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重新加回proto
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32
protocol/proto/PlayerLuaShellNotify.proto
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32
protocol/proto/PlayerLuaShellNotify.proto
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// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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import "LuaShellType.proto";
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package proto;
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option go_package = "./proto;proto";
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// CmdId: 133
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// EnetChannelId: 0
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// EnetIsReliable: true
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message PlayerLuaShellNotify {
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LuaShellType shell_type = 7;
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uint32 id = 5;
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bytes lua_shell = 12;
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uint32 use_type = 10;
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}
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