溺水传送优化 溺水安全点无果

This commit is contained in:
UnKownOwO
2022-12-20 18:13:12 +08:00
parent 391738e29a
commit 056ae5f8d8
9 changed files with 101 additions and 74 deletions

View File

@@ -4,37 +4,37 @@ var EnterReasonConst *EnterReason
type EnterReason struct {
None uint16
Login uint16
DungeonReplay uint16
DungeonReviveOnWaypoint uint16
DungeonEnter uint16
DungeonQuit uint16
Gm uint16
QuestRollback uint16
Revival uint16
PersonalScene uint16
TransPoint uint16
ClientTransmit uint16
ForceDragBack uint16
TeamKick uint16
TeamJoin uint16
TeamBack uint16
Muip uint16
DungeonInviteAccept uint16
Lua uint16
ActivityLoadTerrain uint16
HostFromSingleToMp uint16
MpPlay uint16
AnchorPoint uint16
LuaSkipUi uint16
ReloadTerrain uint16
DraftTransfer uint16
EnterHome uint16
ExitHome uint16
ChangeHomeModule uint16
Gallery uint16
HomeSceneJump uint16
HideAndSeek uint16
Login uint16 // 登录
DungeonReplay uint16 // 秘境重新挑战
DungeonReviveOnWaypoint uint16 // 秘境重生
DungeonEnter uint16 // 秘境进入
DungeonQuit uint16 // 秘境离开
Gm uint16 // 管理员
QuestRollback uint16 // 任务回滚
Revival uint16 // 重生
PersonalScene uint16 // 个人场景
TransPoint uint16 // 传送点
ClientTransmit uint16 // 客户端传送
ForceDragBack uint16 // 强制后退
TeamKick uint16 // 队伍踢出
TeamJoin uint16 // 队伍加入
TeamBack uint16 // 队伍返回
Muip uint16 // ??
DungeonInviteAccept uint16 // 秘境邀请接受
Lua uint16 // 脚本
ActivityLoadTerrain uint16 // 活动加载地形
HostFromSingleToMp uint16 // 房主从单人到多人
MpPlay uint16 // 多人游戏
AnchorPoint uint16 // 迷你锚点
LuaSkipUi uint16 // 脚本跳过UI
ReloadTerrain uint16 // 重载地形
DraftTransfer uint16 // 某个东西传送 ??
EnterHome uint16 // 进入尘歌壶
ExitHome uint16 // 离开尘歌壶
ChangeHomeModule uint16 // 更改尘歌壶模块
Gallery uint16 // ??
HomeSceneJump uint16 // 尘歌壶场景跳转
HideAndSeek uint16 // 隐藏和搜索 ??
}
func InitEnterReasonConst() {