圣遗物装备卸下功能

This commit is contained in:
UnKownOwO
2023-02-12 22:28:15 +08:00
parent 8a39ca4d42
commit 0b3c075402
12 changed files with 414 additions and 99 deletions

View File

@@ -254,7 +254,7 @@ func (g *GameManager) PacketPlayerStoreNotify(player *model.Player) *proto.Playe
Exp: reliquary.Exp,
PromoteLevel: uint32(reliquary.Promote),
MainPropId: reliquary.MainPropId,
AppendPropIdList: reliquary.AffixIdList,
AppendPropIdList: reliquary.AppendPropIdList,
},
},
IsLocked: reliquary.Lock,
@@ -413,8 +413,6 @@ func (g *GameManager) CreatePlayer(userId uint32, nickName string, mainCharAvata
// 角色装上初始武器
player.WearWeapon(mainCharAvatarId, weaponId)
player.AddReliquary(24825, uint64(g.snowflake.GenId()), 15007)
player.TeamConfig = model.NewTeamInfo()
player.TeamConfig.GetActiveTeam().SetAvatarIdList([]uint32{mainCharAvatarId})