add vendor

This commit is contained in:
deepzz0
2017-02-18 15:23:57 +08:00
parent 4ebbc38cc0
commit 562f4d86c6
1371 changed files with 369552 additions and 2 deletions
+45
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@@ -0,0 +1,45 @@
package main
import (
"database/sql"
"database/sql/driver"
"fmt"
"reflect"
"gopkg.in/go-playground/validator.v8"
)
// DbBackedUser User struct
type DbBackedUser struct {
Name sql.NullString `validate:"required"`
Age sql.NullInt64 `validate:"required"`
}
func main() {
config := &validator.Config{TagName: "validate"}
validate := validator.New(config)
// register all sql.Null* types to use the ValidateValuer CustomTypeFunc
validate.RegisterCustomTypeFunc(ValidateValuer, sql.NullString{}, sql.NullInt64{}, sql.NullBool{}, sql.NullFloat64{})
x := DbBackedUser{Name: sql.NullString{String: "", Valid: true}, Age: sql.NullInt64{Int64: 0, Valid: false}}
errs := validate.Struct(x)
if errs != nil {
fmt.Printf("Errs:\n%+v\n", errs)
}
}
// ValidateValuer implements validator.CustomTypeFunc
func ValidateValuer(field reflect.Value) interface{} {
if valuer, ok := field.Interface().(driver.Valuer); ok {
val, err := valuer.Value()
if err == nil {
return val
}
// handle the error how you want
}
return nil
}
+155
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package main
import (
"errors"
"fmt"
"reflect"
sql "database/sql/driver"
"gopkg.in/go-playground/validator.v8"
)
// User contains user information
type User struct {
FirstName string `validate:"required"`
LastName string `validate:"required"`
Age uint8 `validate:"gte=0,lte=130"`
Email string `validate:"required,email"`
FavouriteColor string `validate:"hexcolor|rgb|rgba"`
Addresses []*Address `validate:"required,dive,required"` // a person can have a home and cottage...
}
// Address houses a users address information
type Address struct {
Street string `validate:"required"`
City string `validate:"required"`
Planet string `validate:"required"`
Phone string `validate:"required"`
}
var validate *validator.Validate
func main() {
config := &validator.Config{TagName: "validate"}
validate = validator.New(config)
validateStruct()
validateField()
}
func validateStruct() {
address := &Address{
Street: "Eavesdown Docks",
Planet: "Persphone",
Phone: "none",
}
user := &User{
FirstName: "Badger",
LastName: "Smith",
Age: 135,
Email: "Badger.Smith@gmail.com",
FavouriteColor: "#000",
Addresses: []*Address{address},
}
// returns nil or ValidationErrors ( map[string]*FieldError )
errs := validate.Struct(user)
if errs != nil {
fmt.Println(errs) // output: Key: "User.Age" Error:Field validation for "Age" failed on the "lte" tag
// Key: "User.Addresses[0].City" Error:Field validation for "City" failed on the "required" tag
err := errs.(validator.ValidationErrors)["User.Addresses[0].City"]
fmt.Println(err.Field) // output: City
fmt.Println(err.Tag) // output: required
fmt.Println(err.Kind) // output: string
fmt.Println(err.Type) // output: string
fmt.Println(err.Param) // output:
fmt.Println(err.Value) // output:
// from here you can create your own error messages in whatever language you wish
return
}
// save user to database
}
func validateField() {
myEmail := "joeybloggs.gmail.com"
errs := validate.Field(myEmail, "required,email")
if errs != nil {
fmt.Println(errs) // output: Key: "" Error:Field validation for "" failed on the "email" tag
return
}
// email ok, move on
}
var validate2 *validator.Validate
type valuer struct {
Name string
}
func (v valuer) Value() (sql.Value, error) {
if v.Name == "errorme" {
return nil, errors.New("some kind of error")
}
if v.Name == "blankme" {
return "", nil
}
if len(v.Name) == 0 {
return nil, nil
}
return v.Name, nil
}
// ValidateValuerType implements validator.CustomTypeFunc
func ValidateValuerType(field reflect.Value) interface{} {
if valuer, ok := field.Interface().(sql.Valuer); ok {
val, err := valuer.Value()
if err != nil {
// handle the error how you want
return nil
}
return val
}
return nil
}
func main2() {
config := &validator.Config{TagName: "validate"}
validate2 = validator.New(config)
validate2.RegisterCustomTypeFunc(ValidateValuerType, (*sql.Valuer)(nil), valuer{})
validateCustomFieldType()
}
func validateCustomFieldType() {
val := valuer{
Name: "blankme",
}
errs := validate2.Field(val, "required")
if errs != nil {
fmt.Println(errs) // output: Key: "" Error:Field validation for "" failed on the "required" tag
return
}
// all ok
}
@@ -0,0 +1,99 @@
package main
import (
"fmt"
"reflect"
"gopkg.in/go-playground/validator.v8"
)
// User contains user information
type User struct {
FirstName string `json:"fname"`
LastName string `json:"lname"`
Age uint8 `validate:"gte=0,lte=130"`
Email string `validate:"required,email"`
FavouriteColor string `validate:"hexcolor|rgb|rgba"`
Addresses []*Address `validate:"required,dive,required"` // a person can have a home and cottage...
}
// Address houses a users address information
type Address struct {
Street string `validate:"required"`
City string `validate:"required"`
Planet string `validate:"required"`
Phone string `validate:"required"`
}
var validate *validator.Validate
func main() {
config := &validator.Config{TagName: "validate"}
validate = validator.New(config)
validate.RegisterStructValidation(UserStructLevelValidation, User{})
validateStruct()
}
// UserStructLevelValidation contains custom struct level validations that don't always
// make sense at the field validation level. For Example this function validates that either
// FirstName or LastName exist; could have done that with a custom field validation but then
// would have had to add it to both fields duplicating the logic + overhead, this way it's
// only validated once.
//
// NOTE: you may ask why wouldn't I just do this outside of validator, because doing this way
// hooks right into validator and you can combine with validation tags and still have a
// common error output format.
func UserStructLevelValidation(v *validator.Validate, structLevel *validator.StructLevel) {
user := structLevel.CurrentStruct.Interface().(User)
if len(user.FirstName) == 0 && len(user.LastName) == 0 {
structLevel.ReportError(reflect.ValueOf(user.FirstName), "FirstName", "fname", "fnameorlname")
structLevel.ReportError(reflect.ValueOf(user.LastName), "LastName", "lname", "fnameorlname")
}
// plus can to more, even with different tag than "fnameorlname"
}
func validateStruct() {
address := &Address{
Street: "Eavesdown Docks",
Planet: "Persphone",
Phone: "none",
City: "Unknown",
}
user := &User{
FirstName: "",
LastName: "",
Age: 45,
Email: "Badger.Smith@gmail.com",
FavouriteColor: "#000",
Addresses: []*Address{address},
}
// returns nil or ValidationErrors ( map[string]*FieldError )
errs := validate.Struct(user)
if errs != nil {
fmt.Println(errs) // output: Key: 'User.LastName' Error:Field validation for 'LastName' failed on the 'fnameorlname' tag
// Key: 'User.FirstName' Error:Field validation for 'FirstName' failed on the 'fnameorlname' tag
err := errs.(validator.ValidationErrors)["User.FirstName"]
fmt.Println(err.Field) // output: FirstName
fmt.Println(err.Tag) // output: fnameorlname
fmt.Println(err.Kind) // output: string
fmt.Println(err.Type) // output: string
fmt.Println(err.Param) // output:
fmt.Println(err.Value) // output:
// from here you can create your own error messages in whatever language you wish
return
}
// save user to database
}