From 300e23ad61dc4837d3e9a4e68609bafd4207d0b3 Mon Sep 17 00:00:00 2001 From: flswld Date: Fri, 3 Mar 2023 19:29:45 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E7=BC=96=E8=AF=91=E4=B8=8D?= =?UTF-8?q?=E8=BF=87?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- gdconf/game_data_config_test.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/gdconf/game_data_config_test.go b/gdconf/game_data_config_test.go index 04e4d253..88a8647b 100644 --- a/gdconf/game_data_config_test.go +++ b/gdconf/game_data_config_test.go @@ -167,10 +167,10 @@ func TestSceneBlock(t *testing.T) { block.BlockRange.Min.Z *= -1.0 block.BlockRange.Max.Z *= -1.0 } - minX := 0.0 - maxX := 0.0 - minZ := 0.0 - maxZ := 0.0 + minX := float32(0.0) + maxX := float32(0.0) + minZ := float32(0.0) + maxZ := float32(0.0) for _, block := range scene.BlockMap { if block.BlockRange.Min.X < minX { minX = block.BlockRange.Min.X