// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022  Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.26.0
// 	protoc        v3.14.0
// source: GetGameplayRecommendationRsp.proto

package proto

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

// CmdId: 123
// EnetChannelId: 0
// EnetIsReliable: true
type GetGameplayRecommendationRsp struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Retcode  int32  `protobuf:"varint,6,opt,name=retcode,proto3" json:"retcode,omitempty"`
	AvatarId uint32 `protobuf:"varint,15,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"`
	// Types that are assignable to Detail:
	//
	//	*GetGameplayRecommendationRsp_SkillResponse
	//	*GetGameplayRecommendationRsp_ReliquaryResponse
	//	*GetGameplayRecommendationRsp_ElementReliquaryResponse
	Detail isGetGameplayRecommendationRsp_Detail `protobuf_oneof:"detail"`
}

func (x *GetGameplayRecommendationRsp) Reset() {
	*x = GetGameplayRecommendationRsp{}
	if protoimpl.UnsafeEnabled {
		mi := &file_GetGameplayRecommendationRsp_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *GetGameplayRecommendationRsp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GetGameplayRecommendationRsp) ProtoMessage() {}

func (x *GetGameplayRecommendationRsp) ProtoReflect() protoreflect.Message {
	mi := &file_GetGameplayRecommendationRsp_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GetGameplayRecommendationRsp.ProtoReflect.Descriptor instead.
func (*GetGameplayRecommendationRsp) Descriptor() ([]byte, []int) {
	return file_GetGameplayRecommendationRsp_proto_rawDescGZIP(), []int{0}
}

func (x *GetGameplayRecommendationRsp) GetRetcode() int32 {
	if x != nil {
		return x.Retcode
	}
	return 0
}

func (x *GetGameplayRecommendationRsp) GetAvatarId() uint32 {
	if x != nil {
		return x.AvatarId
	}
	return 0
}

func (m *GetGameplayRecommendationRsp) GetDetail() isGetGameplayRecommendationRsp_Detail {
	if m != nil {
		return m.Detail
	}
	return nil
}

func (x *GetGameplayRecommendationRsp) GetSkillResponse() *GameplayRecommendationSkillResponse {
	if x, ok := x.GetDetail().(*GetGameplayRecommendationRsp_SkillResponse); ok {
		return x.SkillResponse
	}
	return nil
}

func (x *GetGameplayRecommendationRsp) GetReliquaryResponse() *GameplayRecommendationReliquaryResponse {
	if x, ok := x.GetDetail().(*GetGameplayRecommendationRsp_ReliquaryResponse); ok {
		return x.ReliquaryResponse
	}
	return nil
}

func (x *GetGameplayRecommendationRsp) GetElementReliquaryResponse() *GameplayRecommendationElementReliquaryResponse {
	if x, ok := x.GetDetail().(*GetGameplayRecommendationRsp_ElementReliquaryResponse); ok {
		return x.ElementReliquaryResponse
	}
	return nil
}

type isGetGameplayRecommendationRsp_Detail interface {
	isGetGameplayRecommendationRsp_Detail()
}

type GetGameplayRecommendationRsp_SkillResponse struct {
	SkillResponse *GameplayRecommendationSkillResponse `protobuf:"bytes,1022,opt,name=skill_response,json=skillResponse,proto3,oneof"`
}

type GetGameplayRecommendationRsp_ReliquaryResponse struct {
	ReliquaryResponse *GameplayRecommendationReliquaryResponse `protobuf:"bytes,196,opt,name=reliquary_response,json=reliquaryResponse,proto3,oneof"`
}

type GetGameplayRecommendationRsp_ElementReliquaryResponse struct {
	ElementReliquaryResponse *GameplayRecommendationElementReliquaryResponse `protobuf:"bytes,167,opt,name=element_reliquary_response,json=elementReliquaryResponse,proto3,oneof"`
}

func (*GetGameplayRecommendationRsp_SkillResponse) isGetGameplayRecommendationRsp_Detail() {}

func (*GetGameplayRecommendationRsp_ReliquaryResponse) isGetGameplayRecommendationRsp_Detail() {}

func (*GetGameplayRecommendationRsp_ElementReliquaryResponse) isGetGameplayRecommendationRsp_Detail() {
}

var File_GetGameplayRecommendationRsp_proto protoreflect.FileDescriptor

var file_GetGameplayRecommendationRsp_proto_rawDesc = []byte{
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}

var (
	file_GetGameplayRecommendationRsp_proto_rawDescOnce sync.Once
	file_GetGameplayRecommendationRsp_proto_rawDescData = file_GetGameplayRecommendationRsp_proto_rawDesc
)

func file_GetGameplayRecommendationRsp_proto_rawDescGZIP() []byte {
	file_GetGameplayRecommendationRsp_proto_rawDescOnce.Do(func() {
		file_GetGameplayRecommendationRsp_proto_rawDescData = protoimpl.X.CompressGZIP(file_GetGameplayRecommendationRsp_proto_rawDescData)
	})
	return file_GetGameplayRecommendationRsp_proto_rawDescData
}

var file_GetGameplayRecommendationRsp_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_GetGameplayRecommendationRsp_proto_goTypes = []interface{}{
	(*GetGameplayRecommendationRsp)(nil),                   // 0: proto.GetGameplayRecommendationRsp
	(*GameplayRecommendationSkillResponse)(nil),            // 1: proto.GameplayRecommendationSkillResponse
	(*GameplayRecommendationReliquaryResponse)(nil),        // 2: proto.GameplayRecommendationReliquaryResponse
	(*GameplayRecommendationElementReliquaryResponse)(nil), // 3: proto.GameplayRecommendationElementReliquaryResponse
}
var file_GetGameplayRecommendationRsp_proto_depIdxs = []int32{
	1, // 0: proto.GetGameplayRecommendationRsp.skill_response:type_name -> proto.GameplayRecommendationSkillResponse
	2, // 1: proto.GetGameplayRecommendationRsp.reliquary_response:type_name -> proto.GameplayRecommendationReliquaryResponse
	3, // 2: proto.GetGameplayRecommendationRsp.element_reliquary_response:type_name -> proto.GameplayRecommendationElementReliquaryResponse
	3, // [3:3] is the sub-list for method output_type
	3, // [3:3] is the sub-list for method input_type
	3, // [3:3] is the sub-list for extension type_name
	3, // [3:3] is the sub-list for extension extendee
	0, // [0:3] is the sub-list for field type_name
}

func init() { file_GetGameplayRecommendationRsp_proto_init() }
func file_GetGameplayRecommendationRsp_proto_init() {
	if File_GetGameplayRecommendationRsp_proto != nil {
		return
	}
	file_GameplayRecommendationElementReliquaryResponse_proto_init()
	file_GameplayRecommendationReliquaryResponse_proto_init()
	file_GameplayRecommendationSkillResponse_proto_init()
	if !protoimpl.UnsafeEnabled {
		file_GetGameplayRecommendationRsp_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*GetGameplayRecommendationRsp); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	file_GetGameplayRecommendationRsp_proto_msgTypes[0].OneofWrappers = []interface{}{
		(*GetGameplayRecommendationRsp_SkillResponse)(nil),
		(*GetGameplayRecommendationRsp_ReliquaryResponse)(nil),
		(*GetGameplayRecommendationRsp_ElementReliquaryResponse)(nil),
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_GetGameplayRecommendationRsp_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   1,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_GetGameplayRecommendationRsp_proto_goTypes,
		DependencyIndexes: file_GetGameplayRecommendationRsp_proto_depIdxs,
		MessageInfos:      file_GetGameplayRecommendationRsp_proto_msgTypes,
	}.Build()
	File_GetGameplayRecommendationRsp_proto = out.File
	file_GetGameplayRecommendationRsp_proto_rawDesc = nil
	file_GetGameplayRecommendationRsp_proto_goTypes = nil
	file_GetGameplayRecommendationRsp_proto_depIdxs = nil
}
