 +3,77 @@ syntax = "proto3";
package proto_log;
enum MailOpType {
MAIL_OP_NONE = 0;
MAIL_OP_ADD = 1;
MAIL_OP_DEL = 2;
MAIL_OP_READ = 3;
MAIL_OP_TAKE_ATTACHMENT = 4;
MAIL_OP_STAR = 5;
MAIL_OP_UNSTAR = 6;
MAIL_OP_SET_COLLECT_STATE = 7;
MAIL_OP_NONE = 0;
MAIL_OP_ADD = 1;
MAIL_OP_DEL = 2;
MAIL_OP_READ = 3;
MAIL_OP_TAKE_ATTACHMENT = 4;
MAIL_OP_STAR = 5;
MAIL_OP_UNSTAR = 6;
MAIL_OP_SET_COLLECT_STATE = 7;
}
enum MailOpReason {
MAIL_REASON_NONE = 0;
MAIL_REASON_BY_GAME = 1;
MAIL_REASON_BY_MUIP = 2;
MAIL_REASON_BY_CLIENT = 3;
MAIL_REASON_FULL = 4;
MAIL_REASON_COLLECTED_FULL = 5;
MAIL_REASON_NONE = 0;
MAIL_REASON_BY_GAME = 1;
MAIL_REASON_BY_MUIP = 2;
MAIL_REASON_BY_CLIENT = 3;
MAIL_REASON_FULL = 4;
MAIL_REASON_COLLECTED_FULL = 5;
}
enum MailSourceType {
MAIL_SOURCE_NONE = 0;
MAIL_SOURCE_PLATFORM = 1;
MAIL_SOURCE_LOGIN_REWARD = 2;
MAIL_SOURCE_TOWER = 3;
MAIL_SOURCE_BAG_OVERFLOW = 4;
MAIL_SOURCE_CARD_PRODUCT = 5;
MAIL_SOURCE_BATTLE_PASS_FINISH_SCHEDULE = 6;
MAIL_SOURCE_REBATE = 7;
MAIL_SOURCE_BIRTHDAY_BENEFIT = 8;
MAIL_SOURCE_CDKEY = 9;
MAIL_SOURCE_RECHARGE_PACKAGE = 10;
MAIL_SOURCE_RECHARGE_CARD_REMIND = 11;
MAIL_SOURCE_ACTIVITY_COND = 12;
MAIL_SOURCE_BATTLE_PASS_NOTIFY = 13;
MAIL_SOURCE_RECHARGE_GOOGLE_GIFT_CARD = 14;
MAIL_SOURCE_GM = 15;
MAIL_SOURCE_SEND_CONCERT_PRODUCT_BY_MUIP = 16;
MAIL_SOURCE_RECHARGE_APPLE_GIFT_CARD = 17;
MAIL_SOURCE_RECHARGE_PSN_COMPENSATION = 18;
MAIL_SOURCE_QUESTIONNAIRE = 19;
MAIL_SOURCE_AVATAR_RENAME_AUDIT_FAILED = 20;
MAIL_SOURCE_AVATAR_RENAME_RESET = 21;
MAIL_SOURCE_NONE = 0;
MAIL_SOURCE_PLATFORM = 1;
MAIL_SOURCE_LOGIN_REWARD = 2;
MAIL_SOURCE_TOWER = 3;
MAIL_SOURCE_BAG_OVERFLOW = 4;
MAIL_SOURCE_CARD_PRODUCT = 5;
MAIL_SOURCE_BATTLE_PASS_FINISH_SCHEDULE = 6;
MAIL_SOURCE_REBATE = 7;
MAIL_SOURCE_BIRTHDAY_BENEFIT = 8;
MAIL_SOURCE_CDKEY = 9;
MAIL_SOURCE_RECHARGE_PACKAGE = 10;
MAIL_SOURCE_RECHARGE_CARD_REMIND = 11;
MAIL_SOURCE_ACTIVITY_COND = 12;
MAIL_SOURCE_BATTLE_PASS_NOTIFY = 13;
MAIL_SOURCE_RECHARGE_GOOGLE_GIFT_CARD = 14;
MAIL_SOURCE_GM = 15;
MAIL_SOURCE_SEND_CONCERT_PRODUCT_BY_MUIP = 16;
MAIL_SOURCE_RECHARGE_APPLE_GIFT_CARD = 17;
MAIL_SOURCE_RECHARGE_PSN_COMPENSATION = 18;
MAIL_SOURCE_QUESTIONNAIRE = 19;
MAIL_SOURCE_AVATAR_RENAME_AUDIT_FAILED = 20;
MAIL_SOURCE_AVATAR_RENAME_RESET = 21;
}
message MailItem {
uint32 item_id = 1;
uint32 item_count = 2;
uint32 level = 3;
uint32 promote_level = 4;
uint32 item_id = 1;
uint32 item_count = 2;
uint32 level = 3;
uint32 promote_level = 4;
}
message MailLogBodyCommon {
uint32 op_type = 1;
uint32 op_reason = 2;
uint32 uid = 3;
uint32 mail_id = 4;
string title = 5;
string content = 6;
string sender = 7;
uint32 send_time = 8;
uint32 expire_time = 9;
repeated MailItem item_list = 10;
uint32 importance = 11;
uint32 config_id = 12;
repeated string argument_list = 13;
uint32 reason_type = 14;
uint32 item_limit_type = 15;
uint32 source_type = 16;
string tag = 17;
bool is_read = 18;
bool is_attachment_got = 19;
bool is_star = 20;
uint32 collect_state = 21;
uint32 op_type = 1;
uint32 op_reason = 2;
uint32 uid = 3;
uint32 mail_id = 4;
string title = 5;
string content = 6;
string sender = 7;
uint32 send_time = 8;
uint32 expire_time = 9;
repeated MailItem item_list = 10;
uint32 importance = 11;
uint32 config_id = 12;
repeated string argument_list = 13;
uint32 reason_type = 14;
uint32 item_limit_type = 15;
uint32 source_type = 16;
string tag = 17;
bool is_read = 18;
bool is_attachment_got = 19;
bool is_star = 20;
uint32 collect_state = 21;
}

View File

@@ -3,9 +3,9 @@ syntax = "proto3";
package proto_log;
message MailLogHead {
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
}

View File

@@ -3,6 +3,6 @@ syntax = "proto3";
package proto_log;
enum MatchActionType {
MATCH_ACTION_NONE = 0;
MATCH_ACTION_JOIN_TEAM = 1;
MATCH_ACTION_NONE = 0;
MATCH_ACTION_JOIN_TEAM = 1;
}

View File

@@ -3,10 +3,10 @@ syntax = "proto3";
package proto_log;
message MatchLogBodyJoinTeam {
uint32 host_uid = 1;
uint32 guest_uid = 2;
uint32 cost_time = 3;
repeated uint32 uid_list = 4;
uint32 match_type = 5;
uint32 match_target = 6;
uint32 host_uid = 1;
uint32 guest_uid = 2;
uint32 cost_time = 3;
repeated uint32 uid_list = 4;
uint32 match_type = 5;
uint32 match_target = 6;
}

View File

@@ -3,9 +3,9 @@ syntax = "proto3";
package proto_log;
message MatchLogHead {
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
}

View File

@@ -3,7 +3,7 @@ syntax = "proto3";
package proto_log;
enum OrderActionType {
ORDER_ACTION_NONE = 0;
ORDER_ACTION_ADD = 1;
ORDER_ACTION_FINISH = 2;
ORDER_ACTION_NONE = 0;
ORDER_ACTION_ADD = 1;
ORDER_ACTION_FINISH = 2;
}

View File

@@ -3,26 +3,26 @@ syntax = "proto3";
package proto_log;
message OrderLogBodyAdd {
uint32 order_id = 1;
uint32 uid = 2;
string product_id = 3;
string product_name = 4;
uint32 product_num = 5;
uint32 coin_num = 6;
string total_fee = 7;
string currency = 8;
string price_tier = 9;
string trade_no = 10;
uint32 trade_time = 11;
uint32 channel_id = 12;
string channel_order_no = 13;
string pay_plat = 14;
string extend = 15;
uint32 order_id = 1;
uint32 uid = 2;
string product_id = 3;
string product_name = 4;
uint32 product_num = 5;
uint32 coin_num = 6;
string total_fee = 7;
string currency = 8;
string price_tier = 9;
string trade_no = 10;
uint32 trade_time = 11;
uint32 channel_id = 12;
string channel_order_no = 13;
string pay_plat = 14;
string extend = 15;
}
message OrderLogBodyFinish {
uint32 order_id = 1;
uint32 uid = 2;
uint32 finish_time = 3;
bool is_retry = 4;
uint32 order_id = 1;
uint32 uid = 2;
uint32 finish_time = 3;
bool is_retry = 4;
}

View File

@@ -3,9 +3,9 @@ syntax = "proto3";
package proto_log;
message OrderLogHead {
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
}

View File

@@ -3,151 +3,151 @@ syntax = "proto3";
package proto_log;
message PlayerLogBodyRegister {
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 channel_id = 8;
uint32 sub_channel_id = 9;
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 channel_id = 8;
uint32 sub_channel_id = 9;
}
message PlayerLogBodyLogin {
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 channel_id = 8;
uint32 sub_channel_id = 9;
uint32 client_port = 10;
string gate_ip = 11;
uint32 gate_port = 12;
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 channel_id = 8;
uint32 sub_channel_id = 9;
uint32 client_port = 10;
string gate_ip = 11;
uint32 gate_port = 12;
}
message PlayerLogBodyLogout {
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 game_time = 8;
uint32 channel_id = 9;
uint32 sub_channel_id = 10;
uint32 client_port = 11;
string gate_ip = 12;
uint32 gate_port = 13;
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 game_time = 8;
uint32 channel_id = 9;
uint32 sub_channel_id = 10;
uint32 client_port = 11;
string gate_ip = 12;
uint32 gate_port = 13;
}
message PlayerLogBodyAddExp {
int64 add_exp = 1;
int64 exp_after = 2;
uint32 reason = 3;
int64 add_exp = 1;
int64 exp_after = 2;
uint32 reason = 3;
}
message PlayerLogBodyLevelUp {
int64 add_exp = 1;
int64 exp_after = 2;
uint32 level_before = 3;
uint32 level_after = 4;
uint32 level_limit = 5;
int64 add_exp = 1;
int64 exp_after = 2;
uint32 level_before = 3;
uint32 level_after = 4;
uint32 level_limit = 5;
}
message PlayerLogBodyAddMaterial {
uint32 material_id = 1;
uint32 material_type = 2;
uint32 material_level = 3;
uint32 material_star = 4;
uint32 material_sub_star = 5;
int64 add_num = 6;
int64 left_num = 7;
uint32 reason = 8;
uint32 material_id = 1;
uint32 material_type = 2;
uint32 material_level = 3;
uint32 material_star = 4;
uint32 material_sub_star = 5;
int64 add_num = 6;
int64 left_num = 7;
uint32 reason = 8;
}
message PlayerLogBodyRecharge {
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 order_id = 8;
string product_name = 9;
string price_tier = 10;
string pay_channel = 11;
string currency_code = 12;
string format_price = 13;
uint64 pay_coin_add = 14;
uint64 free_coin_add = 15;
uint64 vip_point_add = 16;
uint32 platform = 1;
string register_cps = 2;
string cps = 3;
string client_ip = 4;
string device_uuid = 5;
string device_info = 6;
string system_info = 7;
uint32 order_id = 8;
string product_name = 9;
string price_tier = 10;
string pay_channel = 11;
string currency_code = 12;
string format_price = 13;
uint64 pay_coin_add = 14;
uint64 free_coin_add = 15;
uint64 vip_point_add = 16;
}
message PlayerLogBodyBuyGoods {
string platform = 1;
uint32 shop_id = 2;
uint32 goods_id = 3;
uint32 goods_num = 4;
uint64 coin_1_cost = 5;
uint64 coin_2_cost = 6;
uint64 coin_3_cost = 7;
repeated PlayerLogCurrencyCost currency_cost_list = 8;
string platform = 1;
uint32 shop_id = 2;
uint32 goods_id = 3;
uint32 goods_num = 4;
uint64 coin_1_cost = 5;
uint64 coin_2_cost = 6;
uint64 coin_3_cost = 7;
repeated PlayerLogCurrencyCost currency_cost_list = 8;
}
message PlayerLogCurrencyCost {
uint32 currency_id = 1;
uint64 need_cost_num = 2;
uint64 real_cost_num = 3;
uint64 left_num = 4;
uint32 currency_id = 1;
uint64 need_cost_num = 2;
uint64 real_cost_num = 3;
uint64 left_num = 4;
}
message PlayerLogBodyAddCoin {
string platform = 1;
string register_cps = 2;
string cps = 3;
uint32 coin_id = 4;
uint32 coin_type = 5;
int64 add_num = 6;
int64 pay_add = 7;
int64 free_add = 8;
int64 left_num = 9;
int64 pay_left = 10;
int64 free_left = 11;
uint32 reason = 12;
string platform = 1;
string register_cps = 2;
string cps = 3;
uint32 coin_id = 4;
uint32 coin_type = 5;
int64 add_num = 6;
int64 pay_add = 7;
int64 free_add = 8;
int64 left_num = 9;
int64 pay_left = 10;
int64 free_left = 11;
uint32 reason = 12;
}
message PlayerLogBodyMissionAccept {
uint32 mission_type = 1;
uint32 mission_id = 2;
uint32 mission_type = 1;
uint32 mission_id = 2;
}
message PlayerLogBodyMissionStart {
uint32 mission_type = 1;
uint32 mission_id = 2;
uint32 mission_type = 1;
uint32 mission_id = 2;
}
message PlayerLogBodyMissionFinish {
uint32 mission_type = 1;
uint32 mission_id = 2;
uint32 start_time = 3;
uint32 mission_type = 1;
uint32 mission_id = 2;
uint32 start_time = 3;
}
message PlayerLogBodyMissionFail {
uint32 mission_type = 1;
uint32 mission_id = 2;
uint32 start_time = 3;
uint32 mission_type = 1;
uint32 mission_id = 2;
uint32 start_time = 3;
}
message PlayerLogBodyAddFurniture {
uint32 furniture_id = 1;
uint32 reason = 2;
int64 add_num = 3;
int64 left_num = 4;
uint32 home_level = 5;
uint32 furniture_id = 1;
uint32 reason = 2;
int64 add_num = 3;
int64 left_num = 4;
uint32 home_level = 5;
}

View File

@@ -8,66 +8,66 @@ message PlayerLogBodyExtRegister {
}
message PlayerLogBodyExtLogin {
uint32 card_product_remain_days = 1;
string client_version = 2;
string account_uid = 3;
string nickname = 4;
bool is_client_relogin = 5;
uint32 card_product_remain_days = 1;
string client_version = 2;
string account_uid = 3;
string nickname = 4;
bool is_client_relogin = 5;
}
message PlayerLogBodyExtLogout {
uint32 card_product_remain_days = 1;
string account_uid = 2;
string nickname = 3;
uint32 card_product_remain_days = 1;
string account_uid = 2;
string nickname = 3;
}
message PlayerLogBodyExtLevelUp {
repeated AvatarLog avatar_list = 5;
repeated AvatarLog avatar_list = 5;
}
message PlayerLogBodyExtGadget {
uint32 group_id = 1;
uint32 config_id = 2;
uint32 entity_id = 3;
int32 x_coordinate = 4;
int32 y_coordinate = 5;
int32 z_coordinate = 6;
uint32 group_id = 1;
uint32 config_id = 2;
uint32 entity_id = 3;
int32 x_coordinate = 4;
int32 y_coordinate = 5;
int32 z_coordinate = 6;
}
message PlayerLogBodyExtMissionType {
uint32 quest_type = 1;
uint32 quest_type = 1;
}
message PlayerLogBodyExtAddMaterial {
uint32 reason_type = 1;
uint32 item_limit_type = 2;
uint32 refresh_type = 3;
uint32 total_add_num = 4;
string add_num_limit = 5;
uint32 reason_type = 1;
uint32 item_limit_type = 2;
uint32 refresh_type = 3;
uint32 total_add_num = 4;
string add_num_limit = 5;
}
message PlayerLogBodyExtAddCoin {
uint32 reason_type = 1;
uint32 item_limit_type = 2;
int64 pcm_mcoin_add_num = 3;
int64 pcm_mcoin_left_num = 4;
int64 psn_mcoin_add_num = 5;
int64 psn_mcoin_left_num = 6;
uint32 reason_type = 1;
uint32 item_limit_type = 2;
int64 pcm_mcoin_add_num = 3;
int64 pcm_mcoin_left_num = 4;
int64 psn_mcoin_add_num = 5;
int64 psn_mcoin_left_num = 6;
}
message PlayerLogBodyExtRecharge {
uint32 trade_time = 1;
string create_time = 2;
string trade_no = 3;
uint32 channel_id = 4;
string channel_order_no = 5;
uint32 product_num = 6;
bool is_succ = 7;
bool is_replace = 8;
string pay_type = 9;
string pay_vendor = 10;
string client_type = 11;
string device = 12;
string client_ip = 13;
string extend = 14;
uint32 trade_time = 1;
string create_time = 2;
string trade_no = 3;
uint32 channel_id = 4;
string channel_order_no = 5;
uint32 product_num = 6;
bool is_succ = 7;
bool is_replace = 8;
string pay_type = 9;
string pay_vendor = 10;
string client_type = 11;
string device = 12;
string client_ip = 13;
string extend = 14;
}

View File

@@ -3,22 +3,22 @@ syntax = "proto3";
package proto_log;
message PlayerLogHead {
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
string region_name = 6;
string game_version = 7;
uint32 uid = 8;
uint32 level = 9;
uint64 vip_point = 10;
uint32 vip_level = 11;
uint32 account_type = 12;
uint64 tag = 13;
string trans_no = 14;
int64 coin_1 = 15;
int64 coin_2 = 16;
int64 coin_3 = 17;
string uuid = 18;
string time = 1;
uint32 action_id = 2;
string action_name = 3;
uint32 sub_action_id = 4;
string sub_action_name = 5;
string region_name = 6;
string game_version = 7;
uint32 uid = 8;
uint32 level = 9;
uint64 vip_point = 10;
uint32 vip_level = 11;
uint32 account_type = 12;
uint64 tag = 13;
string trans_no = 14;
int64 coin_1 = 15;
int64 coin_2 = 16;
int64 coin_3 = 17;
string uuid = 18;
}

View File

@@ -3,32 +3,32 @@ syntax = "proto3";
package proto_log;
message PlayerLogHeadExt {
uint32 avatar_id = 1;
uint32 scene_id = 2;
uint32 world_owner_uid = 3;
int32 x_coordinate = 4;
int32 y_coordinate = 5;
int32 z_coordinate = 6;
uint32 player_time = 7;
uint32 login_time = 8;
uint32 platform_type = 9;
uint32 weather = 10;
repeated string sub_action_list = 11;
uint32 unpaused_time = 12;
uint32 is_in_mp = 13;
uint32 level1_area_id = 14;
uint32 level2_area_id = 15;
uint32 wait_sub_hcoin = 16;
uint32 wait_sub_scoin = 17;
uint32 gm_uid = 18;
uint32 wait_sub_mcoin = 19;
uint32 world_level = 20;
uint32 cur_world_level = 21;
string country_code = 22;
uint32 world_level_limit = 23;
int64 pcm_coin_3 = 24;
int64 psn_coin_3 = 25;
uint32 pcm_wait_sub_mcoin = 26;
uint32 psn_wait_sub_mcoin = 27;
uint64 player_stat_id = 28;
uint32 avatar_id = 1;
uint32 scene_id = 2;
uint32 world_owner_uid = 3;
int32 x_coordinate = 4;
int32 y_coordinate = 5;
int32 z_coordinate = 6;
uint32 player_time = 7;
uint32 login_time = 8;
uint32 platform_type = 9;
uint32 weather = 10;
repeated string sub_action_list = 11;
uint32 unpaused_time = 12;
uint32 is_in_mp = 13;
uint32 level1_area_id = 14;
uint32 level2_area_id = 15;
uint32 wait_sub_hcoin = 16;
uint32 wait_sub_scoin = 17;
uint32 gm_uid = 18;
uint32 wait_sub_mcoin = 19;
uint32 world_level = 20;
uint32 cur_world_level = 21;
string country_code = 22;
uint32 world_level_limit = 23;
int64 pcm_coin_3 = 24;
int64 psn_coin_3 = 25;
uint32 pcm_wait_sub_mcoin = 26;
uint32 psn_wait_sub_mcoin = 27;
uint64 player_stat_id = 28;
}