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feat: add ShuffleCopy
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@@ -1026,6 +1026,20 @@ func Shuffle[T any](slice []T) []T {
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return slice
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}
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// ShuffleCopy return a new slice with elements shuffled.
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// Play: todo
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func ShuffleCopy[T any](slice []T) []T {
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result := make([]T, len(slice))
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copy(result, slice)
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rand.Seed(time.Now().UnixNano())
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rand.Shuffle(len(result), func(i, j int) {
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result[i], result[j] = result[j], result[i]
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})
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return result
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}
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// IsAscending checks if a slice is ascending order.
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// Play: https://go.dev/play/p/9CtsFjet4SH
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func IsAscending[T constraints.Ordered](slice []T) bool {
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