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feat: add Cos, Sin, LCM, GCD function

This commit is contained in:
dudaodong
2023-05-30 11:41:54 +08:00
parent b9745fd08b
commit 2701bcc4d2
3 changed files with 168 additions and 0 deletions

View File

@@ -126,3 +126,66 @@ func IsPrime(n int) bool {
return true
}
// GCD return greatest common divisor (GCD) of integers.
func GCD(integers ...int) int {
result := integers[0]
for k := range integers {
result = gcd(integers[k], result)
if result == 1 {
return 1
}
}
return result
}
// find greatest common divisor (GCD)
func gcd(a, b int) int {
if b == 0 {
return a
}
return gcd(b, a%b)
}
// LCM return Least Common Multiple (LCM) of integers.
func LCM(integers ...int) int {
result := integers[0]
for k := range integers {
result = lcm(integers[k], result)
}
return result
}
// find Least Common Multiple (LCM) via GCD.
func lcm(a, b int) int {
if a == 0 || b == 0 {
panic("lcm function: provide non zero integers only.")
}
return a * b / gcd(a, b)
}
// Cos returns the cosine of the radian argument.
func Cos(radian float64, precision ...int) float64 {
t := 1.0 / (2.0 * math.Pi)
radian *= t
radian -= 0.25 + math.Floor(radian+0.25)
radian *= 16.0 * (math.Abs(radian) - 0.5)
radian += 0.225 * radian * (math.Abs(radian) - 1.0)
if len(precision) == 1 {
return TruncRound(radian, precision[0])
}
return TruncRound(radian, 3)
}
// Cos returns the sine of the radian argument.
func Sin(radian float64, precision ...int) float64 {
return Cos((math.Pi / 2) - radian)
}