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大量优化
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@@ -85,10 +85,10 @@ func (g *GCGManager) JoinGame(game *GCGGame, player *model.Player) {
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game.controllerMap[game.controllerIdCounter] = controller
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}
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//// CreateGameCardInfo 生成操控者卡牌信息
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//func (g *GCGManager) CreateGameCardInfo(controller *GCGController, gcgDeck *model.GCGDeck) *GCGCardInfo {
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// // CreateGameCardInfo 生成操控者卡牌信息
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// func (g *GCGManager) CreateGameCardInfo(controller *GCGController, gcgDeck *model.GCGDeck) *GCGCardInfo {
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//
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//}
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// }
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// GetGameControllerByUserId 通过玩家Id获取GCGController对象
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func (g *GCGManager) GetGameControllerByUserId(game *GCGGame, userId uint32) *GCGController {
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