// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022  Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.26.0
// 	protoc        v3.14.0
// source: GCGDuel.proto

package proto

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type GCGDuel struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	ServerSeq       uint32                   `protobuf:"varint,3,opt,name=server_seq,json=serverSeq,proto3" json:"server_seq,omitempty"`
	FieldList       []*GCGPlayerField        `protobuf:"bytes,7,rep,name=field_list,json=fieldList,proto3" json:"field_list,omitempty"`
	BusinessType    GCGGameBusinessType      `protobuf:"varint,14,opt,name=business_type,json=businessType,proto3,enum=proto.GCGGameBusinessType" json:"business_type,omitempty"`
	ChallengeList   []*GCGDuelChallenge      `protobuf:"bytes,5,rep,name=challenge_list,json=challengeList,proto3" json:"challenge_list,omitempty"`
	GameId          uint32                   `protobuf:"varint,11,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	ControllerId    uint32                   `protobuf:"varint,13,opt,name=controller_id,json=controllerId,proto3" json:"controller_id,omitempty"`
	Round           uint32                   `protobuf:"varint,15,opt,name=round,proto3" json:"round,omitempty"`
	CurControllerId uint32                   `protobuf:"varint,12,opt,name=cur_controller_id,json=curControllerId,proto3" json:"cur_controller_id,omitempty"`
	IntetionList    []*GCGPVEIntention       `protobuf:"bytes,1,rep,name=intetion_list,json=intetionList,proto3" json:"intetion_list,omitempty"`
	CostRevise      *GCGCostReviseInfo       `protobuf:"bytes,10,opt,name=cost_revise,json=costRevise,proto3" json:"cost_revise,omitempty"`
	CardIdList      []uint32                 `protobuf:"varint,4,rep,packed,name=card_id_list,json=cardIdList,proto3" json:"card_id_list,omitempty"`
	CardList        []*GCGCard               `protobuf:"bytes,9,rep,name=card_list,json=cardList,proto3" json:"card_list,omitempty"`
	ShowInfoList    []*GCGControllerShowInfo `protobuf:"bytes,6,rep,name=show_info_list,json=showInfoList,proto3" json:"show_info_list,omitempty"`
	GameType        uint32                   `protobuf:"varint,2,opt,name=game_type,json=gameType,proto3" json:"game_type,omitempty"`
	Phase           *GCGPhase                `protobuf:"bytes,8,opt,name=phase,proto3" json:"phase,omitempty"`
}

func (x *GCGDuel) Reset() {
	*x = GCGDuel{}
	if protoimpl.UnsafeEnabled {
		mi := &file_GCGDuel_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *GCGDuel) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GCGDuel) ProtoMessage() {}

func (x *GCGDuel) ProtoReflect() protoreflect.Message {
	mi := &file_GCGDuel_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GCGDuel.ProtoReflect.Descriptor instead.
func (*GCGDuel) Descriptor() ([]byte, []int) {
	return file_GCGDuel_proto_rawDescGZIP(), []int{0}
}

func (x *GCGDuel) GetServerSeq() uint32 {
	if x != nil {
		return x.ServerSeq
	}
	return 0
}

func (x *GCGDuel) GetFieldList() []*GCGPlayerField {
	if x != nil {
		return x.FieldList
	}
	return nil
}

func (x *GCGDuel) GetBusinessType() GCGGameBusinessType {
	if x != nil {
		return x.BusinessType
	}
	return GCGGameBusinessType_GCG_GAME_BUSINESS_TYPE_NONE
}

func (x *GCGDuel) GetChallengeList() []*GCGDuelChallenge {
	if x != nil {
		return x.ChallengeList
	}
	return nil
}

func (x *GCGDuel) GetGameId() uint32 {
	if x != nil {
		return x.GameId
	}
	return 0
}

func (x *GCGDuel) GetControllerId() uint32 {
	if x != nil {
		return x.ControllerId
	}
	return 0
}

func (x *GCGDuel) GetRound() uint32 {
	if x != nil {
		return x.Round
	}
	return 0
}

func (x *GCGDuel) GetCurControllerId() uint32 {
	if x != nil {
		return x.CurControllerId
	}
	return 0
}

func (x *GCGDuel) GetIntetionList() []*GCGPVEIntention {
	if x != nil {
		return x.IntetionList
	}
	return nil
}

func (x *GCGDuel) GetCostRevise() *GCGCostReviseInfo {
	if x != nil {
		return x.CostRevise
	}
	return nil
}

func (x *GCGDuel) GetCardIdList() []uint32 {
	if x != nil {
		return x.CardIdList
	}
	return nil
}

func (x *GCGDuel) GetCardList() []*GCGCard {
	if x != nil {
		return x.CardList
	}
	return nil
}

func (x *GCGDuel) GetShowInfoList() []*GCGControllerShowInfo {
	if x != nil {
		return x.ShowInfoList
	}
	return nil
}

func (x *GCGDuel) GetGameType() uint32 {
	if x != nil {
		return x.GameType
	}
	return 0
}

func (x *GCGDuel) GetPhase() *GCGPhase {
	if x != nil {
		return x.Phase
	}
	return nil
}

var File_GCGDuel_proto protoreflect.FileDescriptor

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}

var (
	file_GCGDuel_proto_rawDescOnce sync.Once
	file_GCGDuel_proto_rawDescData = file_GCGDuel_proto_rawDesc
)

func file_GCGDuel_proto_rawDescGZIP() []byte {
	file_GCGDuel_proto_rawDescOnce.Do(func() {
		file_GCGDuel_proto_rawDescData = protoimpl.X.CompressGZIP(file_GCGDuel_proto_rawDescData)
	})
	return file_GCGDuel_proto_rawDescData
}

var file_GCGDuel_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_GCGDuel_proto_goTypes = []interface{}{
	(*GCGDuel)(nil),               // 0: proto.GCGDuel
	(*GCGPlayerField)(nil),        // 1: proto.GCGPlayerField
	(GCGGameBusinessType)(0),      // 2: proto.GCGGameBusinessType
	(*GCGDuelChallenge)(nil),      // 3: proto.GCGDuelChallenge
	(*GCGPVEIntention)(nil),       // 4: proto.GCGPVEIntention
	(*GCGCostReviseInfo)(nil),     // 5: proto.GCGCostReviseInfo
	(*GCGCard)(nil),               // 6: proto.GCGCard
	(*GCGControllerShowInfo)(nil), // 7: proto.GCGControllerShowInfo
	(*GCGPhase)(nil),              // 8: proto.GCGPhase
}
var file_GCGDuel_proto_depIdxs = []int32{
	1, // 0: proto.GCGDuel.field_list:type_name -> proto.GCGPlayerField
	2, // 1: proto.GCGDuel.business_type:type_name -> proto.GCGGameBusinessType
	3, // 2: proto.GCGDuel.challenge_list:type_name -> proto.GCGDuelChallenge
	4, // 3: proto.GCGDuel.intetion_list:type_name -> proto.GCGPVEIntention
	5, // 4: proto.GCGDuel.cost_revise:type_name -> proto.GCGCostReviseInfo
	6, // 5: proto.GCGDuel.card_list:type_name -> proto.GCGCard
	7, // 6: proto.GCGDuel.show_info_list:type_name -> proto.GCGControllerShowInfo
	8, // 7: proto.GCGDuel.phase:type_name -> proto.GCGPhase
	8, // [8:8] is the sub-list for method output_type
	8, // [8:8] is the sub-list for method input_type
	8, // [8:8] is the sub-list for extension type_name
	8, // [8:8] is the sub-list for extension extendee
	0, // [0:8] is the sub-list for field type_name
}

func init() { file_GCGDuel_proto_init() }
func file_GCGDuel_proto_init() {
	if File_GCGDuel_proto != nil {
		return
	}
	file_GCGCard_proto_init()
	file_GCGControllerShowInfo_proto_init()
	file_GCGCostReviseInfo_proto_init()
	file_GCGDuelChallenge_proto_init()
	file_GCGGameBusinessType_proto_init()
	file_GCGPVEIntention_proto_init()
	file_GCGPhase_proto_init()
	file_GCGPlayerField_proto_init()
	if !protoimpl.UnsafeEnabled {
		file_GCGDuel_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*GCGDuel); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_GCGDuel_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   1,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_GCGDuel_proto_goTypes,
		DependencyIndexes: file_GCGDuel_proto_depIdxs,
		MessageInfos:      file_GCGDuel_proto_msgTypes,
	}.Build()
	File_GCGDuel_proto = out.File
	file_GCGDuel_proto_rawDesc = nil
	file_GCGDuel_proto_goTypes = nil
	file_GCGDuel_proto_depIdxs = nil
}
