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feat: add IsAscending, Isdescending
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@@ -830,6 +830,30 @@ func Shuffle[T any](slice []T) []T {
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return slice
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}
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// IsAscending checks if a slice is ascending order.
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// Play: todo
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func IsAscending[T constraints.Ordered](slice []T) bool {
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for i := 1; i < len(slice); i++ {
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if slice[i-1] > slice[i] {
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return false
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}
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}
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return true
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}
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// Isdescending checks if a slice is descending order.
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// Play: todo
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func Isdescending[T constraints.Ordered](slice []T) bool {
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for i := 1; i < len(slice); i++ {
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if slice[i-1] < slice[i] {
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return false
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}
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}
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return true
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}
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// Sort sorts a slice of any ordered type(number or string), use quick sort algrithm.
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// default sort order is ascending (asc), if want descending order, set param `sortOrder` to `desc`.
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// Play: https://go.dev/play/p/V9AVjzf_4Fk
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