// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022  Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.26.0
// 	protoc        v3.14.0
// source: SceneGalleryInfo.proto

package proto

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type SceneGalleryInfo struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Stage            GalleryStageType            `protobuf:"varint,5,opt,name=stage,proto3,enum=proto.GalleryStageType" json:"stage,omitempty"`
	ProgressInfoList []*SceneGalleryProgressInfo `protobuf:"bytes,4,rep,name=progress_info_list,json=progressInfoList,proto3" json:"progress_info_list,omitempty"`
	GalleryId        uint32                      `protobuf:"varint,2,opt,name=gallery_id,json=galleryId,proto3" json:"gallery_id,omitempty"`
	StartTime        uint32                      `protobuf:"varint,3,opt,name=start_time,json=startTime,proto3" json:"start_time,omitempty"`
	EndTime          uint32                      `protobuf:"varint,11,opt,name=end_time,json=endTime,proto3" json:"end_time,omitempty"`
	OwnerUid         uint32                      `protobuf:"varint,9,opt,name=owner_uid,json=ownerUid,proto3" json:"owner_uid,omitempty"`
	PlayerCount      uint32                      `protobuf:"varint,1,opt,name=player_count,json=playerCount,proto3" json:"player_count,omitempty"`
	PreStartEndTime  uint32                      `protobuf:"varint,15,opt,name=pre_start_end_time,json=preStartEndTime,proto3" json:"pre_start_end_time,omitempty"`
	// Types that are assignable to Info:
	//
	//	*SceneGalleryInfo_BalloonInfo
	//	*SceneGalleryInfo_FallInfo
	//	*SceneGalleryInfo_FlowerInfo
	//	*SceneGalleryInfo_BulletInfo
	//	*SceneGalleryInfo_BrokenFloorInfo
	//	*SceneGalleryInfo_HideAndSeekInfo
	//	*SceneGalleryInfo_BuoyantCombatInfo
	//	*SceneGalleryInfo_BounceConjuringInfo
	//	*SceneGalleryInfo_HandballInfo
	//	*SceneGalleryInfo_SumoInfo
	//	*SceneGalleryInfo_SalvagePreventInfo
	//	*SceneGalleryInfo_SalvageEscortInfo
	//	*SceneGalleryInfo_HomeBalloonInfo
	//	*SceneGalleryInfo_CrystalLinkInfo
	//	*SceneGalleryInfo_IrodoriMasterInfo
	//	*SceneGalleryInfo_LuminanceStoneChallengeInfo
	//	*SceneGalleryInfo_HomeSeekFurnitureInfo
	//	*SceneGalleryInfo_IslandPartyDownHillInfo
	//	*SceneGalleryInfo_SummerTimeV2BoatInfo
	//	*SceneGalleryInfo_IslandPartyRaftInfo
	//	*SceneGalleryInfo_IslandPartySailInfo
	//	*SceneGalleryInfo_InstableSprayInfo
	//	*SceneGalleryInfo_MuqadasPotionInfo
	//	*SceneGalleryInfo_TreasureSeelieInfo
	//	*SceneGalleryInfo_VintageHuntingInfo
	//	*SceneGalleryInfo_WindFieldInfo
	//	*SceneGalleryInfo_FungusFighterTrainingInfo
	//	*SceneGalleryInfo_EffigyChallengeInfo
	//	*SceneGalleryInfo_FungusFighterCaptureInfo
	//	*SceneGalleryInfo_CharAmusementInfo
	Info isSceneGalleryInfo_Info `protobuf_oneof:"info"`
}

func (x *SceneGalleryInfo) Reset() {
	*x = SceneGalleryInfo{}
	if protoimpl.UnsafeEnabled {
		mi := &file_SceneGalleryInfo_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *SceneGalleryInfo) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*SceneGalleryInfo) ProtoMessage() {}

func (x *SceneGalleryInfo) ProtoReflect() protoreflect.Message {
	mi := &file_SceneGalleryInfo_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use SceneGalleryInfo.ProtoReflect.Descriptor instead.
func (*SceneGalleryInfo) Descriptor() ([]byte, []int) {
	return file_SceneGalleryInfo_proto_rawDescGZIP(), []int{0}
}

func (x *SceneGalleryInfo) GetStage() GalleryStageType {
	if x != nil {
		return x.Stage
	}
	return GalleryStageType_GALLERY_STAGE_TYPE_NONE
}

func (x *SceneGalleryInfo) GetProgressInfoList() []*SceneGalleryProgressInfo {
	if x != nil {
		return x.ProgressInfoList
	}
	return nil
}

func (x *SceneGalleryInfo) GetGalleryId() uint32 {
	if x != nil {
		return x.GalleryId
	}
	return 0
}

func (x *SceneGalleryInfo) GetStartTime() uint32 {
	if x != nil {
		return x.StartTime
	}
	return 0
}

func (x *SceneGalleryInfo) GetEndTime() uint32 {
	if x != nil {
		return x.EndTime
	}
	return 0
}

func (x *SceneGalleryInfo) GetOwnerUid() uint32 {
	if x != nil {
		return x.OwnerUid
	}
	return 0
}

func (x *SceneGalleryInfo) GetPlayerCount() uint32 {
	if x != nil {
		return x.PlayerCount
	}
	return 0
}

func (x *SceneGalleryInfo) GetPreStartEndTime() uint32 {
	if x != nil {
		return x.PreStartEndTime
	}
	return 0
}

func (m *SceneGalleryInfo) GetInfo() isSceneGalleryInfo_Info {
	if m != nil {
		return m.Info
	}
	return nil
}

func (x *SceneGalleryInfo) GetBalloonInfo() *SceneGalleryBalloonInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_BalloonInfo); ok {
		return x.BalloonInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetFallInfo() *SceneGalleryFallInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_FallInfo); ok {
		return x.FallInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetFlowerInfo() *SceneGalleryFlowerInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_FlowerInfo); ok {
		return x.FlowerInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetBulletInfo() *SceneGalleryBulletInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_BulletInfo); ok {
		return x.BulletInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetBrokenFloorInfo() *SceneGalleryBrokenFloorInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_BrokenFloorInfo); ok {
		return x.BrokenFloorInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetHideAndSeekInfo() *SceneGalleryHideAndSeekInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_HideAndSeekInfo); ok {
		return x.HideAndSeekInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetBuoyantCombatInfo() *SceneGalleryBuoyantCombatInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_BuoyantCombatInfo); ok {
		return x.BuoyantCombatInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetBounceConjuringInfo() *SceneGalleryBounceConjuringInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_BounceConjuringInfo); ok {
		return x.BounceConjuringInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetHandballInfo() *SceneGalleryHandballInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_HandballInfo); ok {
		return x.HandballInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetSumoInfo() *SceneGallerySumoInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_SumoInfo); ok {
		return x.SumoInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetSalvagePreventInfo() *SceneGallerySalvagePreventInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_SalvagePreventInfo); ok {
		return x.SalvagePreventInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetSalvageEscortInfo() *SceneGallerySalvageEscortInfoInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_SalvageEscortInfo); ok {
		return x.SalvageEscortInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetHomeBalloonInfo() *SceneGalleryHomeBalloonInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_HomeBalloonInfo); ok {
		return x.HomeBalloonInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetCrystalLinkInfo() *SceneGalleryCrystalLinkInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_CrystalLinkInfo); ok {
		return x.CrystalLinkInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetIrodoriMasterInfo() *SceneGalleryIrodoriMasterInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_IrodoriMasterInfo); ok {
		return x.IrodoriMasterInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetLuminanceStoneChallengeInfo() *SceneGalleryLuminanceStoneChallengeInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_LuminanceStoneChallengeInfo); ok {
		return x.LuminanceStoneChallengeInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetHomeSeekFurnitureInfo() *SceneGalleryHomeSeekFurnitureInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_HomeSeekFurnitureInfo); ok {
		return x.HomeSeekFurnitureInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetIslandPartyDownHillInfo() *SceneGalleryIslandPartyDownHillInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_IslandPartyDownHillInfo); ok {
		return x.IslandPartyDownHillInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetSummerTimeV2BoatInfo() *SceneGallerySummerTimeV2BoatInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_SummerTimeV2BoatInfo); ok {
		return x.SummerTimeV2BoatInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetIslandPartyRaftInfo() *SceneGalleryIslandPartyRaftInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_IslandPartyRaftInfo); ok {
		return x.IslandPartyRaftInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetIslandPartySailInfo() *SceneGalleryIslandPartySailInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_IslandPartySailInfo); ok {
		return x.IslandPartySailInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetInstableSprayInfo() *SceneGalleryInstableSprayInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_InstableSprayInfo); ok {
		return x.InstableSprayInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetMuqadasPotionInfo() *SceneGalleryMuqadasPotionInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_MuqadasPotionInfo); ok {
		return x.MuqadasPotionInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetTreasureSeelieInfo() *SceneGalleryTreasureSeelieInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_TreasureSeelieInfo); ok {
		return x.TreasureSeelieInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetVintageHuntingInfo() *SceneGalleryVintageHuntingInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_VintageHuntingInfo); ok {
		return x.VintageHuntingInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetWindFieldInfo() *SceneGalleryWindFieldInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_WindFieldInfo); ok {
		return x.WindFieldInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetFungusFighterTrainingInfo() *SceneGalleryFungusFighterTrainingInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_FungusFighterTrainingInfo); ok {
		return x.FungusFighterTrainingInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetEffigyChallengeInfo() *SceneGalleryEffigyChallengeV2Info {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_EffigyChallengeInfo); ok {
		return x.EffigyChallengeInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetFungusFighterCaptureInfo() *SceneGalleryFungusFighterCaptureInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_FungusFighterCaptureInfo); ok {
		return x.FungusFighterCaptureInfo
	}
	return nil
}

func (x *SceneGalleryInfo) GetCharAmusementInfo() *SceneGalleryCharAmusementInfo {
	if x, ok := x.GetInfo().(*SceneGalleryInfo_CharAmusementInfo); ok {
		return x.CharAmusementInfo
	}
	return nil
}

type isSceneGalleryInfo_Info interface {
	isSceneGalleryInfo_Info()
}

type SceneGalleryInfo_BalloonInfo struct {
	BalloonInfo *SceneGalleryBalloonInfo `protobuf:"bytes,14,opt,name=balloon_info,json=balloonInfo,proto3,oneof"`
}

type SceneGalleryInfo_FallInfo struct {
	FallInfo *SceneGalleryFallInfo `protobuf:"bytes,7,opt,name=fall_info,json=fallInfo,proto3,oneof"`
}

type SceneGalleryInfo_FlowerInfo struct {
	FlowerInfo *SceneGalleryFlowerInfo `protobuf:"bytes,8,opt,name=flower_info,json=flowerInfo,proto3,oneof"`
}

type SceneGalleryInfo_BulletInfo struct {
	BulletInfo *SceneGalleryBulletInfo `protobuf:"bytes,13,opt,name=bullet_info,json=bulletInfo,proto3,oneof"`
}

type SceneGalleryInfo_BrokenFloorInfo struct {
	BrokenFloorInfo *SceneGalleryBrokenFloorInfo `protobuf:"bytes,10,opt,name=broken_floor_info,json=brokenFloorInfo,proto3,oneof"`
}

type SceneGalleryInfo_HideAndSeekInfo struct {
	HideAndSeekInfo *SceneGalleryHideAndSeekInfo `protobuf:"bytes,6,opt,name=hide_and_seek_info,json=hideAndSeekInfo,proto3,oneof"`
}

type SceneGalleryInfo_BuoyantCombatInfo struct {
	BuoyantCombatInfo *SceneGalleryBuoyantCombatInfo `protobuf:"bytes,1384,opt,name=buoyant_combat_info,json=buoyantCombatInfo,proto3,oneof"`
}

type SceneGalleryInfo_BounceConjuringInfo struct {
	BounceConjuringInfo *SceneGalleryBounceConjuringInfo `protobuf:"bytes,708,opt,name=bounce_conjuring_info,json=bounceConjuringInfo,proto3,oneof"`
}

type SceneGalleryInfo_HandballInfo struct {
	HandballInfo *SceneGalleryHandballInfo `protobuf:"bytes,1997,opt,name=handball_info,json=handballInfo,proto3,oneof"`
}

type SceneGalleryInfo_SumoInfo struct {
	SumoInfo *SceneGallerySumoInfo `protobuf:"bytes,811,opt,name=sumo_info,json=sumoInfo,proto3,oneof"`
}

type SceneGalleryInfo_SalvagePreventInfo struct {
	SalvagePreventInfo *SceneGallerySalvagePreventInfo `protobuf:"bytes,1700,opt,name=salvage_prevent_info,json=salvagePreventInfo,proto3,oneof"`
}

type SceneGalleryInfo_SalvageEscortInfo struct {
	SalvageEscortInfo *SceneGallerySalvageEscortInfoInfo `protobuf:"bytes,759,opt,name=salvage_escort_info,json=salvageEscortInfo,proto3,oneof"`
}

type SceneGalleryInfo_HomeBalloonInfo struct {
	HomeBalloonInfo *SceneGalleryHomeBalloonInfo `protobuf:"bytes,1034,opt,name=home_balloon_info,json=homeBalloonInfo,proto3,oneof"`
}

type SceneGalleryInfo_CrystalLinkInfo struct {
	CrystalLinkInfo *SceneGalleryCrystalLinkInfo `protobuf:"bytes,2004,opt,name=crystal_link_info,json=crystalLinkInfo,proto3,oneof"`
}

type SceneGalleryInfo_IrodoriMasterInfo struct {
	IrodoriMasterInfo *SceneGalleryIrodoriMasterInfo `protobuf:"bytes,1953,opt,name=irodori_master_info,json=irodoriMasterInfo,proto3,oneof"`
}

type SceneGalleryInfo_LuminanceStoneChallengeInfo struct {
	LuminanceStoneChallengeInfo *SceneGalleryLuminanceStoneChallengeInfo `protobuf:"bytes,106,opt,name=luminance_stone_challenge_info,json=luminanceStoneChallengeInfo,proto3,oneof"`
}

type SceneGalleryInfo_HomeSeekFurnitureInfo struct {
	HomeSeekFurnitureInfo *SceneGalleryHomeSeekFurnitureInfo `protobuf:"bytes,1456,opt,name=home_seek_furniture_info,json=homeSeekFurnitureInfo,proto3,oneof"`
}

type SceneGalleryInfo_IslandPartyDownHillInfo struct {
	IslandPartyDownHillInfo *SceneGalleryIslandPartyDownHillInfo `protobuf:"bytes,462,opt,name=island_party_down_hill_info,json=islandPartyDownHillInfo,proto3,oneof"`
}

type SceneGalleryInfo_SummerTimeV2BoatInfo struct {
	SummerTimeV2BoatInfo *SceneGallerySummerTimeV2BoatInfo `protobuf:"bytes,296,opt,name=summer_time_v2_boat_info,json=summerTimeV2BoatInfo,proto3,oneof"`
}

type SceneGalleryInfo_IslandPartyRaftInfo struct {
	IslandPartyRaftInfo *SceneGalleryIslandPartyRaftInfo `protobuf:"bytes,1805,opt,name=island_party_raft_info,json=islandPartyRaftInfo,proto3,oneof"`
}

type SceneGalleryInfo_IslandPartySailInfo struct {
	IslandPartySailInfo *SceneGalleryIslandPartySailInfo `protobuf:"bytes,1133,opt,name=island_party_sail_info,json=islandPartySailInfo,proto3,oneof"`
}

type SceneGalleryInfo_InstableSprayInfo struct {
	InstableSprayInfo *SceneGalleryInstableSprayInfo `protobuf:"bytes,1196,opt,name=instable_spray_info,json=instableSprayInfo,proto3,oneof"`
}

type SceneGalleryInfo_MuqadasPotionInfo struct {
	MuqadasPotionInfo *SceneGalleryMuqadasPotionInfo `protobuf:"bytes,865,opt,name=muqadas_potion_info,json=muqadasPotionInfo,proto3,oneof"`
}

type SceneGalleryInfo_TreasureSeelieInfo struct {
	TreasureSeelieInfo *SceneGalleryTreasureSeelieInfo `protobuf:"bytes,1525,opt,name=treasure_seelie_info,json=treasureSeelieInfo,proto3,oneof"`
}

type SceneGalleryInfo_VintageHuntingInfo struct {
	VintageHuntingInfo *SceneGalleryVintageHuntingInfo `protobuf:"bytes,254,opt,name=vintage_hunting_info,json=vintageHuntingInfo,proto3,oneof"`
}

type SceneGalleryInfo_WindFieldInfo struct {
	WindFieldInfo *SceneGalleryWindFieldInfo `protobuf:"bytes,1080,opt,name=wind_field_info,json=windFieldInfo,proto3,oneof"`
}

type SceneGalleryInfo_FungusFighterTrainingInfo struct {
	FungusFighterTrainingInfo *SceneGalleryFungusFighterTrainingInfo `protobuf:"bytes,1328,opt,name=fungus_fighter_training_info,json=fungusFighterTrainingInfo,proto3,oneof"`
}

type SceneGalleryInfo_EffigyChallengeInfo struct {
	EffigyChallengeInfo *SceneGalleryEffigyChallengeV2Info `protobuf:"bytes,882,opt,name=effigy_challenge_info,json=effigyChallengeInfo,proto3,oneof"`
}

type SceneGalleryInfo_FungusFighterCaptureInfo struct {
	FungusFighterCaptureInfo *SceneGalleryFungusFighterCaptureInfo `protobuf:"bytes,422,opt,name=fungus_fighter_capture_info,json=fungusFighterCaptureInfo,proto3,oneof"`
}

type SceneGalleryInfo_CharAmusementInfo struct {
	CharAmusementInfo *SceneGalleryCharAmusementInfo `protobuf:"bytes,1086,opt,name=char_amusement_info,json=charAmusementInfo,proto3,oneof"`
}

func (*SceneGalleryInfo_BalloonInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_FallInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_FlowerInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_BulletInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_BrokenFloorInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_HideAndSeekInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_BuoyantCombatInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_BounceConjuringInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_HandballInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_SumoInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_SalvagePreventInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_SalvageEscortInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_HomeBalloonInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_CrystalLinkInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_IrodoriMasterInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_LuminanceStoneChallengeInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_HomeSeekFurnitureInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_IslandPartyDownHillInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_SummerTimeV2BoatInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_IslandPartyRaftInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_IslandPartySailInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_InstableSprayInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_MuqadasPotionInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_TreasureSeelieInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_VintageHuntingInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_WindFieldInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_FungusFighterTrainingInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_EffigyChallengeInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_FungusFighterCaptureInfo) isSceneGalleryInfo_Info() {}

func (*SceneGalleryInfo_CharAmusementInfo) isSceneGalleryInfo_Info() {}

var File_SceneGalleryInfo_proto protoreflect.FileDescriptor

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}

var (
	file_SceneGalleryInfo_proto_rawDescOnce sync.Once
	file_SceneGalleryInfo_proto_rawDescData = file_SceneGalleryInfo_proto_rawDesc
)

func file_SceneGalleryInfo_proto_rawDescGZIP() []byte {
	file_SceneGalleryInfo_proto_rawDescOnce.Do(func() {
		file_SceneGalleryInfo_proto_rawDescData = protoimpl.X.CompressGZIP(file_SceneGalleryInfo_proto_rawDescData)
	})
	return file_SceneGalleryInfo_proto_rawDescData
}

var file_SceneGalleryInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_SceneGalleryInfo_proto_goTypes = []interface{}{
	(*SceneGalleryInfo)(nil),                        // 0: proto.SceneGalleryInfo
	(GalleryStageType)(0),                           // 1: proto.GalleryStageType
	(*SceneGalleryProgressInfo)(nil),                // 2: proto.SceneGalleryProgressInfo
	(*SceneGalleryBalloonInfo)(nil),                 // 3: proto.SceneGalleryBalloonInfo
	(*SceneGalleryFallInfo)(nil),                    // 4: proto.SceneGalleryFallInfo
	(*SceneGalleryFlowerInfo)(nil),                  // 5: proto.SceneGalleryFlowerInfo
	(*SceneGalleryBulletInfo)(nil),                  // 6: proto.SceneGalleryBulletInfo
	(*SceneGalleryBrokenFloorInfo)(nil),             // 7: proto.SceneGalleryBrokenFloorInfo
	(*SceneGalleryHideAndSeekInfo)(nil),             // 8: proto.SceneGalleryHideAndSeekInfo
	(*SceneGalleryBuoyantCombatInfo)(nil),           // 9: proto.SceneGalleryBuoyantCombatInfo
	(*SceneGalleryBounceConjuringInfo)(nil),         // 10: proto.SceneGalleryBounceConjuringInfo
	(*SceneGalleryHandballInfo)(nil),                // 11: proto.SceneGalleryHandballInfo
	(*SceneGallerySumoInfo)(nil),                    // 12: proto.SceneGallerySumoInfo
	(*SceneGallerySalvagePreventInfo)(nil),          // 13: proto.SceneGallerySalvagePreventInfo
	(*SceneGallerySalvageEscortInfoInfo)(nil),       // 14: proto.SceneGallerySalvageEscortInfoInfo
	(*SceneGalleryHomeBalloonInfo)(nil),             // 15: proto.SceneGalleryHomeBalloonInfo
	(*SceneGalleryCrystalLinkInfo)(nil),             // 16: proto.SceneGalleryCrystalLinkInfo
	(*SceneGalleryIrodoriMasterInfo)(nil),           // 17: proto.SceneGalleryIrodoriMasterInfo
	(*SceneGalleryLuminanceStoneChallengeInfo)(nil), // 18: proto.SceneGalleryLuminanceStoneChallengeInfo
	(*SceneGalleryHomeSeekFurnitureInfo)(nil),       // 19: proto.SceneGalleryHomeSeekFurnitureInfo
	(*SceneGalleryIslandPartyDownHillInfo)(nil),     // 20: proto.SceneGalleryIslandPartyDownHillInfo
	(*SceneGallerySummerTimeV2BoatInfo)(nil),        // 21: proto.SceneGallerySummerTimeV2BoatInfo
	(*SceneGalleryIslandPartyRaftInfo)(nil),         // 22: proto.SceneGalleryIslandPartyRaftInfo
	(*SceneGalleryIslandPartySailInfo)(nil),         // 23: proto.SceneGalleryIslandPartySailInfo
	(*SceneGalleryInstableSprayInfo)(nil),           // 24: proto.SceneGalleryInstableSprayInfo
	(*SceneGalleryMuqadasPotionInfo)(nil),           // 25: proto.SceneGalleryMuqadasPotionInfo
	(*SceneGalleryTreasureSeelieInfo)(nil),          // 26: proto.SceneGalleryTreasureSeelieInfo
	(*SceneGalleryVintageHuntingInfo)(nil),          // 27: proto.SceneGalleryVintageHuntingInfo
	(*SceneGalleryWindFieldInfo)(nil),               // 28: proto.SceneGalleryWindFieldInfo
	(*SceneGalleryFungusFighterTrainingInfo)(nil),   // 29: proto.SceneGalleryFungusFighterTrainingInfo
	(*SceneGalleryEffigyChallengeV2Info)(nil),       // 30: proto.SceneGalleryEffigyChallengeV2Info
	(*SceneGalleryFungusFighterCaptureInfo)(nil),    // 31: proto.SceneGalleryFungusFighterCaptureInfo
	(*SceneGalleryCharAmusementInfo)(nil),           // 32: proto.SceneGalleryCharAmusementInfo
}
var file_SceneGalleryInfo_proto_depIdxs = []int32{
	1,  // 0: proto.SceneGalleryInfo.stage:type_name -> proto.GalleryStageType
	2,  // 1: proto.SceneGalleryInfo.progress_info_list:type_name -> proto.SceneGalleryProgressInfo
	3,  // 2: proto.SceneGalleryInfo.balloon_info:type_name -> proto.SceneGalleryBalloonInfo
	4,  // 3: proto.SceneGalleryInfo.fall_info:type_name -> proto.SceneGalleryFallInfo
	5,  // 4: proto.SceneGalleryInfo.flower_info:type_name -> proto.SceneGalleryFlowerInfo
	6,  // 5: proto.SceneGalleryInfo.bullet_info:type_name -> proto.SceneGalleryBulletInfo
	7,  // 6: proto.SceneGalleryInfo.broken_floor_info:type_name -> proto.SceneGalleryBrokenFloorInfo
	8,  // 7: proto.SceneGalleryInfo.hide_and_seek_info:type_name -> proto.SceneGalleryHideAndSeekInfo
	9,  // 8: proto.SceneGalleryInfo.buoyant_combat_info:type_name -> proto.SceneGalleryBuoyantCombatInfo
	10, // 9: proto.SceneGalleryInfo.bounce_conjuring_info:type_name -> proto.SceneGalleryBounceConjuringInfo
	11, // 10: proto.SceneGalleryInfo.handball_info:type_name -> proto.SceneGalleryHandballInfo
	12, // 11: proto.SceneGalleryInfo.sumo_info:type_name -> proto.SceneGallerySumoInfo
	13, // 12: proto.SceneGalleryInfo.salvage_prevent_info:type_name -> proto.SceneGallerySalvagePreventInfo
	14, // 13: proto.SceneGalleryInfo.salvage_escort_info:type_name -> proto.SceneGallerySalvageEscortInfoInfo
	15, // 14: proto.SceneGalleryInfo.home_balloon_info:type_name -> proto.SceneGalleryHomeBalloonInfo
	16, // 15: proto.SceneGalleryInfo.crystal_link_info:type_name -> proto.SceneGalleryCrystalLinkInfo
	17, // 16: proto.SceneGalleryInfo.irodori_master_info:type_name -> proto.SceneGalleryIrodoriMasterInfo
	18, // 17: proto.SceneGalleryInfo.luminance_stone_challenge_info:type_name -> proto.SceneGalleryLuminanceStoneChallengeInfo
	19, // 18: proto.SceneGalleryInfo.home_seek_furniture_info:type_name -> proto.SceneGalleryHomeSeekFurnitureInfo
	20, // 19: proto.SceneGalleryInfo.island_party_down_hill_info:type_name -> proto.SceneGalleryIslandPartyDownHillInfo
	21, // 20: proto.SceneGalleryInfo.summer_time_v2_boat_info:type_name -> proto.SceneGallerySummerTimeV2BoatInfo
	22, // 21: proto.SceneGalleryInfo.island_party_raft_info:type_name -> proto.SceneGalleryIslandPartyRaftInfo
	23, // 22: proto.SceneGalleryInfo.island_party_sail_info:type_name -> proto.SceneGalleryIslandPartySailInfo
	24, // 23: proto.SceneGalleryInfo.instable_spray_info:type_name -> proto.SceneGalleryInstableSprayInfo
	25, // 24: proto.SceneGalleryInfo.muqadas_potion_info:type_name -> proto.SceneGalleryMuqadasPotionInfo
	26, // 25: proto.SceneGalleryInfo.treasure_seelie_info:type_name -> proto.SceneGalleryTreasureSeelieInfo
	27, // 26: proto.SceneGalleryInfo.vintage_hunting_info:type_name -> proto.SceneGalleryVintageHuntingInfo
	28, // 27: proto.SceneGalleryInfo.wind_field_info:type_name -> proto.SceneGalleryWindFieldInfo
	29, // 28: proto.SceneGalleryInfo.fungus_fighter_training_info:type_name -> proto.SceneGalleryFungusFighterTrainingInfo
	30, // 29: proto.SceneGalleryInfo.effigy_challenge_info:type_name -> proto.SceneGalleryEffigyChallengeV2Info
	31, // 30: proto.SceneGalleryInfo.fungus_fighter_capture_info:type_name -> proto.SceneGalleryFungusFighterCaptureInfo
	32, // 31: proto.SceneGalleryInfo.char_amusement_info:type_name -> proto.SceneGalleryCharAmusementInfo
	32, // [32:32] is the sub-list for method output_type
	32, // [32:32] is the sub-list for method input_type
	32, // [32:32] is the sub-list for extension type_name
	32, // [32:32] is the sub-list for extension extendee
	0,  // [0:32] is the sub-list for field type_name
}

func init() { file_SceneGalleryInfo_proto_init() }
func file_SceneGalleryInfo_proto_init() {
	if File_SceneGalleryInfo_proto != nil {
		return
	}
	file_GalleryStageType_proto_init()
	file_SceneGalleryBalloonInfo_proto_init()
	file_SceneGalleryBounceConjuringInfo_proto_init()
	file_SceneGalleryBrokenFloorInfo_proto_init()
	file_SceneGalleryBulletInfo_proto_init()
	file_SceneGalleryBuoyantCombatInfo_proto_init()
	file_SceneGalleryCharAmusementInfo_proto_init()
	file_SceneGalleryCrystalLinkInfo_proto_init()
	file_SceneGalleryEffigyChallengeV2Info_proto_init()
	file_SceneGalleryFallInfo_proto_init()
	file_SceneGalleryFlowerInfo_proto_init()
	file_SceneGalleryFungusFighterCaptureInfo_proto_init()
	file_SceneGalleryFungusFighterTrainingInfo_proto_init()
	file_SceneGalleryHandballInfo_proto_init()
	file_SceneGalleryHideAndSeekInfo_proto_init()
	file_SceneGalleryHomeBalloonInfo_proto_init()
	file_SceneGalleryHomeSeekFurnitureInfo_proto_init()
	file_SceneGalleryInstableSprayInfo_proto_init()
	file_SceneGalleryIrodoriMasterInfo_proto_init()
	file_SceneGalleryIslandPartyDownHillInfo_proto_init()
	file_SceneGalleryIslandPartyRaftInfo_proto_init()
	file_SceneGalleryIslandPartySailInfo_proto_init()
	file_SceneGalleryLuminanceStoneChallengeInfo_proto_init()
	file_SceneGalleryMuqadasPotionInfo_proto_init()
	file_SceneGalleryProgressInfo_proto_init()
	file_SceneGallerySalvageEscortInfoInfo_proto_init()
	file_SceneGallerySalvagePreventInfo_proto_init()
	file_SceneGallerySummerTimeV2BoatInfo_proto_init()
	file_SceneGallerySumoInfo_proto_init()
	file_SceneGalleryTreasureSeelieInfo_proto_init()
	file_SceneGalleryVintageHuntingInfo_proto_init()
	file_SceneGalleryWindFieldInfo_proto_init()
	if !protoimpl.UnsafeEnabled {
		file_SceneGalleryInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*SceneGalleryInfo); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	file_SceneGalleryInfo_proto_msgTypes[0].OneofWrappers = []interface{}{
		(*SceneGalleryInfo_BalloonInfo)(nil),
		(*SceneGalleryInfo_FallInfo)(nil),
		(*SceneGalleryInfo_FlowerInfo)(nil),
		(*SceneGalleryInfo_BulletInfo)(nil),
		(*SceneGalleryInfo_BrokenFloorInfo)(nil),
		(*SceneGalleryInfo_HideAndSeekInfo)(nil),
		(*SceneGalleryInfo_BuoyantCombatInfo)(nil),
		(*SceneGalleryInfo_BounceConjuringInfo)(nil),
		(*SceneGalleryInfo_HandballInfo)(nil),
		(*SceneGalleryInfo_SumoInfo)(nil),
		(*SceneGalleryInfo_SalvagePreventInfo)(nil),
		(*SceneGalleryInfo_SalvageEscortInfo)(nil),
		(*SceneGalleryInfo_HomeBalloonInfo)(nil),
		(*SceneGalleryInfo_CrystalLinkInfo)(nil),
		(*SceneGalleryInfo_IrodoriMasterInfo)(nil),
		(*SceneGalleryInfo_LuminanceStoneChallengeInfo)(nil),
		(*SceneGalleryInfo_HomeSeekFurnitureInfo)(nil),
		(*SceneGalleryInfo_IslandPartyDownHillInfo)(nil),
		(*SceneGalleryInfo_SummerTimeV2BoatInfo)(nil),
		(*SceneGalleryInfo_IslandPartyRaftInfo)(nil),
		(*SceneGalleryInfo_IslandPartySailInfo)(nil),
		(*SceneGalleryInfo_InstableSprayInfo)(nil),
		(*SceneGalleryInfo_MuqadasPotionInfo)(nil),
		(*SceneGalleryInfo_TreasureSeelieInfo)(nil),
		(*SceneGalleryInfo_VintageHuntingInfo)(nil),
		(*SceneGalleryInfo_WindFieldInfo)(nil),
		(*SceneGalleryInfo_FungusFighterTrainingInfo)(nil),
		(*SceneGalleryInfo_EffigyChallengeInfo)(nil),
		(*SceneGalleryInfo_FungusFighterCaptureInfo)(nil),
		(*SceneGalleryInfo_CharAmusementInfo)(nil),
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_SceneGalleryInfo_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   1,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_SceneGalleryInfo_proto_goTypes,
		DependencyIndexes: file_SceneGalleryInfo_proto_depIdxs,
		MessageInfos:      file_SceneGalleryInfo_proto_msgTypes,
	}.Build()
	File_SceneGalleryInfo_proto = out.File
	file_SceneGalleryInfo_proto_rawDesc = nil
	file_SceneGalleryInfo_proto_goTypes = nil
	file_SceneGalleryInfo_proto_depIdxs = nil
}
